Player Matchup

Xing Tian
Xing Tian
Hug0_22W
Xing Tian
Level 65
God Stats
11W - 5L
1,416 SR
Queue Stats
80W - 128L
1,296 Elo+
Party 1
Bakasura
Bakasura
KingKnupp
Bakasura
Level 66
God Stats
1W - 0L
1,832 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Chaac
Chaac
Knuppower
Chaac
Level 67
God Stats
2W - 0L
1,713 SR
Queue Stats
3W - 3L
1,407 Elo+
Party 2
Izanami
Izanami
hack_0-o_RTG
Izanami
Level 49
God Stats
13W - 14L
1,520 SR
Queue Stats
107W - 142L
1,340 Elo+
Party 1
Poseidon
Poseidon
shadowkiller4387
Poseidon
Level 63
God Stats
13W - 16L
1,394 SR
Queue Stats
141W - 188L
1,332 Elo+
Party 1
Team Averages
Level 62
1,575 SR
1,375 Elo+

VS

Team Averages
Level 55
1,410 SR
1,358 Elo+
Shiva
Shiva
 
Shiva
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CEIFADOR432
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,224 Elo+
Party 3
Danzaburou
Danzaburou
Defalt5021
Danzaburou
Level 48
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 15L
1,341 Elo+
Solo
Geb
Geb
ElPatton
Geb
Level 99
God Stats
2W - 2L
1,383 SR
Queue Stats
19W - 21L
1,422 Elo+
Solo
Bastet
Bastet
IagoGod88
Bastet
Level 33
God Stats
2W - 7L
1,166 SR
Queue Stats
35W - 61L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hug0_22W
Xing Tian
10
0 / 0 / 3
6,545
468
3,034
8,209
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
KingKnupp
Bakasura
15
11 / 3 / 0
9,174
655
10,299
14,604
7,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
Knuppower
Chaac
12
1 / 1 / 4
7,309
522
7,582
12,234
9,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
hack_0-o_RTG
Izanami
10
0 / 0 / 5
6,365
455
4,785
5,557
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
7 / 1 / 1
7,668
548
7,981
4,243
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 5 / 0
7,202
514
8,565
13,565
12,224
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 9 / 1
6,098
436
3,247
10,606
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Defalt5021
Danzaburou
10
1 / 2 / 1
6,049
432
4,254
9,361
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 1
5,984
427
4,292
10,368
6,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
IagoGod88
Bastet
9
1 / 2 / 2
6,024
430
2,322
6,656
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
19
Kills
5
5
Deaths
20
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
5
0
0.4
L
1
9
1
0.17
L
Danzaburou
Defalt5021
Danzaburou
1
2
1
0.75
L
0
2
1
0.25
W
Xing Tian
Hug0_22W
Xing Tian
0
0
3
1.5
L
Bastet
IagoGod88
Bastet
1
2
2
1
W
Bakasura
KingKnupp
Bakasura
11
3
0
3.67
W
Chaac
Knuppower
Chaac
1
1
4
3
W
Izanami
hack_0-o_RTG
Izanami
0
0
5
2.5
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,681
Damage
22,680
44,847
Taken
50,556
26,281
Mitigated
27,412
13,334
Healing
10,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,565
2,109
0
2,582
13,565
12,224
0
0
13,095
0
41,877
L
3,247
809
122
1,049
10,606
3,636
0
4,460
5,741
28,925
0
L
Danzaburou
Defalt5021
Danzaburou
4,254
1,462
0
3,549
9,361
3,240
0
4,026
5,117
0
30,909
L
4,292
538
0
2,246
10,368
6,114
0
2,249
7,526
29,011
0
W
Xing Tian
Hug0_22W
Xing Tian
3,034
335
0
1,698
8,209
5,457
0
2,800
5,409
21,584
0
L
Bastet
IagoGod88
Bastet
2,322
620
0
600
6,656
2,198
0
280
6,224
0
17,411
W
Bakasura
KingKnupp
Bakasura
10,299
7,067
0
5,723
14,604
7,977
0
883
13,721
0
71,235
W
Chaac
Knuppower
Chaac
7,582
2,084
0
5,147
12,234
9,272
0
197
12,037
0
41,242
W
Izanami
hack_0-o_RTG
Izanami
4,785
3,419
0
516
5,557
1,971
888
1,958
3,599
0
41,868
W
7,981
848
0
250
4,243
1,604
0
1,701
2,542
54,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,061
Gold Earned
31,357
399
Minions Killed
223
0
Camps Cleared
0
1,332,047
Distance Traveled
1,177,488
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,202
514
59
4
0
244,877
2
L
Ra
6,098
436
43
3
0
231,226
0
L
Danzaburou
6,049
432
54
4
0
254,364
4
L
Geb
5,984
427
39
3
0
252,775
4
W
Xing Tian
6,545
468
23
2
0
273,458
1
L
Bastet
6,024
430
28
2
0
194,246
1
W
Bakasura
9,174
655
129
9
0
297,327
1
W
Chaac
7,309
522
78
6
0
250,093
2
W
Izanami
6,365
455
88
6
0
238,536
1
W
Poseidon
7,668
548
81
6
0
272,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role