Player Matchup

Merlin
Merlin
Gold I
FreDy7
Merlin
Gold I
Level 139
God Stats
6W - 8L
1,543 SR
Queue Stats
118W - 120L
1,580 MMR
Solo
Fenrir
Fenrir
Gold I
NachCrashD
Fenrir
Gold I
Level 104
God Stats
7W - 7L
1,435 SR
Queue Stats
26W - 20L
1,696 MMR
Solo
Chernobog
Chernobog
Gold IV
Sioultenn
Chernobog
Gold IV
Level 145
God Stats
3W - 1L
1,771 SR
Queue Stats
101W - 110L
1,739 MMR
Solo
Kali
Kali
Platinum V
Verkury
Kali
Platinum V
Level 153
God Stats
2W - 1L
1,659 SR
Queue Stats
71W - 68L
1,597 MMR
Party 2
Anubis
Anubis
Platinum II
xPertasu
Anubis
Platinum II
Level 156
God Stats
2W - 2L
1,487 SR
Queue Stats
74W - 72L
1,694 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,579 SR
1,661 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,692 SR
1,637 MMR
Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold I
Llonchh
Osiris
Gold I
Level 125
God Stats
5W - 3L
1,862 SR
Queue Stats
200W - 215L
1,557 MMR
Solo
Bastet
Bastet
Platinum IV
Nikolae26
Bastet
Platinum IV
Level 158
God Stats
0W - 1L
1,532 SR
Queue Stats
85W - 79L
1,860 MMR
Party 1
Chronos
Chronos
Gold III
andreasgta05
Chronos
Gold III
Level 134
God Stats
7W - 4L
1,789 SR
Queue Stats
51W - 38L
1,667 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
supportdogsxd
Baron Samedi
Gold IV
Level 85
God Stats
3W - 2L
1,775 SR
Queue Stats
39W - 22L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FreDy7
Merlin
20
7 / 4 / 14
15,627
539
32,645
22,471
9,311
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
NachCrashD
Fenrir
20
3 / 6 / 15
14,695
507
10,004
33,526
29,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
Sioultenn
Chernobog
20
3 / 3 / 14
17,124
590
14,867
22,835
12,286
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kali
Verkury
Kali
20
13 / 3 / 11
17,431
601
24,750
33,361
19,932
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
xPertasu
Anubis
20
10 / 5 / 10
17,857
616
32,863
26,552
17,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Jing WeiThothArachneAthena

VS

Bans
NemesisBakasuraDanzaburouArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
2 / 8 / 5
13,536
467
13,744
23,363
8,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Llonchh
Osiris
20
4 / 9 / 3
14,129
487
11,681
37,436
36,106
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Nikolae26
Bastet
20
3 / 7 / 6
13,768
475
20,296
32,098
12,096
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
andreasgta05
Chronos
20
9 / 3 / 5
16,622
573
23,889
31,245
14,130
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
supportdogsxd
Baron Samedi
17
3 / 9 / 9
12,727
439
8,899
26,146
28,403
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
49
36
Kills
21
21
Deaths
36
64
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
8
5
0.56
W
Merlin
FreDy7
Merlin
7
4
14
3.5
L
Osiris
Llonchh
Osiris
4
9
3
0.61
W
Fenrir
NachCrashD
Fenrir
3
6
15
1.75
L
Bastet
Nikolae26
Bastet
3
7
6
0.86
W
Chernobog
Sioultenn
Chernobog
3
3
14
3.33
W
Kali
Verkury
Kali
13
3
11
6.17
L
Chronos
andreasgta05
Chronos
9
3
5
3.83
L
Baron Samedi
supportdogsxd
Baron Samedi
3
9
9
0.83
W
Anubis
xPertasu
Anubis
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,129
Damage
78,509
138,745
Taken
150,288
88,612
Mitigated
98,968
50,787
Healing
40,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
13,744
5,670
0
1,984
23,363
8,233
1,206
12,062
11,301
0
108,537
W
Merlin
FreDy7
Merlin
32,645
1,594
192
4,855
22,471
9,311
1,642
9,847
12,624
128,854
0
L
Osiris
Llonchh
Osiris
11,681
4,494
0
13,136
37,436
36,106
0
13,405
24,031
0
124,539
W
Fenrir
NachCrashD
Fenrir
10,004
2,936
0
5,992
33,526
29,618
791
7,893
25,388
0
57,732
L
Bastet
Nikolae26
Bastet
20,296
4,161
0
8,528
32,098
12,096
18
16,139
15,959
0
112,132
W
Chernobog
Sioultenn
Chernobog
14,867
8,923
0
8,618
22,835
12,286
9,782
5,225
17,610
0
174,335
W
Kali
Verkury
Kali
24,750
12,731
0
13,706
33,361
19,932
1,804
6,266
27,095
0
161,004
L
Chronos
andreasgta05
Chronos
23,889
11,767
0
9,582
31,245
14,130
2,046
12,780
18,465
166,448
15,578
L
Baron Samedi
supportdogsxd
Baron Samedi
8,899
1,019
3,778
3,945
26,146
28,403
66
13,149
12,997
37,622
0
W
Anubis
xPertasu
Anubis
32,863
1,523
0
17,424
26,552
17,465
2,938
6,484
20,068
161,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,734
Gold Earned
70,782
882
Minions Killed
791
0
Camps Cleared
0
2,706,117
Distance Traveled
2,675,885
34
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,536
467
166
6
0
507,720
3
W
Merlin
15,627
539
167
6
0
513,597
3
L
Osiris
14,129
487
183
6
0
517,760
4
W
Fenrir
14,695
507
65
2
0
555,407
12
L
Bastet
13,768
475
147
5
0
589,670
3
W
Chernobog
17,124
590
246
8
0
552,720
7
W
Kali
17,431
601
168
6
0
648,709
6
L
Chronos
16,622
573
258
9
0
574,209
4
L
Baron Samedi
12,727
439
37
1
0
486,526
11
W
Anubis
17,857
616
236
8
0
435,684
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role