Player Matchup

He Bo
He Bo
CallidusJay
He Bo
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 54L
1,347 Elo+
Solo
Bakasura
Bakasura
GrandeTucaPivara
Bakasura
Level 80
God Stats
1W - 2L
1,689 SR
Queue Stats
115W - 166L
1,338 Elo+
Party 1
Loki
Loki
gamesmods
Loki
Level 21
God Stats
24W - 34L
1,531 SR
Queue Stats
39W - 66L
1,283 Elo+
Party 1
Team Averages
Level 47
1,574 SR
1,323 Elo+

VS

Team Averages
Level 77
1,399 SR
1,383 Elo+
Kukulkan
Kukulkan
ShdwSnpr9
Kukulkan
Level 41
God Stats
18W - 12L
1,421 SR
Queue Stats
43W - 46L
1,400 Elo+
Party 2
Ymir
Ymir
StealinF4ces
Ymir
Level 49
God Stats
4W - 2L
1,527 SR
Queue Stats
348W - 458L
1,292 Elo+
Party 2
Neith
Neith
ii Megatron q
Neith
Level 142
God Stats
1W - 5L
1,248 SR
Queue Stats
271W - 307L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
10,702
669
14,292
12,637
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 8 / 3
11,181
699
13,527
21,957
11,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
14
1 / 5 / 4
9,454
591
4,897
13,209
5,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ShdwSnpr9
Kukulkan
19
7 / 2 / 10
12,911
807
15,771
8,485
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 12
12,209
763
7,574
16,751
21,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 1 / 10
12,096
756
17,710
15,139
7,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
6
Kills
19
19
Deaths
6
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
3
8
3
0.56
W
Kukulkan
ShdwSnpr9
Kukulkan
7
2
10
6
W
4
3
12
3.33
L
Loki
1
5
4
0.6
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,716
Damage
41,055
47,803
Taken
40,375
22,490
Mitigated
33,433
4,688
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,292
401
0
1,119
12,637
5,223
0
7,467
5,170
31,911
0
L
13,527
8,105
0
3,461
21,957
11,854
0
10,423
11,534
0
35,166
W
Kukulkan
ShdwSnpr9
Kukulkan
15,771
793
665
1,280
8,485
4,367
314
4,731
3,707
72,862
0
W
7,574
1,328
0
1,828
16,751
21,721
19
5,398
10,477
17,808
0
L
Loki
4,897
682
0
108
13,209
5,413
0
6,283
6,926
0
28,262
W
17,710
8,657
0
4,058
15,139
7,345
2,338
4,702
10,187
0
55,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,337
Gold Earned
37,216
139
Minions Killed
214
6
Camps Cleared
8
817,571
Distance Traveled
865,453
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,702
669
42
3
1
247,818
2
L
Bakasura
11,181
699
59
4
3
286,498
4
W
Kukulkan
12,911
807
147
9
6
316,160
1
W
Ymir
12,209
763
16
1
1
274,487
4
L
Loki
9,454
591
38
2
2
283,255
0
W
Neith
12,096
756
51
3
1
274,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role