Player Matchup

Nu Wa
Nu Wa
AlidUWU
Nu Wa
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 40L
1,486 Elo+
Party 1
Artio
Artio
DontFluffTheTail
Artio
Level 38
God Stats
5W - 4L
1,448 SR
Queue Stats
17W - 26L
1,417 Elo+
Party 3
Kali
Kali
KnightmareDemon
Kali
Level 68
God Stats
2W - 0L
1,846 SR
Queue Stats
34W - 31L
1,586 Elo+
Party 3
Zhong Kui
Zhong Kui
lilzel
Zhong Kui
Level 128
God Stats
10W - 14L
1,651 SR
Queue Stats
294W - 268L
1,616 Elo+
Party 3
Skadi
Skadi
xSlack
Skadi
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 67L
1,495 Elo+
Party 1
Team Averages
Level 62
1,589 SR
1,520 Elo+

VS

Team Averages
Level 76
1,546 SR
1,629 Elo+
Chang'e
Chang'e
Dysmantle
Chang'e
Level 45
God Stats
5W - 3L
1,647 SR
Queue Stats
42W - 53L
1,475 Elo+
Solo
Cupid
Cupid
Haulzey
Cupid
Level 15
God Stats
1W - 1L
1,699 SR
Queue Stats
11W - 1L
1,955 Elo+
Party 2
Eset
Eset
Melopuente14
Eset
Level 66
God Stats
5W - 6L
1,447 SR
Queue Stats
252W - 228L
1,555 Elo+
Party 2
Nemesis
Nemesis
NaughTy-_-AbuSe
Nemesis
Level 109
God Stats
0W - 4L
1,581 SR
Queue Stats
23W - 24L
1,590 Elo+
Party 2
Fenrir
Fenrir
XxJJCuelixX
Fenrir
Level 144
God Stats
1W - 3L
1,354 SR
Queue Stats
228W - 192L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlidUWU
Nu Wa
14
1 / 1 / 7
8,534
502
7,415
5,827
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 3 / 7
8,073
475
2,391
13,539
13,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 0 / 2
11,223
660
12,913
17,147
9,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
lilzel
Zhong Kui
15
2 / 1 / 4
9,714
571
12,784
9,223
9,413
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
xSlack
Skadi
16
2 / 2 / 2
9,377
552
5,750
12,968
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dysmantle
Chang'e
12
3 / 3 / 1
7,840
461
4,178
6,431
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Haulzey
Cupid
15
2 / 2 / 2
8,906
524
5,305
13,952
5,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 4 / 6
7,423
437
5,909
13,710
8,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 3 / 2
8,005
471
7,483
15,531
6,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
12
0 / 4 / 2
7,204
424
3,105
15,090
13,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
16
Kills
7
7
Deaths
16
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AlidUWU
Nu Wa
1
1
7
4.5
W
2
3
7
1.83
L
Chang'e
Dysmantle
Chang'e
3
3
1
1.17
L
Cupid
Haulzey
Cupid
2
2
2
1.5
W
9
0
2
10
L
0
4
6
0.75
L
2
3
2
1
L
Fenrir
0
4
2
0.25
W
Zhong Kui
lilzel
Zhong Kui
2
1
4
4
W
Skadi
xSlack
Skadi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,253
Damage
25,980
58,704
Taken
64,714
38,751
Mitigated
36,618
19,081
Healing
18,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AlidUWU
Nu Wa
7,415
2,107
0
751
5,827
1,954
793
1,898
3,801
40,926
0
W
2,391
909
180
2,934
13,539
13,920
0
2,660
10,727
8,019
0
L
Chang'e
Dysmantle
Chang'e
4,178
245
984
1,280
6,431
2,679
0
1,908
4,523
34,939
0
L
Cupid
Haulzey
Cupid
5,305
4,114
69
5,051
13,952
5,274
0
4,876
9,076
0
73,924
W
12,913
8,090
0
5,595
17,147
9,294
10
2,350
14,673
0
108,405
L
5,909
624
2,061
2,687
13,710
8,931
0
5,485
8,225
17,638
0
L
7,483
3,148
0
992
15,531
6,567
0
3,530
12,001
0
79,723
L
Fenrir
3,105
1,075
0
5,718
15,090
13,167
0
6,791
8,299
0
40,386
W
Zhong Kui
lilzel
Zhong Kui
12,784
1,449
0
5,352
9,223
9,413
2,199
1,560
7,613
90,442
0
W
Skadi
xSlack
Skadi
5,750
3,107
0
4,269
12,968
4,170
201
1,165
11,803
0
89,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,921
Gold Earned
39,378
502
Minions Killed
404
0
Camps Cleared
0
1,662,738
Distance Traveled
1,608,515
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,534
502
70
4
0
297,216
2
W
Artio
8,073
475
8
0
0
339,341
0
L
Chang'e
7,840
461
66
4
0
271,430
6
L
Cupid
8,906
524
137
8
0
303,667
0
W
Kali
11,223
660
152
9
0
409,891
1
L
Eset
7,423
437
15
1
0
322,476
4
L
Nemesis
8,005
471
109
6
0
379,719
6
L
Fenrir
7,204
424
77
5
0
331,223
3
W
Zhong Kui
9,714
571
146
9
0
303,669
6
W
Skadi
9,377
552
126
7
0
312,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role