Player Matchup

Pele
Pele
IAmBD3
Pele
Level 146
God Stats
1W - 1L
1,798 SR
Queue Stats
164W - 105L
1,602 Elo+
Party 1
Osiris
Osiris
KaisManJr
Osiris
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 14L
1,707 Elo+
Party 1
Ares
Ares
Rogey3
Ares
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
temp-398305
Kukulkan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 54L
1,533 Elo+
Solo
Hachiman
Hachiman
їEclipse
Hachiman
Level 156
God Stats
5W - 3L
1,752 SR
Queue Stats
171W - 92L
1,687 Elo+
Party 1
Team Averages
Level 85
1,610 SR
1,605 Elo+

VS

Team Averages
Level 115
1,494 SR
1,434 Elo+
Bakasura
Bakasura
Baby G2X
Bakasura
Level 158
God Stats
7W - 11L
1,441 SR
Queue Stats
659W - 699L
1,403 Elo+
Party 2
Persephone
Persephone
FTG Penguin
Persephone
Level 61
God Stats
2W - 5L
1,652 SR
Queue Stats
23W - 48L
1,352 Elo+
Party 2
Cabrakan
Cabrakan
Maize95
Cabrakan
Level 89
God Stats
1W - 4L
1,356 SR
Queue Stats
373W - 407L
1,410 Elo+
Party 2
Mulan
Mulan
Solomous
Mulan
Level 124
God Stats
34W - 35L
1,519 SR
Queue Stats
661W - 705L
1,399 Elo+
Party 2
Hou Yi
Hou Yi
TJF31
Hou Yi
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
265W - 246L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
IAmBD3
Pele
20
6 / 2 / 5
13,160
731
13,536
13,233
8,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
KaisManJr
Osiris
20
5 / 2 / 3
12,843
714
20,410
25,800
44,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ares
Rogey3
Ares
19
3 / 6 / 10
12,043
669
8,972
27,593
37,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
temp-398305
Kukulkan
20
4 / 5 / 7
14,116
784
17,362
16,494
8,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
їEclipse
Hachiman
20
6 / 4 / 11
14,178
788
24,599
15,321
9,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Baby G2X
Bakasura
20
3 / 4 / 7
13,355
742
16,440
23,957
17,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
FTG Penguin
Persephone
19
2 / 3 / 10
12,235
680
15,203
11,240
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Maize95
Cabrakan
18
2 / 7 / 10
11,480
638
13,224
26,633
35,496
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
Solomous
Mulan
19
3 / 7 / 10
11,992
666
12,977
24,540
21,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
TJF31
Hou Yi
20
9 / 3 / 5
13,583
755
22,627
16,181
9,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
61
24
Kills
19
19
Deaths
24
36
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Baby G2X
Bakasura
3
4
7
1.63
L
Persephone
FTG Penguin
Persephone
2
3
10
2.33
W
Pele
IAmBD3
Pele
6
2
5
4.25
W
Osiris
KaisManJr
Osiris
5
2
3
3.25
L
Cabrakan
Maize95
Cabrakan
2
7
10
1
W
Ares
Rogey3
Ares
3
6
10
1.33
L
Mulan
Solomous
Mulan
3
7
10
1.14
L
Hou Yi
TJF31
Hou Yi
9
3
5
3.83
W
Kukulkan
temp-398305
Kukulkan
4
5
7
1.5
W
Hachiman
їEclipse
Hachiman
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,879
Damage
80,471
98,441
Taken
102,551
107,100
Mitigated
88,815
21,697
Healing
12,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Baby G2X
Bakasura
16,440
10,223
450
3,095
23,957
17,205
548
8,394
15,106
0
57,292
L
Persephone
FTG Penguin
Persephone
15,203
1,223
0
988
11,240
5,456
0
1,211
9,840
38,916
0
W
Pele
IAmBD3
Pele
13,536
2,482
0
4,029
13,233
8,574
863
4,553
8,441
0
40,814
W
Osiris
KaisManJr
Osiris
20,410
2,984
431
7,692
25,800
44,030
465
6,473
18,228
0
51,467
L
Cabrakan
Maize95
Cabrakan
13,224
1,353
0
0
26,633
35,496
62
6,296
19,485
22,205
0
W
Ares
Rogey3
Ares
8,972
420
861
3,379
27,593
37,282
278
7,669
18,675
28,755
0
L
Mulan
Solomous
Mulan
12,977
1,130
0
5,575
24,540
21,485
1,000
6,522
17,031
0
38,391
L
Hou Yi
TJF31
Hou Yi
22,627
13,655
0
2,727
16,181
9,173
1,323
2,585
13,101
0
66,352
W
Kukulkan
temp-398305
Kukulkan
17,362
2,296
0
1,893
16,494
8,130
1,169
5,967
9,286
79,403
0
W
Hachiman
їEclipse
Hachiman
24,599
15,791
0
3,412
15,321
9,084
3,611
2,810
11,112
0
70,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,340
Gold Earned
62,645
382
Minions Killed
339
0
Camps Cleared
0
1,637,942
Distance Traveled
1,726,632
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,355
742
112
6
0
427,636
3
L
Persephone
12,235
680
52
3
0
328,123
1
W
Pele
13,160
731
53
3
0
304,833
2
W
Osiris
12,843
714
57
3
0
370,062
2
L
Cabrakan
11,480
638
32
2
0
317,491
1
W
Ares
12,043
669
33
2
0
313,978
0
L
Mulan
11,992
666
42
2
0
341,295
0
L
Hou Yi
13,583
755
101
6
0
312,087
3
W
Kukulkan
14,116
784
147
8
0
315,776
6
W
Hachiman
14,178
788
92
5
0
333,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role