Player Matchup

Baron Samedi
Baron Samedi
FidyFive
Baron Samedi
Level 149
God Stats
31W - 29L
1,564 SR
Queue Stats
383W - 379L
1,514 Elo+
Solo
Thanatos
Thanatos
LOWK3YROBLOWE
Thanatos
Level 76
God Stats
32W - 67L
1,263 SR
Queue Stats
332W - 360L
1,428 Elo+
Solo
Sobek
Sobek
ProvokedFam
Sobek
Level 151
God Stats
29W - 28L
1,518 SR
Queue Stats
166W - 155L
1,530 Elo+
Solo
Chronos
Chronos
QuanJcold
Chronos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
461W - 462L
1,492 Elo+
Solo
Danzaburou
Danzaburou
only_machinta
Danzaburou
Level 114
God Stats
6W - 2L
2,032 SR
Queue Stats
138W - 143L
1,495 Elo+
Solo
Team Averages
Level 123
1,576 SR
1,492 Elo+

VS

Team Averages
Level 93
1,552 SR
1,503 Elo+
Cernunnos
Cernunnos
Caonabokill
Cernunnos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,322 Elo+
Party 2
Mulan
Mulan
InFLuX hT
Mulan
Level 108
God Stats
12W - 7L
1,692 SR
Queue Stats
40W - 30L
1,540 Elo+
Party 1
Baba Yaga
Baba Yaga
KINgustav
Baba Yaga
Level 123
God Stats
6W - 1L
1,811 SR
Queue Stats
56W - 41L
1,541 Elo+
Party 1
Ymir
Ymir
Magic19Charger16
Ymir
Level 160
God Stats
3W - 5L
1,260 SR
Queue Stats
368W - 346L
1,482 Elo+
Solo
Ne Zha
Ne Zha
Ranfelix02
Ne Zha
Level 53
God Stats
5W - 1L
1,500 SR
Queue Stats
151W - 91L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FidyFive
Baron Samedi
6
0 / 1 / 0
3,439
688
909
1,882
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LOWK3YROBLOWE
Thanatos
4
0 / 3 / 0
3,044
609
1,592
4,015
1,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,534
507
0
599
547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
QuanJcold
Chronos
6
0 / 1 / 0
3,398
680
1,476
2,711
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
only_machinta
Danzaburou
6
0 / 0 / 0
3,250
650
166
1,409
394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Caonabokill
Cernunnos
6
0 / 0 / 1
3,406
681
110
2,104
586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
InFLuX hT
Mulan
6
2 / 0 / 0
3,767
753
1,676
3,109
1,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
KINgustav
Baba Yaga
6
1 / 0 / 1
3,712
742
1,154
1,316
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 2
3,549
710
535
1,044
575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Ranfelix02
Ne Zha
7
1 / 0 / 2
3,837
767
1,025
4,270
1,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
4
5
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Caonabokill
Cernunnos
0
0
1
0.5
L
Baron Samedi
FidyFive
Baron Samedi
0
1
0
0
W
Mulan
InFLuX hT
Mulan
2
0
0
2
W
Baba Yaga
KINgustav
Baba Yaga
1
0
1
1.5
L
Thanatos
LOWK3YROBLOWE
Thanatos
0
3
0
0
W
0
0
2
1
L
0
0
0
0
L
Chronos
QuanJcold
Chronos
0
1
0
0
W
Ne Zha
Ranfelix02
Ne Zha
1
0
2
2
L
Danzaburou
only_machinta
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,143
Damage
4,500
10,616
Taken
11,843
3,949
Mitigated
4,194
4,382
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Caonabokill
Cernunnos
110
0
0
845
2,104
586
0
0
2,104
0
16,626
L
Baron Samedi
FidyFive
Baron Samedi
909
182
85
668
1,882
738
0
1,059
823
16,933
0
W
Mulan
InFLuX hT
Mulan
1,676
233
0
1,743
3,109
1,384
0
1,066
1,931
0
15,168
W
Baba Yaga
KINgustav
Baba Yaga
1,154
178
0
844
1,316
470
0
568
748
15,697
0
L
Thanatos
LOWK3YROBLOWE
Thanatos
1,592
692
0
1,817
4,015
1,465
0
242
3,773
0
12,887
W
535
61
0
312
1,044
575
0
321
704
6,859
0
L
0
0
0
312
599
547
0
0
599
1,300
0
L
Chronos
QuanJcold
Chronos
1,476
717
0
500
2,711
805
0
388
2,323
12,163
0
W
Ne Zha
Ranfelix02
Ne Zha
1,025
622
0
2,734
4,270
1,179
0
299
3,971
0
17,664
L
Danzaburou
only_machinta
Danzaburou
166
52
0
1,000
1,409
394
0
0
1,409
0
11,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,665
Gold Earned
18,271
118
Minions Killed
150
0
Camps Cleared
0
373,341
Distance Traveled
514,267
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,406
681
44
9
0
93,834
1
L
Baron Samedi
3,439
688
31
6
0
109,235
2
W
Mulan
3,767
753
30
6
0
105,258
1
W
Baba Yaga
3,712
742
29
6
0
94,381
0
L
Thanatos
3,044
609
30
6
0
106,379
1
W
Ymir
3,549
710
2
0
0
97,796
1
L
Sobek
2,534
507
3
1
0
16,792
1
L
Chronos
3,398
680
29
6
0
74,773
1
W
Ne Zha
3,837
767
45
9
0
122,998
1
L
Danzaburou
3,250
650
25
5
0
66,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role