Player Matchup

Athena
Athena
Gold I
Apnapan
Athena
Gold I
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 93L
1,634 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
Bonesaw9881
Danzaburou
Platinum IV
Level 149
God Stats
12W - 7L
1,600 SR
Queue Stats
149W - 127L
1,788 MMR
Solo
Kali
Kali
Platinum II
ElitexLucifer
Kali
Platinum II
Level 154
God Stats
11W - 11L
1,651 SR
Queue Stats
390W - 383L
1,820 MMR
Solo
Susano
Susano
Platinum I
LouudPacks-_
Susano
Platinum I
Level 128
God Stats
25W - 16L
1,672 SR
Queue Stats
221W - 206L
1,898 MMR
Party 1
Anubis
Anubis
Gold V
smokingdevil930
Anubis
Gold V
Level 122
God Stats
5W - 5L
1,797 SR
Queue Stats
15W - 15L
1,772 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,644 SR
1,782 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,647 SR
1,784 MMR
Jing Wei
Jing Wei
Platinum IV
HeyItsMedicine
Jing Wei
Platinum IV
Level 157
God Stats
13W - 10L
1,646 SR
Queue Stats
324W - 325L
1,751 MMR
Solo
Nemesis
Nemesis
Platinum I
Im Jukez x
Nemesis
Platinum I
Level 136
God Stats
7W - 0L
1,886 SR
Queue Stats
47W - 35L
1,985 MMR
Party 2
Ullr
Ullr
Gold V
RofleShannon
Ullr
Gold V
Level 148
God Stats
1W - 0L
1,521 SR
Queue Stats
14W - 9L
1,615 MMR
Party 2
King Arthur
King Arthur
Platinum IV
aypmar
King Arthur
Platinum IV
Level 144
God Stats
11W - 12L
1,491 SR
Queue Stats
136W - 121L
1,819 MMR
Solo
Ymir
Ymir
Platinum IV
cybermaniac__
Ymir
Platinum IV
Level 129
God Stats
2W - 3L
1,692 SR
Queue Stats
243W - 235L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Apnapan
Athena
13
2 / 2 / 5
9,197
460
7,009
21,572
24,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Bonesaw9881
Danzaburou
15
1 / 7 / 2
10,020
501
7,918
16,557
7,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 3
9,343
467
7,075
19,772
10,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
15
1 / 1 / 0
9,232
462
11,466
16,164
10,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 9 / 4
8,819
441
8,642
19,201
9,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
FenrirAtlasNu Wa

VS

Bans
BakasuraCliodhnaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
2 / 3 / 12
10,180
509
14,274
14,203
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Im Jukez x
Nemesis
18
7 / 0 / 8
11,769
588
15,373
18,414
9,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
10 / 3 / 5
12,196
610
18,444
13,824
7,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
aypmar
King Arthur
17
3 / 0 / 8
10,945
547
14,518
15,729
17,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 1 / 12
9,803
490
5,725
17,947
20,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
7
Kills
23
23
Deaths
7
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Athena
Apnapan
Athena
2
2
5
2.25
L
Danzaburou
Bonesaw9881
Danzaburou
1
7
2
0.29
L
2
4
3
0.88
W
Jing Wei
2
3
12
2.67
W
Nemesis
Im Jukez x
Nemesis
7
0
8
11
L
Susano
1
1
0
1
W
10
3
5
4.17
W
King Arthur
aypmar
King Arthur
3
0
8
7
W
1
1
12
7
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,110
Damage
68,334
93,266
Taken
80,117
61,899
Mitigated
60,404
22,688
Healing
17,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Apnapan
Athena
7,009
2,388
652
2,823
21,572
24,466
0
4,158
17,414
18,031
0
L
Danzaburou
Bonesaw9881
Danzaburou
7,918
3,771
0
4,579
16,557
7,296
339
1,019
15,538
0
81,481
L
7,075
3,255
0
3,155
19,772
10,426
21
356
19,416
0
83,094
W
Jing Wei
14,274
10,923
0
4,498
14,203
5,348
2,362
3,928
10,275
0
81,626
W
Nemesis
Im Jukez x
Nemesis
15,373
7,295
0
4,410
18,414
9,623
831
3,196
15,218
0
131,551
L
Susano
11,466
2,167
0
6,104
16,164
10,229
0
219
15,945
0
73,506
W
18,444
9,365
0
1,381
13,824
7,198
3,406
3,438
10,386
0
111,166
W
King Arthur
aypmar
King Arthur
14,518
2,578
0
3,144
15,729
17,926
205
1,231
14,498
0
71,987
W
5,725
1,768
0
4,331
17,947
20,309
377
4,732
13,215
31,935
0
L
8,642
471
0
5,375
19,201
9,482
0
985
18,216
58,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,611
Gold Earned
54,893
509
Minions Killed
601
0
Camps Cleared
0
1,851,903
Distance Traveled
2,013,889
22
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,197
460
15
1
0
394,061
2
L
Danzaburou
10,020
501
137
7
0
329,088
10
L
Kali
9,343
467
124
6
0
384,225
4
W
Jing Wei
10,180
509
101
5
0
381,540
4
W
Nemesis
11,769
588
158
8
0
482,017
9
L
Susano
9,232
462
132
7
0
433,913
5
W
Ullr
12,196
610
159
8
0
370,281
7
W
King Arthur
10,945
547
122
6
0
404,999
8
W
Ymir
9,803
490
61
3
0
375,052
11
L
Anubis
8,819
441
101
5
0
310,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role