Player Matchup

Jormungandr
Jormungandr
DukeIvory
Jormungandr
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 55L
1,736 Elo+
Party 2
Anhur
Anhur
HolyStromboli
Anhur
Level 154
God Stats
1W - 0L
1,610 SR
Queue Stats
38W - 29L
1,508 Elo+
Party 2
Thor
Thor
MadHouse204
Thor
Level 157
God Stats
14W - 8L
1,692 SR
Queue Stats
333W - 258L
1,638 Elo+
Party 2
Zhong Kui
Zhong Kui
TopKek360
Zhong Kui
Level 49
God Stats
5W - 2L
1,712 SR
Queue Stats
92W - 44L
1,713 Elo+
Party 2
Mercury
Mercury
nandito
Mercury
Level 129
God Stats
5W - 3L
1,619 SR
Queue Stats
474W - 484L
1,491 Elo+
Solo
Team Averages
Level 128
1,627 SR
1,617 Elo+

VS

Team Averages
Level 72
1,656 SR
1,492 Elo+
Sobek
Sobek
Haro121
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,475 Elo+
Party 3
Yu Huang
Yu Huang
HawtMimi
Yu Huang
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,546 Elo+
Party 3
Bakasura
Bakasura
Lzengard
Bakasura
Level 78
God Stats
5W - 2L
1,972 SR
Queue Stats
77W - 64L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
UniquelyGeeky
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 77L
1,474 Elo+
Party 1
Chernobog
Chernobog
randoommoose
Chernobog
Level 99
God Stats
4W - 4L
1,806 SR
Queue Stats
260W - 244L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DukeIvory
Jormungandr
20
5 / 1 / 21
13,412
1,118
21,913
14,869
9,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 1 / 18
13,452
1,121
15,849
18,203
18,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
11 / 4 / 16
14,373
1,198
27,421
13,236
7,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
TopKek360
Zhong Kui
19
7 / 3 / 17
13,373
1,114
21,716
15,652
13,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
nandito
Mercury
20
5 / 1 / 17
14,041
1,170
18,714
13,692
7,284
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

204

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Haro121
Sobek
18
0 / 4 / 6
12,810
1,068
10,416
23,609
37,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
HawtMimi
Yu Huang
18
1 / 4 / 4
11,916
993
10,675
13,282
6,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Lzengard
Bakasura
18
3 / 8 / 3
12,431
1,036
10,985
25,438
13,609
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
UniquelyGeeky
Gilgamesh
18
1 / 7 / 5
12,647
1,054
12,082
24,411
26,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
randoommoose
Chernobog
18
5 / 10 / 5
13,612
1,134
24,969
26,009
13,722
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
33
33
Kills
10
10
Deaths
33
89
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DukeIvory
Jormungandr
5
1
21
15.5
L
Sobek
Haro121
Sobek
0
4
6
0.75
L
Yu Huang
HawtMimi
Yu Huang
1
4
4
0.75
W
5
1
18
14
L
Bakasura
Lzengard
Bakasura
3
8
3
0.56
W
11
4
16
4.75
W
Zhong Kui
TopKek360
Zhong Kui
7
3
17
5.17
L
Gilgamesh
UniquelyGeeky
Gilgamesh
1
7
5
0.5
W
Mercury
nandito
Mercury
5
1
17
13.5
L
Chernobog
randoommoose
Chernobog
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,613
Damage
69,127
75,652
Taken
112,749
56,914
Mitigated
98,436
5,557
Healing
10,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DukeIvory
Jormungandr
21,913
5,414
0
267
14,869
9,385
0
6,673
8,116
38,526
0
L
Sobek
Haro121
Sobek
10,416
1,150
0
3,094
23,609
37,822
0
10,239
13,370
21,285
0
L
Yu Huang
HawtMimi
Yu Huang
10,675
1,268
0
217
13,282
6,773
0
5,514
7,768
38,033
0
W
15,849
4,307
0
400
18,203
18,987
0
3,916
14,218
1,889
30,562
L
Bakasura
Lzengard
Bakasura
10,985
7,315
0
1,732
25,438
13,609
0
8,577
16,861
0
26,762
W
27,421
8,740
0
0
13,236
7,327
0
3,485
9,681
0
46,990
W
Zhong Kui
TopKek360
Zhong Kui
21,716
2,402
0
4,530
15,652
13,931
0
3,339
11,986
34,268
0
L
Gilgamesh
UniquelyGeeky
Gilgamesh
12,082
3,757
2,568
2,153
24,411
26,510
0
12,097
12,314
0
22,715
W
Mercury
nandito
Mercury
18,714
8,667
0
360
13,692
7,284
0
3,678
9,804
0
61,897
L
Chernobog
randoommoose
Chernobog
24,969
12,164
0
500
26,009
13,722
0
8,245
17,764
0
59,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,651
Gold Earned
63,416
252
Minions Killed
246
10
Camps Cleared
8
1,272,681
Distance Traveled
1,285,214
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,412
1,118
40
3
1
238,226
0
L
Sobek
12,810
1,068
31
3
1
245,901
0
L
Yu Huang
11,916
993
75
6
1
244,936
0
W
Anhur
13,452
1,121
36
3
0
251,924
0
L
Bakasura
12,431
1,036
49
4
2
290,290
1
W
Thor
14,373
1,198
49
4
5
212,767
1
W
Zhong Kui
13,373
1,114
40
3
1
229,658
0
L
Gilgamesh
12,647
1,054
20
2
0
263,912
3
W
Mercury
14,041
1,170
87
7
3
340,106
2
L
Chernobog
13,612
1,134
71
6
4
240,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role