Player Matchup

Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
MysteriousCuzin
Athena
Level 35
God Stats
2W - 1L
1,744 SR
Queue Stats
66W - 17L
1,668 Elo+
Party 1
Baba Yaga
Baba Yaga
NinjasStandAlone
Baba Yaga
Level 159
God Stats
5W - 5L
1,303 SR
Queue Stats
243W - 219L
1,534 Elo+
Party 1
Nemesis
Nemesis
P-_-0SsEsSi0-_-N
Nemesis
Level 106
God Stats
22W - 13L
1,695 SR
Queue Stats
189W - 163L
1,584 Elo+
Party 1
Hou Yi
Hou Yi
Syycotic-_-
Hou Yi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 15L
1,755 Elo+
Party 1
Team Averages
Level 83
1,548 SR
1,608 Elo+

VS

Team Averages
Level 76
1,455 SR
1,521 Elo+
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Jaded Ice1578
Cthulhu
Level 39
God Stats
2W - 5L
1,457 SR
Queue Stats
148W - 109L
1,499 Elo+
Solo
Ne Zha
Ne Zha
Rcqs
Ne Zha
Level 47
God Stats
29W - 19L
1,618 SR
Queue Stats
68W - 77L
1,488 Elo+
Party 2
Rama
Rama
Review_FN
Rama
Level 29
God Stats
0W - 4L
1,202 SR
Queue Stats
64W - 52L
1,551 Elo+
Party 3
Discordia
Discordia
pera_boster_pr
Discordia
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 81L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 1 / 0
5,209
521
5,659
9,418
7,295
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 4
5,309
531
2,767
6,908
4,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
11
0 / 0 / 0
5,810
581
2,564
2,964
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 0 / 0
5,616
562
2,692
6,321
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
11
2 / 0 / 1
5,724
572
4,502
5,654
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 0 / 0
6,651
665
5,799
10,862
5,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
8
0 / 1 / 0
4,672
467
2,710
5,926
3,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Rcqs
Ne Zha
5
0 / 1 / 0
4,416
442
661
6,837
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
9
0 / 1 / 0
5,371
537
2,765
6,085
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
pera_boster_pr
Discordia
8
0 / 1 / 0
5,125
513
2,463
3,798
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
1
1
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
1
0
0
L
Shiva
 
Shiva
1
0
0
1
L
Cthulhu
0
1
0
0
W
0
0
4
2
W
Baba Yaga
0
0
0
0
W
2
0
0
2
L
Ne Zha
Rcqs
Ne Zha
0
1
0
0
L
Rama
0
1
0
0
W
Hou Yi
2
0
1
2.5
L
Discordia
pera_boster_pr
Discordia
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,184
Damage
14,398
31,265
Taken
33,508
17,515
Mitigated
14,012
10,147
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,659
1,919
0
1,194
9,418
7,295
0
0
9,418
0
39,580
L
Shiva
 
Shiva
5,799
2,323
0
5,018
10,862
5,450
811
0
10,862
0
52,602
L
Cthulhu
2,710
278
150
690
5,926
3,350
0
2,053
3,873
22,385
0
W
2,767
1,279
1,064
2,543
6,908
4,247
0
1,810
5,098
17,169
0
W
Baba Yaga
2,564
47
0
1,812
2,964
1,396
0
1,706
1,258
43,988
0
W
2,692
1,162
0
102
6,321
2,609
0
867
5,454
0
45,454
L
Ne Zha
Rcqs
Ne Zha
661
255
0
1,876
6,837
1,944
0
582
6,255
0
17,595
L
Rama
2,765
2,328
0
3,087
6,085
1,991
0
706
5,379
0
41,181
W
Hou Yi
4,502
2,407
0
3,432
5,654
1,968
0
790
4,864
0
44,324
L
Discordia
pera_boster_pr
Discordia
2,463
294
0
750
3,798
1,277
0
1,990
1,808
32,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,668
Gold Earned
26,235
341
Minions Killed
317
0
Camps Cleared
0
1,034,382
Distance Traveled
983,444
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,209
521
60
6
0
205,939
0
L
Shiva
6,651
665
103
10
0
208,791
1
L
Cthulhu
4,672
467
31
3
0
193,800
1
W
Athena
5,309
531
27
3
0
177,744
3
W
Baba Yaga
5,810
581
90
9
0
213,448
2
W
Nemesis
5,616
562
91
9
0
260,471
2
L
Ne Zha
4,416
442
39
4
0
213,434
0
L
Rama
5,371
537
79
8
0
180,569
0
W
Hou Yi
5,724
572
73
7
0
176,780
0
L
Discordia
5,125
513
65
7
0
186,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role