Player Matchup

Medusa
Medusa
 
Medusa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DragonStarKiller
Nu Wa
Level 99
God Stats
1W - 0L
1,553 SR
Queue Stats
8W - 11L
1,428 Elo+
Party 1
Team Averages
Level 95
1,518 SR
1,476 Elo+

VS

Team Averages
Level 39
1,340 SR
1,267 Elo+
Kuzenbo
Kuzenbo
DarkCrazy6u
Kuzenbo
Level 66
God Stats
1W - 4L
1,329 SR
Queue Stats
6W - 26L
1,263 Elo+
Party 2
Discordia
Discordia
Siqueira1762
Discordia
Level 36
God Stats
0W - 2L
1,192 SR
Queue Stats
1W - 29L
1,039 Elo+
Party 2
Bellona
Bellona
nd19702005
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
8 / 2 / 8
8,750
875
11,022
8,130
3,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
 
Guan Yu
12
4 / 2 / 14
8,437
844
8,302
8,970
8,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
6 / 0 / 11
8,390
839
6,921
4,221
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarkCrazy6u
Kuzenbo
11
1 / 4 / 3
7,261
726
2,891
11,771
8,547
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Siqueira1762
Discordia
10
2 / 7 / 0
6,743
674
4,600
8,462
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
nd19702005
Bellona
9
1 / 7 / 2
6,680
668
3,380
10,553
5,351
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
18
Kills
4
4
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
8
6
W
Guan Yu
 
Guan Yu
4
2
14
5.5
L
Kuzenbo
DarkCrazy6u
Kuzenbo
1
4
3
0.63
W
6
0
11
11.5
L
Discordia
Siqueira1762
Discordia
2
7
0
0.29
L
Bellona
nd19702005
Bellona
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,245
Damage
10,871
21,321
Taken
30,786
13,945
Mitigated
16,009
5,291
Healing
796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,022
3,644
0
1,145
8,130
3,717
692
2,636
5,304
0
28,666
W
Guan Yu
 
Guan Yu
8,302
341
1,133
1,643
8,970
8,404
268
2,474
6,257
0
24,808
L
Kuzenbo
DarkCrazy6u
Kuzenbo
2,891
551
0
523
11,771
8,547
0
2,500
9,271
19,113
0
W
6,921
2,354
0
1,370
4,221
1,824
1,959
2,121
1,930
27,764
0
L
Discordia
Siqueira1762
Discordia
4,600
356
0
228
8,462
2,111
0
2,363
6,099
19,242
0
L
Bellona
nd19702005
Bellona
3,380
312
0
45
10,553
5,351
0
2,142
8,411
0
11,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,577
Gold Earned
20,684
122
Minions Killed
78
7
Camps Cleared
2
572,342
Distance Traveled
461,419
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,750
875
40
4
2
193,261
2
W
Guan Yu
8,437
844
34
3
3
197,409
3
L
Kuzenbo
7,261
726
15
2
0
156,655
1
W
Nu Wa
8,390
839
48
5
2
181,672
2
L
Discordia
6,743
674
44
4
1
126,938
1
L
Bellona
6,680
668
19
2
1
177,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role