Player Matchup

Neith
Neith
Darzlord
Neith
Level 67
God Stats
2W - 4L
1,655 SR
Queue Stats
67W - 74L
1,391 Elo+
Party 2
Persephone
Persephone
FTG Capone
Persephone
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 118L
1,370 Elo+
Party 2
Awilix
Awilix
G Fuel Dragon
Awilix
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 74L
1,570 Elo+
Party 2
Vulcan
Vulcan
iTzGuDTiMeZ
Vulcan
Level 121
God Stats
3W - 2L
1,660 SR
Queue Stats
190W - 184L
1,424 Elo+
Party 2
Tyr
Tyr
no flqvor
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Solo
Team Averages
Level 59
1,563 SR
1,412 Elo+

VS

Team Averages
Level 99
1,478 SR
1,492 Elo+
Athena
Athena
AlduiinH
Athena
Level 127
God Stats
2W - 0L
1,320 SR
Queue Stats
15W - 12L
1,385 Elo+
Party 1
Vulcan
Vulcan
PeXeGoodViBe
Vulcan
Level 160
God Stats
2W - 0L
1,380 SR
Queue Stats
96W - 97L
1,459 Elo+
Party 1
Poseidon
Poseidon
Peix0nauTa1818
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,804 Elo+
Party 1
Raijin
Raijin
Thatblackasian2
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,409 Elo+
Solo
Mulan
Mulan
thiagoneviani
Mulan
Level 160
God Stats
3W - 4L
1,690 SR
Queue Stats
365W - 410L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Darzlord
Neith
18
5 / 6 / 6
10,345
796
16,630
14,755
7,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
FTG Capone
Persephone
15
2 / 9 / 5
9,243
711
10,122
15,646
7,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 7 / 5
9,431
725
7,537
14,762
9,149
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
17
3 / 6 / 6
9,204
708
27,154
13,603
6,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 1
6,537
503
922
1,946
968

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AlduiinH
Athena
18
4 / 3 / 17
11,154
858
7,689
27,058
28,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
20
10 / 1 / 16
11,859
912
17,765
12,501
6,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
20
11 / 3 / 13
12,090
930
16,280
12,588
5,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 4 / 15
9,983
768
9,689
12,008
5,363
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 12
9,809
755
5,253
24,232
20,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
103
14
Kills
30
29
Deaths
14
23
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Athena
AlduiinH
Athena
4
3
17
4.17
L
Neith
Darzlord
Neith
5
6
6
1.33
L
Persephone
FTG Capone
Persephone
2
9
5
0.5
L
4
7
5
0.93
W
Vulcan
10
1
16
18
W
Poseidon
11
3
13
5.83
W
2
4
15
2.38
L
Vulcan
3
6
6
1
L
0
1
1
0.5
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,365
Damage
56,676
60,712
Taken
88,387
30,994
Mitigated
66,915
10,605
Healing
33,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AlduiinH
Athena
7,689
641
921
9,872
27,058
28,821
160
10,882
16,176
12,550
0
L
Neith
Darzlord
Neith
16,630
4,994
1,104
3,509
14,755
7,457
0
13,064
1,691
0
40,238
L
Persephone
FTG Capone
Persephone
10,122
1,348
0
952
15,646
7,214
0
14,083
1,554
17,318
0
L
7,537
2,251
1,175
1,120
14,762
9,149
0
11,839
2,923
0
16,465
W
Vulcan
17,765
7,451
2,233
4,518
12,501
6,240
2,173
7,653
4,848
38,329
0
W
Poseidon
16,280
1,130
744
1,926
12,588
5,748
1,840
4,569
8,019
48,239
0
W
9,689
744
1,132
1,159
12,008
5,363
1,126
4,582
7,426
29,969
0
L
Vulcan
27,154
11,593
110
2,635
13,603
6,206
0
10,823
2,780
40,480
0
L
922
0
0
0
1,946
968
0
1,606
340
0
2,084
W
5,253
991
2,118
9,140
24,232
20,743
799
9,590
14,642
0
7,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,760
Gold Earned
54,895
114
Minions Killed
167
0
Camps Cleared
0
898,834
Distance Traveled
1,210,548
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,154
858
8
1
0
253,784
0
L
Neith
10,345
796
46
4
0
190,171
0
L
Persephone
9,243
711
19
1
0
183,875
0
L
Awilix
9,431
725
18
1
0
212,936
0
W
Vulcan
11,859
912
36
3
0
261,719
0
W
Poseidon
12,090
930
76
6
0
240,471
1
W
Raijin
9,983
768
43
3
0
212,193
0
L
Vulcan
9,204
708
30
2
0
220,233
0
L
Tyr
6,537
503
1
0
0
91,619
1
W
Mulan
9,809
755
4
0
0
242,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role