Player Matchup

Artio
Artio
 
Artio
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
LennyTheShark753
Sol
Level 21
God Stats
7W - 10L
1,353 SR
Queue Stats
45W - 52L
1,349 Elo+
Party 2
Ravana
Ravana
OblivionNoodles
Ravana
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 160L
1,518 Elo+
Party 2
Team Averages
Level 77
1,451 SR
1,456 Elo+

VS

Team Averages
Level 94
1,442 SR
1,374 Elo+
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Chronical849r
Neith
Level 6
God Stats
2W - 3L
1,446 SR
Queue Stats
2W - 5L
1,283 Elo+
Party 1
Mulan
Mulan
OkamiTakimu
Mulan
Level 147
God Stats
2W - 3L
1,381 SR
Queue Stats
14W - 31L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
4 / 0 / 12
9,140
831
3,453
8,993
10,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
2 / 3 / 11
8,509
774
6,391
7,074
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
13 / 0 / 6
10,241
931
20,380
14,013
8,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 8 / 1
6,615
601
7,205
10,093
3,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 1
6,433
585
3,913
7,271
2,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 7 / 0
7,002
637
7,047
17,791
14,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
19
Kills
2
3
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
0
12
10
L
Vulcan
 
Vulcan
0
8
1
0.06
L
0
4
1
0.13
W
2
3
11
2.5
W
13
0
6
16
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,224
Damage
18,165
30,080
Taken
35,155
21,001
Mitigated
20,255
10,659
Healing
3,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,453
203
1,429
2,879
8,993
10,259
297
2,233
6,582
12,640
0
L
Vulcan
 
Vulcan
7,205
3,723
267
213
10,093
3,225
0
2,979
6,870
18,501
0
L
3,913
2,207
0
327
7,271
2,743
0
1,338
5,773
0
13,440
W
6,391
1,292
0
1,171
7,074
2,578
1,001
2,757
4,234
33,316
0
W
20,380
9,756
0
5,180
14,013
8,164
1,430
2,457
11,226
0
40,832
L
7,047
812
156
2,201
17,791
14,287
0
5,527
11,775
0
15,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,890
Gold Earned
20,050
134
Minions Killed
67
7
Camps Cleared
0
620,081
Distance Traveled
477,837
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,140
831
22
2
1
209,200
1
L
Vulcan
6,615
601
26
2
0
141,508
0
L
Neith
6,433
585
22
2
0
167,117
0
W
Sol
8,509
774
50
5
2
196,186
0
W
Ravana
10,241
931
62
6
4
214,695
1
L
Mulan
7,002
637
19
2
0
169,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role