Player Matchup

Mercury
Mercury
BigTorino_12
Mercury
Level 106
God Stats
7W - 11L
1,511 SR
Queue Stats
201W - 232L
1,387 Elo+
Party 1
Amaterasu
Amaterasu
RamaCast80
Amaterasu
Level 62
God Stats
3W - 9L
1,364 SR
Queue Stats
5W - 15L
1,223 Elo+
Party 1
Chronos
Chronos
Tomasoyarzun1210
Chronos
Level 29
God Stats
4W - 7L
1,622 SR
Queue Stats
58W - 72L
1,374 Elo+
Party 1
Horus
Horus
lucascopo
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 100L
1,422 Elo+
Party 1
Poseidon
Poseidon
magogenlorion
Poseidon
Level 44
God Stats
2W - 5L
1,250 SR
Queue Stats
130W - 133L
1,298 Elo+
Solo
Team Averages
Level 54
1,450 SR
1,341 Elo+

VS

Team Averages
Level 102
1,571 SR
1,398 Elo+
Nike
Nike
Itsraafz
Nike
Level 41
God Stats
26W - 18L
1,572 SR
Queue Stats
168W - 217L
1,409 Elo+
Party 2
Chronos
Chronos
Sir_Dark_Mask
Chronos
Level 128
God Stats
24W - 9L
1,668 SR
Queue Stats
221W - 242L
1,502 Elo+
Solo
Horus
Horus
allanzack2
Horus
Level 129
God Stats
3W - 4L
1,736 SR
Queue Stats
103W - 150L
1,329 Elo+
Party 2
Loki
Loki
espinhoso08
Loki
Level 86
God Stats
3W - 4L
1,306 SR
Queue Stats
247W - 271L
1,396 Elo+
Solo
Yu Huang
Yu Huang
tafarel_god
Yu Huang
Level 128
God Stats
9W - 9L
1,574 SR
Queue Stats
213W - 296L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigTorino_12
Mercury
15
4 / 2 / 0
8,517
568
4,875
10,571
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
RamaCast80
Amaterasu
14
3 / 5 / 2
8,492
566
9,712
17,088
14,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 2
6,513
434
5,813
9,852
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
lucascopo
Horus
10
0 / 1 / 1
6,185
412
3,780
12,402
7,211
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
magogenlorion
Poseidon
11
1 / 6 / 0
6,755
450
5,201
7,775
2,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
1 / 4 / 3
8,343
556
10,155
13,792
10,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Chronos
16
5 / 1 / 4
9,518
635
6,914
6,636
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
11
3 / 0 / 2
7,317
488
6,422
11,004
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
6 / 2 / 3
8,961
597
7,578
12,245
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
tafarel_god
Yu Huang
11
1 / 1 / 3
6,642
443
8,070
6,666
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
16
16
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
BigTorino_12
Mercury
4
2
0
2
W
Nike
1
4
3
0.63
L
Amaterasu
RamaCast80
Amaterasu
3
5
2
0.8
W
Chronos
5
1
4
7
L
0
2
2
0.5
W
Horus
3
0
2
4
W
6
2
3
3.75
L
Horus
lucascopo
Horus
0
1
1
0.5
L
Poseidon
magogenlorion
Poseidon
1
6
0
0.17
W
Yu Huang
tafarel_god
Yu Huang
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,381
Damage
39,139
57,688
Taken
50,343
32,609
Mitigated
27,014
15,666
Healing
17,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BigTorino_12
Mercury
4,875
2,935
0
1,150
10,571
4,169
0
1,649
8,891
0
76,003
W
Nike
10,155
2,854
0
3,086
13,792
10,109
460
393
13,240
0
59,186
L
Amaterasu
RamaCast80
Amaterasu
9,712
4,248
0
5,450
17,088
14,679
133
201
15,928
0
59,984
W
Chronos
6,914
2,423
0
1,413
6,636
3,192
3,612
1,854
4,782
69,297
0
L
5,813
1,865
0
3,760
9,852
3,769
0
4,875
4,977
45,158
0
W
Horus
6,422
2,782
735
5,310
11,004
6,490
0
4,399
6,605
0
15,570
W
7,578
2,498
0
4,612
12,245
4,683
0
1,246
10,999
0
62,290
L
Horus
lucascopo
Horus
3,780
1,753
1,380
3,268
12,402
7,211
0
4,924
7,478
0
26,624
L
Poseidon
magogenlorion
Poseidon
5,201
800
0
658
7,775
2,781
0
3,335
4,440
40,584
0
W
Yu Huang
tafarel_god
Yu Huang
8,070
1,372
0
2,242
6,666
2,540
0
3,122
3,544
39,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,462
Gold Earned
40,781
400
Minions Killed
415
0
Camps Cleared
0
1,420,589
Distance Traveled
1,423,421
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,517
568
118
8
0
344,305
1
W
Nike
8,343
556
106
7
0
268,230
0
L
Amaterasu
8,492
566
104
7
0
259,728
7
W
Chronos
9,518
635
119
8
0
262,629
3
L
Chronos
6,513
434
72
5
0
248,653
2
W
Horus
7,317
488
14
1
0
289,846
1
W
Loki
8,961
597
115
8
0
337,882
3
L
Horus
6,185
412
49
3
0
307,170
5
L
Poseidon
6,755
450
57
4
0
260,733
0
W
Yu Huang
6,642
443
61
4
0
264,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role