Player Matchup

Anubis
Anubis
BRGbusiness
Anubis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
DrGIitch_
Poseidon
Level 41
God Stats
13W - 19L
1,437 SR
Queue Stats
74W - 99L
1,385 Elo+
Party 1
Zhong Kui
Zhong Kui
Papa_Rossi_
Zhong Kui
Level 87
God Stats
11W - 13L
1,608 SR
Queue Stats
313W - 326L
1,522 Elo+
Party 2
Yemoja
Yemoja
XxBLADE_SINNERxX
Yemoja
Level 28
God Stats
10W - 5L
1,535 SR
Queue Stats
31W - 41L
1,255 Elo+
Party 1
Horus
Horus
skyelocker33
Horus
Level 83
God Stats
2W - 0L
1,779 SR
Queue Stats
10W - 3L
1,642 Elo+
Party 2
Team Averages
Level 58
1,572 SR
1,461 Elo+

VS

Team Averages
Level 56
1,384 SR
1,315 Elo+
Da Ji
Da Ji
BlackWhynter
Da Ji
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,185 Elo+
Solo
Ymir
Ymir
DONIPAPSS
Ymir
Level 37
God Stats
0W - 4L
1,146 SR
Queue Stats
83W - 94L
1,420 Elo+
Solo
Anubis
Anubis
Deus1028
Anubis
Level 116
God Stats
10W - 9L
1,665 SR
Queue Stats
173W - 217L
1,383 Elo+
Solo
Bastet
Bastet
Manowar_magz
Bastet
Level 57
God Stats
5W - 18L
1,253 SR
Queue Stats
76W - 125L
1,298 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
spider542
Morgan Le Fay
Level 37
God Stats
4W - 5L
1,355 SR
Queue Stats
36W - 56L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
5 / 1 / 18
11,742
1,067
14,693
9,906
6,004
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
DrGIitch_
Poseidon
18
11 / 1 / 16
13,459
1,224
28,748
12,430
4,825
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
Papa_Rossi_
Zhong Kui
18
12 / 2 / 15
12,957
1,178
24,654
15,977
11,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 1 / 18
10,960
996
4,701
5,505
5,579
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 3 / 20
11,951
1,086
12,559
16,362
18,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

247

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 3
11,288
1,026
11,488
20,009
7,267
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
17
0 / 8 / 6
10,914
992
7,781
28,476
18,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Deus1028
Anubis
16
1 / 9 / 4
10,585
962
10,095
21,001
10,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
16
1 / 2 / 3
10,081
916
6,387
9,460
3,282
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
spider542
Morgan Le Fay
16
3 / 6 / 1
10,929
994
16,843
14,882
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
25
34
Kills
8
8
Deaths
34
87
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
1
18
14
L
3
9
3
0.5
L
Ymir
0
8
6
0.38
L
Anubis
Deus1028
Anubis
1
9
4
0.33
W
Poseidon
DrGIitch_
Poseidon
11
1
16
19
L
Bastet
1
2
3
1.25
W
Zhong Kui
Papa_Rossi_
Zhong Kui
12
2
15
9.75
W
2
1
18
11
W
4
3
20
4.67
L
Morgan Le Fay
spider542
Morgan Le Fay
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,355
Damage
52,594
60,180
Taken
93,828
46,789
Mitigated
45,291
21,547
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
14,693
1,674
0
3,961
9,906
6,004
0
4,886
4,896
26,547
0
L
11,488
2,362
0
624
20,009
7,267
0
15,066
4,943
49
18,388
L
Ymir
7,781
2,051
55
1,709
28,476
18,504
0
23,541
4,935
25,483
0
L
Anubis
Deus1028
Anubis
10,095
1,118
442
4,107
21,001
10,333
0
15,500
5,501
40,977
0
W
Poseidon
DrGIitch_
Poseidon
28,748
9,030
0
2,127
12,430
4,825
0
6,716
5,496
55,987
0
L
Bastet
6,387
1,847
0
904
9,460
3,282
0
7,575
1,885
0
12,165
W
Zhong Kui
Papa_Rossi_
Zhong Kui
24,654
4,426
0
5,811
15,977
11,593
0
9,123
6,422
42,017
0
W
4,701
1,111
2,725
1,371
5,505
5,579
0
2,382
2,987
13,394
0
W
12,559
5,617
1,872
3,680
16,362
18,788
0
10,419
5,611
0
22,928
L
Morgan Le Fay
spider542
Morgan Le Fay
16,843
1,831
0
1,364
14,882
5,905
0
11,114
3,768
41,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,069
Gold Earned
53,797
195
Minions Killed
177
5
Camps Cleared
3
992,929
Distance Traveled
885,122
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,742
1,067
36
3
0
164,372
1
L
Da Ji
11,288
1,026
13
1
1
177,956
0
L
Ymir
10,914
992
40
4
0
161,345
0
L
Anubis
10,585
962
59
5
2
151,363
1
W
Poseidon
13,459
1,224
66
6
3
221,341
0
L
Bastet
10,081
916
7
1
0
200,155
1
W
Zhong Kui
12,957
1,178
62
6
1
201,135
0
W
Yemoja
10,960
996
16
1
1
206,151
1
W
Horus
11,951
1,086
15
1
0
199,930
3
L
Morgan Le Fay
10,929
994
58
5
0
194,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role