Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
I Niwa I
Freya
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,418 Elo+
Party 1
Aphrodite
Aphrodite
Insidious9284
Aphrodite
Level 102
God Stats
1W - 2L
1,532 SR
Queue Stats
346W - 368L
1,358 Elo+
Party 1
Janus
Janus
Mute123
Janus
Level 87
God Stats
7W - 12L
1,351 SR
Queue Stats
530W - 545L
1,508 Elo+
Solo
Artio
Artio
NeusFlexus
Artio
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 254L
1,488 Elo+
Solo
Team Averages
Level 94
1,477 SR
1,455 Elo+

VS

Team Averages
Level 111
1,578 SR
1,345 Elo+
Amaterasu
Amaterasu
DonJackius
Amaterasu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,203 Elo+
Party 3
Cabrakan
Cabrakan
GrimDei
Cabrakan
Level 79
God Stats
2W - 2L
1,615 SR
Queue Stats
64W - 95L
1,330 Elo+
Party 2
Loki
Loki
Manneo
Loki
Level 128
God Stats
11W - 12L
1,587 SR
Queue Stats
482W - 507L
1,449 Elo+
Party 2
Aphrodite
Aphrodite
Skermer
Aphrodite
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
371W - 333L
1,542 Elo+
Solo
Sol
Sol
lynx110
Sol
Level 120
God Stats
1W - 0L
1,689 SR
Queue Stats
2W - 2L
1,203 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
8 / 4 / 9
10,716
765
24,410
21,378
11,716
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Freya
I Niwa I
Freya
14
1 / 5 / 11
8,670
619
10,901
15,484
7,654
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Insidious9284
Aphrodite
16
0 / 2 / 11
8,786
628
5,767
13,678
9,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Mute123
Janus
18
8 / 4 / 10
10,928
781
31,634
17,628
9,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
16
2 / 6 / 14
10,236
731
10,317
33,565
42,898
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DonJackius
Amaterasu
17
1 / 5 / 10
10,339
739
19,893
30,163
28,508
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
GrimDei
Cabrakan
16
1 / 4 / 12
9,680
691
5,469
19,286
25,315
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Manneo
Loki
17
5 / 6 / 9
10,800
771
10,193
17,684
7,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Skermer
Aphrodite
20
6 / 2 / 9
11,719
837
14,873
13,033
8,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
19
7 / 2 / 10
11,397
814
34,916
23,647
10,897
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
70
19
Kills
20
21
Deaths
19
55
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
8
4
9
3.13
W
Amaterasu
DonJackius
Amaterasu
1
5
10
1.2
W
Cabrakan
GrimDei
Cabrakan
1
4
12
1.75
L
Freya
I Niwa I
Freya
1
5
11
1.3
L
Aphrodite
Insidious9284
Aphrodite
0
2
11
2.75
W
Loki
Manneo
Loki
5
6
9
1.58
L
Janus
Mute123
Janus
8
4
10
3.25
L
Artio
2
6
14
1.5
W
Aphrodite
Skermer
Aphrodite
6
2
9
5.25
W
Sol
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,029
Damage
85,344
101,733
Taken
103,813
81,013
Mitigated
80,700
55,663
Healing
61,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
24,410
13,353
3,157
7,007
21,378
11,716
695
12,323
9,055
0
50,355
W
Amaterasu
DonJackius
Amaterasu
19,893
4,684
2,287
10,457
30,163
28,508
607
16,825
13,338
0
32,256
W
Cabrakan
GrimDei
Cabrakan
5,469
510
1,176
3,772
19,286
25,315
0
11,516
7,770
8,105
0
L
Freya
I Niwa I
Freya
10,901
3,881
0
1,212
15,484
7,654
288
8,405
7,079
19,109
0
L
Aphrodite
Insidious9284
Aphrodite
5,767
1,366
12,902
6,406
13,678
9,674
299
7,651
6,027
15,715
0
W
Loki
Manneo
Loki
10,193
2,682
3,121
4,283
17,684
7,865
118
8,240
9,444
0
24,371
L
Janus
Mute123
Janus
31,634
938
2,772
3,580
17,628
9,071
390
10,064
7,564
48,760
0
L
Artio
10,317
665
7,749
10,878
33,565
42,898
25
16,815
16,750
15,873
0
W
Aphrodite
Skermer
Aphrodite
14,873
565
15,552
8,812
13,033
8,115
610
8,613
4,420
37,349
0
W
Sol
34,916
14,572
1,754
10,198
23,647
10,897
2,864
13,425
10,222
54,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,336
Gold Earned
53,935
146
Minions Killed
155
0
Camps Cleared
0
1,317,557
Distance Traveled
1,366,986
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,716
765
50
4
0
244,045
3
W
Amaterasu
10,339
739
22
2
0
294,584
0
W
Cabrakan
9,680
691
6
0
0
260,418
0
L
Freya
8,670
619
21
2
0
240,297
0
L
Aphrodite
8,786
628
26
2
0
285,542
3
W
Loki
10,800
771
25
2
0
259,585
1
L
Janus
10,928
781
45
3
0
268,844
0
L
Artio
10,236
731
4
0
0
278,829
0
W
Aphrodite
11,719
837
53
4
0
286,216
0
W
Sol
11,397
814
49
4
0
266,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role