Player Matchup

Discordia
Discordia
DepthSoLucky
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,135 Elo+
Party 1
Atlas
Atlas
Im_Sxyy
Atlas
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 113L
1,344 Elo+
Party 1
Bakasura
Bakasura
LubedToast
Bakasura
Level 64
God Stats
9W - 11L
1,439 SR
Queue Stats
139W - 161L
1,366 Elo+
Party 3
Ullr
Ullr
pinoymathwiz
Ullr
Level 42
God Stats
1W - 7L
1,182 SR
Queue Stats
115W - 144L
1,344 Elo+
Solo
Set
Set
supermanmc89
Set
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 53L
1,342 Elo+
Party 3
Team Averages
Level 44
1,424 SR
1,306 Elo+

VS

Team Averages
Level 59
1,410 SR
1,230 Elo+
Izanami
Izanami
Jimmotthy
Izanami
Level 16
God Stats
12W - 12L
1,321 SR
Queue Stats
22W - 31L
1,185 Elo+
Party 2
Erlang Shen
Erlang Shen
Sam1033
Erlang Shen
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
188W - 163L
1,217 Elo+
Party 2
Ymir
Ymir
ksouu
Ymir
Level 21
God Stats
22W - 18L
1,481 SR
Queue Stats
97W - 94L
1,237 Elo+
Party 2
Eset
Eset
l Frizzer l
Eset
Level 48
God Stats
1W - 5L
1,431 SR
Queue Stats
124W - 97L
1,161 Elo+
Party 2
Athena
Athena
larsluis
Athena
Level 146
God Stats
1W - 1L
1,316 SR
Queue Stats
37W - 38L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DepthSoLucky
Discordia
11
1 / 10 / 1
7,093
373
6,862
12,861
4,492
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
Im_Sxyy
Atlas
11
0 / 5 / 3
7,470
393
7,968
17,485
14,935
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
LubedToast
Bakasura
15
3 / 2 / 1
9,382
494
10,888
17,792
8,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 3
8,504
448
5,524
14,141
6,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 5 / 2
8,943
471
3,830
14,093
7,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jimmotthy
Izanami
15
3 / 2 / 9
9,935
523
10,092
9,402
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Sam1033
Erlang Shen
16
4 / 2 / 8
10,382
546
8,909
14,798
16,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
ksouu
Ymir
16
9 / 2 / 11
10,573
556
14,355
15,623
8,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
8 / 2 / 9
10,108
532
16,194
11,491
5,025
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
larsluis
Athena
13
2 / 1 / 9
8,518
448
6,387
14,949
14,033
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
8
Kills
26
26
Deaths
9
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Discordia
DepthSoLucky
Discordia
1
10
1
0.15
L
Atlas
Im_Sxyy
Atlas
0
5
3
0.3
W
Izanami
Jimmotthy
Izanami
3
2
9
3.75
L
Bakasura
LubedToast
Bakasura
3
2
1
1.75
W
Erlang Shen
Sam1033
Erlang Shen
4
2
8
4
W
Ymir
ksouu
Ymir
9
2
11
7.25
W
8
2
9
6.25
W
Athena
larsluis
Athena
2
1
9
6.5
L
2
4
3
0.88
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,072
Damage
55,937
76,372
Taken
66,263
41,812
Mitigated
48,988
11,211
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DepthSoLucky
Discordia
6,862
1,500
0
326
12,861
4,492
0
9,464
3,397
34,344
0
L
Atlas
Im_Sxyy
Atlas
7,968
3,100
333
371
17,485
14,935
0
9,693
7,792
33,957
0
W
Izanami
Jimmotthy
Izanami
10,092
8,046
0
1,417
9,402
4,473
0
1,256
8,146
0
77,380
L
Bakasura
LubedToast
Bakasura
10,888
6,372
0
3,220
17,792
8,299
1,212
7,728
10,064
0
58,561
W
Erlang Shen
Sam1033
Erlang Shen
8,909
4,015
0
2,508
14,798
16,575
1,412
2,453
11,099
0
69,510
W
Ymir
ksouu
Ymir
14,355
3,817
0
2,498
15,623
8,882
340
5,525
10,098
88,510
0
W
16,194
1,009
1,333
3,243
11,491
5,025
1,143
4,326
6,209
83,776
0
W
Athena
larsluis
Athena
6,387
890
290
1,290
14,949
14,033
0
2,461
11,368
50,806
0
L
5,524
2,163
558
3,456
14,141
6,385
0
4,485
9,656
0
51,738
L
3,830
1,806
0
2,947
14,093
7,701
720
5,892
8,201
0
40,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,392
Gold Earned
49,516
356
Minions Killed
522
0
Camps Cleared
0
1,713,350
Distance Traveled
1,862,565
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,093
373
37
2
0
279,743
0
L
Atlas
7,470
393
47
2
0
361,912
1
W
Izanami
9,935
523
120
6
0
338,354
1
L
Bakasura
9,382
494
129
7
0
415,750
4
W
Erlang Shen
10,382
546
111
6
0
357,880
1
W
Ymir
10,573
556
96
5
0
408,190
3
W
Eset
10,108
532
130
7
0
362,153
1
W
Athena
8,518
448
65
3
0
395,988
0
L
Ullr
8,504
448
75
4
0
327,379
5
L
Set
8,943
471
68
4
0
328,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role