Player Matchup

Medusa
Medusa
DarkFury0620
Medusa
Level 68
God Stats
5W - 4L
1,579 SR
Queue Stats
69W - 66L
1,382 Elo+
Solo
King Arthur
King Arthur
HIT-MAN-AJ
King Arthur
Level 85
God Stats
17W - 14L
1,423 SR
Queue Stats
43W - 45L
1,373 Elo+
Party 3
Ao Kuang
Ao Kuang
HoriBle_gEnji_69
Ao Kuang
Level 75
God Stats
5W - 4L
1,234 SR
Queue Stats
279W - 269L
1,468 Elo+
Party 3
Kali
Kali
Klagger_
Kali
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Scylla
Scylla
Waloprey
Scylla
Level 85
God Stats
3W - 3L
1,893 SR
Queue Stats
113W - 90L
1,413 Elo+
Party 3
Team Averages
Level 66
1,526 SR
1,427 Elo+

VS

Team Averages
Level 48
1,530 SR
1,259 Elo+
Arachne
Arachne
DaveDawg55
Arachne
Level 40
God Stats
3W - 1L
1,764 SR
Queue Stats
9W - 14L
1,258 Elo+
Solo
Horus
Horus
PH Pandaz
Horus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 106L
1,306 Elo+
Party 1
Nu Wa
Nu Wa
PH iiTzTy
Nu Wa
Level 45
God Stats
6W - 4L
1,709 SR
Queue Stats
54W - 78L
1,295 Elo+
Party 1
Izanami
Izanami
pablito_544
Izanami
Level 38
God Stats
16W - 29L
1,177 SR
Queue Stats
326W - 375L
1,219 Elo+
Party 2
Bastet
Bastet
xXEl_loco_Angelo
Bastet
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
24W - 55L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 2 / 9
14,429
498
20,401
23,177
10,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
HIT-MAN-AJ
King Arthur
20
9 / 0 / 10
14,912
514
20,008
25,162
33,983
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
17 / 2 / 13
15,616
538
27,209
37,243
19,418
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kali
6
0 / 1 / 1
8,512
294
214
3,203
1,021
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Scylla
Waloprey
Scylla
20
15 / 0 / 8
15,380
530
43,093
16,599
8,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaveDawg55
Arachne
16
2 / 7 / 1
11,324
390
12,633
32,203
12,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
PH Pandaz
Horus
14
0 / 14 / 2
10,432
360
13,539
39,164
27,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
PH iiTzTy
Nu Wa
17
0 / 8 / 1
11,693
403
15,246
19,972
7,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
pablito_544
Izanami
17
2 / 9 / 1
12,071
416
14,845
27,123
8,480
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
1 / 10 / 2
10,273
354
5,900
27,941
8,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
46
Kills
5
5
Deaths
48
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
2
9
4.75
L
Arachne
DaveDawg55
Arachne
2
7
1
0.36
W
King Arthur
HIT-MAN-AJ
King Arthur
9
0
10
14
W
17
2
13
11.75
W
Kali
0
1
1
0.5
L
Horus
PH Pandaz
Horus
0
14
2
0.07
L
Nu Wa
PH iiTzTy
Nu Wa
0
8
1
0.06
W
Scylla
Waloprey
Scylla
15
0
8
19
L
Izanami
pablito_544
Izanami
2
9
1
0.28
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,925
Damage
62,163
105,384
Taken
146,403
72,541
Mitigated
64,928
40,865
Healing
26,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
20,401
10,904
490
7,886
23,177
10,114
6,419
1,998
21,143
0
123,968
L
Arachne
DaveDawg55
Arachne
12,633
8,136
0
3,983
32,203
12,940
0
16,031
15,739
0
97,168
W
King Arthur
HIT-MAN-AJ
King Arthur
20,008
1,446
0
4,636
25,162
33,983
0
3,944
20,646
0
102,501
W
27,209
10,872
0
21,793
37,243
19,418
883
6,505
30,433
166,359
0
W
Kali
214
160
0
21
3,203
1,021
0
1,121
2,082
0
4,302
L
Horus
PH Pandaz
Horus
13,539
7,747
2,144
5,979
39,164
27,539
1,423
22,233
16,632
0
57,642
L
Nu Wa
PH iiTzTy
Nu Wa
15,246
3,978
105
1,723
19,972
7,936
467
10,773
8,748
105,173
0
W
Scylla
Waloprey
Scylla
43,093
4,315
0
6,039
16,599
8,005
2,334
3,412
12,925
148,751
0
L
Izanami
pablito_544
Izanami
14,845
11,431
0
7,342
27,123
8,480
741
12,627
14,437
0
115,744
L
5,900
2,949
0
5,257
27,941
8,033
0
7,255
20,545
0
48,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,849
Gold Earned
55,793
666
Minions Killed
578
0
Camps Cleared
0
2,459,143
Distance Traveled
2,446,583
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,429
498
185
6
0
533,189
9
L
Arachne
11,324
390
130
4
0
546,827
8
W
King Arthur
14,912
514
140
5
0
587,465
2
W
Ao Kuang
15,616
538
146
5
0
612,980
0
W
Kali
8,512
294
9
0
0
160,270
0
L
Horus
10,432
360
81
3
0
463,924
2
L
Nu Wa
11,693
403
133
5
0
462,744
4
W
Scylla
15,380
530
186
6
0
565,239
3
L
Izanami
12,071
416
182
6
0
454,606
0
L
Bastet
10,273
354
52
2
0
518,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role