Player Matchup

Cthulhu
Cthulhu
CHEROSO3482
Cthulhu
Level 64
God Stats
3W - 8L
1,630 SR
Queue Stats
107W - 129L
1,359 Elo+
Party 2
Chernobog
Chernobog
DruidaSlayer
Chernobog
Level 26
God Stats
0W - 4L
1,173 SR
Queue Stats
0W - 5L
1,131 Elo+
Party 2
Bellona
Bellona
DyNbarrow
Bellona
Level 4
God Stats
0W - 3L
1,225 SR
Queue Stats
0W - 3L
1,189 Elo+
Party 2
Anubis
Anubis
MHSAKATA
Anubis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,043 Elo+
Party 2
Nemesis
Nemesis
ZeOcalango
Nemesis
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 52L
1,341 Elo+
Party 2
Team Averages
Level 33
1,406 SR
1,213 Elo+

VS

Team Averages
Level 92
1,413 SR
1,366 Elo+
Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AKILL_BR
Amaterasu
Level 104
God Stats
14W - 12L
1,519 SR
Queue Stats
440W - 557L
1,352 Elo+
Party 1
Ganesha
Ganesha
Adrianotavares1
Ganesha
Level 69
God Stats
32W - 37L
1,530 SR
Queue Stats
136W - 195L
1,293 Elo+
Party 1
Nu Wa
Nu Wa
BR-UXO
Nu Wa
Level 60
God Stats
5W - 6L
1,188 SR
Queue Stats
234W - 309L
1,339 Elo+
Solo
Anhur
Anhur
BTDoi
Anhur
Level 108
God Stats
11W - 19L
1,329 SR
Queue Stats
572W - 717L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHEROSO3482
Cthulhu
13
6 / 11 / 0
10,480
388
17,030
27,850
15,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
DruidaSlayer
Chernobog
13
2 / 10 / 0
9,956
369
5,082
16,554
4,320
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
DyNbarrow
Bellona
18
0 / 4 / 1
10,837
401
13,010
23,784
23,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
MHSAKATA
Anubis
16
0 / 12 / 5
10,656
395
13,888
28,571
10,465
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
ZeOcalango
Nemesis
16
3 / 8 / 4
11,075
410
14,875
32,805
13,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
10 / 0 / 7
15,475
573
19,794
26,596
17,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
AKILL_BR
Amaterasu
20
8 / 1 / 9
16,080
596
20,441
30,725
29,341
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 1 / 14
13,016
482
8,600
18,345
25,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
BR-UXO
Nu Wa
20
11 / 7 / 11
14,966
554
25,443
16,302
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
BTDoi
Anhur
20
15 / 2 / 1
15,645
579
23,995
22,627
10,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
11
Kills
45
45
Deaths
11
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
0
7
13.5
W
Amaterasu
AKILL_BR
Amaterasu
8
1
9
12.5
W
1
1
14
8
W
Nu Wa
BR-UXO
Nu Wa
11
7
11
2.36
W
Anhur
BTDoi
Anhur
15
2
1
7.75
L
Cthulhu
CHEROSO3482
Cthulhu
6
11
0
0.55
L
Chernobog
DruidaSlayer
Chernobog
2
10
0
0.2
L
Bellona
DyNbarrow
Bellona
0
4
1
0.13
L
Anubis
MHSAKATA
Anubis
0
12
5
0.21
L
Nemesis
ZeOcalango
Nemesis
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,885
Damage
98,273
129,564
Taken
114,595
67,390
Mitigated
88,707
23,541
Healing
47,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
19,794
4,303
0
11,614
26,596
17,488
526
7,389
18,897
0
153,299
W
Amaterasu
AKILL_BR
Amaterasu
20,441
10,256
0
16,934
30,725
29,341
3,084
5,539
24,831
0
157,563
W
8,600
1,233
283
4,688
18,345
25,169
1,084
7,564
10,391
24,390
0
W
Nu Wa
BR-UXO
Nu Wa
25,443
9,919
0
1,475
16,302
6,107
1,280
6,359
9,733
127,389
0
W
Anhur
BTDoi
Anhur
23,995
14,202
0
12,126
22,627
10,602
5,850
7,599
14,836
0
177,492
L
Cthulhu
CHEROSO3482
Cthulhu
17,030
2,574
0
2,092
27,850
15,663
174
7,058
20,792
62,109
0
L
Chernobog
DruidaSlayer
Chernobog
5,082
1,972
0
294
16,554
4,320
1,098
2,847
13,707
0
37,746
L
Bellona
DyNbarrow
Bellona
13,010
3,451
0
6,180
23,784
23,499
126
4,456
19,328
0
89,669
L
Anubis
MHSAKATA
Anubis
13,888
774
0
9,037
28,571
10,465
0
10,705
17,866
78,851
0
L
Nemesis
ZeOcalango
Nemesis
14,875
5,885
0
5,938
32,805
13,443
51
9,140
23,665
0
93,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,004
Gold Earned
75,182
492
Minions Killed
757
0
Camps Cleared
0
2,128,273
Distance Traveled
2,687,462
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,475
573
180
7
0
626,986
11
W
Amaterasu
16,080
596
235
9
0
579,449
2
W
Ganesha
13,016
482
6
0
0
537,118
0
W
Nu Wa
14,966
554
130
5
0
421,784
6
W
Anhur
15,645
579
206
8
0
522,125
3
L
Cthulhu
10,480
388
77
3
0
456,442
0
L
Chernobog
9,956
369
53
2
0
295,731
0
L
Bellona
10,837
401
146
5
0
438,701
0
L
Anubis
10,656
395
123
5
0
389,546
0
L
Nemesis
11,075
410
93
3
0
547,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role