Player Matchup

Hera
Hera
AznWiiTodd
Hera
Level 106
God Stats
1W - 1L
1,271 SR
Queue Stats
25W - 37L
1,304 Elo+
Solo
Ra
Ra
GlucGluc3k
Ra
Level 23
God Stats
1W - 3L
1,196 SR
Queue Stats
4W - 6L
1,087 Elo+
Party 2
Neith
Neith
Seatoitle420
Neith
Level 29
God Stats
10W - 10L
1,471 SR
Queue Stats
17W - 26L
1,353 Elo+
Party 2
Fenrir
Fenrir
davidreyno2014
Fenrir
Level 123
God Stats
2W - 0L
1,718 SR
Queue Stats
299W - 337L
1,446 Elo+
Solo
Ullr
Ullr
kousa69
Ullr
Level 28
God Stats
29W - 25L
1,540 SR
Queue Stats
169W - 171L
1,417 Elo+
Solo
Team Averages
Level 62
1,439 SR
1,322 Elo+

VS

Team Averages
Level 78
1,423 SR
1,290 Elo+
Ra
Ra
Mr_Oglesby84
Ra
Level 105
God Stats
0W - 7L
1,178 SR
Queue Stats
502W - 587L
1,474 Elo+
Solo
Medusa
Medusa
Polyvenyl
Medusa
Level 102
God Stats
10W - 29L
1,476 SR
Queue Stats
164W - 208L
1,426 Elo+
Solo
Olorun
Olorun
Sonydz
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,020 Elo+
Party 1
Merlin
Merlin
iFoxNiker
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,099 Elo+
Party 1
King Arthur
King Arthur
soccerwizard
King Arthur
Level 160
God Stats
45W - 43L
1,460 SR
Queue Stats
212W - 251L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 11
8,054
805
10,080
4,656
2,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 1 / 7
8,464
846
6,924
6,362
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 5
8,422
842
6,324
6,662
3,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 10
7,338
734
4,786
9,905
4,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
kousa69
Ullr
16
4 / 0 / 5
8,532
853
9,876
8,442
3,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,151
715
5,302
6,861
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Polyvenyl
Medusa
13
1 / 6 / 2
7,223
722
7,491
11,196
4,897
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Sonydz
Olorun
13
0 / 4 / 2
6,727
673
5,050
10,691
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
iFoxNiker
Merlin
14
2 / 1 / 2
7,332
733
5,580
7,096
3,417
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
soccerwizard
King Arthur
12
0 / 3 / 0
6,456
646
2,938
8,121
6,354

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
17
Kills
4
4
Deaths
17
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
3
1
7
6.5
L
1
3
1
0.5
L
Medusa
Polyvenyl
Medusa
1
6
2
0.33
W
6
1
5
8.5
L
Olorun
Sonydz
Olorun
0
4
2
0.25
W
1
2
10
3
L
Merlin
iFoxNiker
Merlin
2
1
2
3
W
Ullr
kousa69
Ullr
4
0
5
6.5
L
King Arthur
soccerwizard
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,990
Damage
26,361
36,027
Taken
43,965
16,284
Mitigated
22,992
10,004
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,080
2,975
0
1,240
4,656
2,528
369
1,508
3,148
29,487
0
W
6,924
694
441
1,649
6,362
2,779
1,050
2,358
4,004
34,059
0
L
5,302
346
399
729
6,861
3,148
0
2,317
4,544
21,706
0
L
Medusa
Polyvenyl
Medusa
7,491
2,982
307
347
11,196
4,897
0
5,021
6,175
0
21,187
W
6,324
2,639
0
1,395
6,662
3,095
423
4,113
2,549
0
18,734
L
Olorun
Sonydz
Olorun
5,050
2,393
490
2,497
10,691
5,176
0
3,990
6,701
19,848
0
W
4,786
1,628
178
2,688
9,905
4,227
0
2,955
6,950
0
13,089
L
Merlin
iFoxNiker
Merlin
5,580
69
0
773
7,096
3,417
0
2,082
5,014
22,397
0
W
Ullr
kousa69
Ullr
9,876
4,612
0
2,413
8,442
3,655
65
4,998
3,444
0
37,578
L
King Arthur
soccerwizard
King Arthur
2,938
316
0
0
8,121
6,354
0
3,594
4,527
0
16,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,810
Gold Earned
34,889
233
Minions Killed
181
0
Camps Cleared
0
1,062,113
Distance Traveled
930,723
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,054
805
43
4
0
198,386
0
W
Ra
8,464
846
75
8
0
225,108
0
L
Ra
7,151
715
42
4
0
201,013
1
L
Medusa
7,223
722
32
3
0
185,960
4
W
Neith
8,422
842
40
4
0
207,432
1
L
Olorun
6,727
673
46
5
0
179,249
1
W
Fenrir
7,338
734
15
2
0
214,609
0
L
Merlin
7,332
733
42
4
0
224,210
1
W
Ullr
8,532
853
60
6
0
216,578
0
L
King Arthur
6,456
646
19
2
0
140,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role