Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
MrMajorLeague
Skadi
Level 124
God Stats
2W - 0L
1,859 SR
Queue Stats
23W - 6L
1,774 Elo+
Party 2
Neith
Neith
TrellisStepDaddY
Neith
Level 45
God Stats
1W - 0L
2,023 SR
Queue Stats
18W - 3L
1,861 Elo+
Party 2
Persephone
Persephone
WallBot2
Persephone
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,726 Elo+
Party 2
Chang'e
Chang'e
exclusiveelos
Chang'e
Level 128
God Stats
4W - 1L
1,460 SR
Queue Stats
307W - 361L
1,479 Elo+
Solo
Team Averages
Level 96
1,668 SR
1,668 Elo+

VS

Team Averages
Level 97
1,464 SR
1,483 Elo+
Terra
Terra
Cornyydogg
Terra
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 39L
1,392 Elo+
Party 1
Sun Wukong
Sun Wukong
Winfetch
Sun Wukong
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
He Bo
He Bo
Xkill1137
He Bo
Level 129
God Stats
7W - 14L
1,258 SR
Queue Stats
711W - 768L
1,495 Elo+
Solo
Kukulkan
Kukulkan
bboybeast227
Kukulkan
Level 97
God Stats
2W - 3L
1,561 SR
Queue Stats
204W - 203L
1,549 Elo+
Solo
Artemis
Artemis
kurtz3r
Artemis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 3 / 23
10,731
894
14,944
19,479
22,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
7 / 3 / 19
10,859
905
15,522
12,669
6,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
13 / 2 / 13
11,172
931
13,346
13,305
6,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
WallBot2
Persephone
18
7 / 3 / 17
10,770
898
19,222
15,258
7,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
15
0 / 3 / 19
8,972
748
5,667
8,487
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
1 / 5 / 2
8,010
668
3,041
17,038
14,899
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Winfetch
Sun Wukong
16
3 / 5 / 4
9,267
772
11,483
19,313
15,194
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Xkill1137
He Bo
18
7 / 7 / 5
10,501
875
9,208
13,118
5,340
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
bboybeast227
Kukulkan
14
0 / 5 / 4
8,040
670
17,305
10,299
5,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
kurtz3r
Artemis
14
1 / 8 / 4
8,287
691
8,781
15,062
6,779
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
31
30
Kills
12
14
Deaths
30
91
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
23
4.83
L
Terra
1
5
2
0.4
W
7
3
19
5.5
W
13
2
13
9.75
W
Persephone
WallBot2
Persephone
7
3
17
5.17
L
Sun Wukong
Winfetch
Sun Wukong
3
5
4
1
L
He Bo
Xkill1137
He Bo
7
7
5
1.36
L
Kukulkan
bboybeast227
Kukulkan
0
5
4
0.4
W
Chang'e
0
3
19
3.17
L
Artemis
kurtz3r
Artemis
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,701
Damage
49,818
69,198
Taken
74,830
46,866
Mitigated
47,411
33,075
Healing
20,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,944
345
2,105
4,755
19,479
22,258
244
9,750
9,729
22,735
0
L
Terra
3,041
81
3,124
5,695
17,038
14,899
234
10,490
6,548
6,693
0
W
15,522
8,702
0
2,055
12,669
6,690
1,976
5,552
7,117
0
30,238
W
13,346
5,749
2,367
5,613
13,305
6,881
4,307
6,191
6,862
0
32,649
W
Persephone
WallBot2
Persephone
19,222
794
0
3,385
15,258
7,152
391
4,905
10,350
35,566
0
L
Sun Wukong
Winfetch
Sun Wukong
11,483
1,753
594
2,954
19,313
15,194
540
8,483
10,830
0
25,959
L
He Bo
Xkill1137
He Bo
9,208
119
1,704
2,761
13,118
5,340
369
6,859
6,259
17,619
0
L
Kukulkan
bboybeast227
Kukulkan
17,305
731
1,055
626
10,299
5,199
0
7,052
3,247
33,392
0
W
Chang'e
5,667
955
9,590
3,205
8,487
3,885
1,134
3,154
5,333
13,739
0
L
Artemis
kurtz3r
Artemis
8,781
1,751
383
1,265
15,062
6,779
0
6,949
8,113
0
15,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,504
Gold Earned
44,105
147
Minions Killed
94
0
Camps Cleared
0
1,133,343
Distance Traveled
1,007,212
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,731
894
25
2
0
254,009
0
L
Terra
8,010
668
4
0
0
217,735
0
W
Skadi
10,859
905
37
3
0
226,300
0
W
Neith
11,172
931
31
3
0
238,432
2
W
Persephone
10,770
898
30
3
0
218,249
0
L
Sun Wukong
9,267
772
26
2
0
221,188
0
L
He Bo
10,501
875
19
2
0
194,650
0
L
Kukulkan
8,040
670
35
3
0
185,007
1
W
Chang'e
8,972
748
24
2
0
196,353
1
L
Artemis
8,287
691
10
1
0
188,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role