Player Matchup

Arachne
Arachne
Alaph__Energy__
Arachne
Level 108
God Stats
21W - 20L
1,557 SR
Queue Stats
363W - 416L
1,373 Elo+
Party 3
Sylvanus
Sylvanus
DarkShiboo
Sylvanus
Level 41
God Stats
1W - 2L
1,367 SR
Queue Stats
1W - 4L
1,303 Elo+
Party 1
Cupid
Cupid
Dod Kalm2891
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 1
He Bo
He Bo
ELITEserpent_17
He Bo
Level 27
God Stats
3W - 9L
1,378 SR
Queue Stats
48W - 64L
1,368 Elo+
Party 3
Anhur
Anhur
FlemDog07
Anhur
Level 68
God Stats
0W - 2L
1,242 SR
Queue Stats
17W - 15L
1,371 Elo+
Party 1
Team Averages
Level 53
1,409 SR
1,377 Elo+

VS

Team Averages
Level 107
1,539 SR
1,447 Elo+
Arachne
Arachne
Ins0mni
Arachne
Level 123
God Stats
7W - 6L
1,618 SR
Queue Stats
90W - 91L
1,468 Elo+
Party 2
Aphrodite
Aphrodite
MrDrProfChuck
Aphrodite
Level 145
God Stats
1W - 0L
1,737 SR
Queue Stats
49W - 53L
1,443 Elo+
Party 2
Cernunnos
Cernunnos
Vigilante
Cernunnos
Level 129
God Stats
3W - 0L
1,466 SR
Queue Stats
110W - 87L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
Xjohnny rottenX
Gilgamesh
Level 125
God Stats
21W - 27L
1,350 SR
Queue Stats
298W - 313L
1,410 Elo+
Solo
Ganesha
Ganesha
Zero_Elia
Ganesha
Level 12
God Stats
11W - 7L
1,522 SR
Queue Stats
31W - 16L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
5,891
453
4,137
14,440
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DarkShiboo
Sylvanus
9
0 / 5 / 0
5,723
440
4,072
16,092
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 8 / 0
5,221
402
2,714
10,490
3,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 1
5,992
461
7,146
8,133
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
FlemDog07
Anhur
12
2 / 2 / 1
7,290
561
5,515
6,843
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ins0mni
Arachne
14
19 / 0 / 1
9,349
719
16,630
12,470
6,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
MrDrProfChuck
Aphrodite
12
2 / 0 / 12
7,461
574
7,342
7,292
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Vigilante
Cernunnos
14
6 / 0 / 2
8,613
663
8,987
9,157
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Xjohnny rottenX
Gilgamesh
10
0 / 3 / 3
6,167
474
1,618
10,192
7,556
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Zero_Elia
Ganesha
10
0 / 1 / 16
7,270
559
2,685
9,892
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
4
Kills
27
27
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Sylvanus
DarkShiboo
Sylvanus
0
5
0
0
L
0
8
0
0
L
2
5
1
0.5
L
Anhur
FlemDog07
Anhur
2
2
1
1.25
W
Arachne
Ins0mni
Arachne
19
0
1
19.5
W
Aphrodite
MrDrProfChuck
Aphrodite
2
0
12
8
W
Cernunnos
Vigilante
Cernunnos
6
0
2
7
W
Gilgamesh
Xjohnny rottenX
Gilgamesh
0
3
3
0.5
W
Ganesha
Zero_Elia
Ganesha
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,584
Damage
37,262
55,998
Taken
49,003
25,871
Mitigated
30,013
9,476
Healing
22,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,137
2,284
0
1,871
14,440
5,699
0
2,761
11,679
0
36,579
L
Sylvanus
DarkShiboo
Sylvanus
4,072
1,831
366
3,189
16,092
11,521
0
3,675
12,417
20,704
0
L
2,714
1,627
132
519
10,490
3,254
0
846
9,644
0
25,258
L
7,146
761
0
1,198
8,133
2,712
0
2,080
6,053
30,238
0
L
Anhur
FlemDog07
Anhur
5,515
2,573
0
2,201
6,843
2,685
804
665
6,178
0
41,424
W
Arachne
Ins0mni
Arachne
16,630
11,917
0
5,059
12,470
6,151
1,153
3,147
9,323
0
55,049
W
Aphrodite
MrDrProfChuck
Aphrodite
7,342
848
3,335
5,271
7,292
2,906
706
1,622
5,670
48,208
0
W
Cernunnos
Vigilante
Cernunnos
8,987
5,503
0
5,370
9,157
3,826
3,588
1,538
7,619
0
78,006
W
Gilgamesh
Xjohnny rottenX
Gilgamesh
1,618
530
171
897
10,192
7,556
800
703
9,489
0
31,817
W
Ganesha
Zero_Elia
Ganesha
2,685
310
0
2,284
9,892
9,574
587
4,670
5,222
12,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,117
Gold Earned
38,860
258
Minions Killed
371
0
Camps Cleared
0
1,103,892
Distance Traveled
1,223,383
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,891
453
69
5
0
280,117
4
L
Sylvanus
5,723
440
14
1
0
191,663
3
L
Cupid
5,221
402
40
3
0
213,861
1
L
He Bo
5,992
461
58
4
0
215,613
5
L
Anhur
7,290
561
77
6
0
202,638
4
W
Arachne
9,349
719
84
6
0
302,687
1
W
Aphrodite
7,461
574
94
7
0
255,892
5
W
Cernunnos
8,613
663
134
10
0
193,084
4
W
Gilgamesh
6,167
474
55
4
0
217,242
0
W
Ganesha
7,270
559
4
0
0
254,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role