Player Matchup

Jing Wei
Jing Wei
Dracula007666
Jing Wei
Level 64
God Stats
3W - 5L
1,549 SR
Queue Stats
102W - 84L
1,604 Elo+
Party 2
Fenrir
Fenrir
FerLuci1
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,310 Elo+
Solo
Bellona
Bellona
Grave_Reaper_X
Bellona
Level 98
God Stats
1W - 1L
1,337 SR
Queue Stats
12W - 16L
1,566 Elo+
Party 2
Geb
Geb
HandmadeCoast24
Geb
Level 126
God Stats
28W - 28L
1,573 SR
Queue Stats
396W - 418L
1,575 Elo+
Solo
Discordia
Discordia
Paladin_Madman
Discordia
Level 120
God Stats
3W - 2L
1,675 SR
Queue Stats
94W - 90L
1,549 Elo+
Party 2
Team Averages
Level 83
1,527 SR
1,521 Elo+

VS

Team Averages
Level 97
1,550 SR
1,569 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
A13Xf023
Danzaburou
Level 121
God Stats
8W - 10L
1,519 SR
Queue Stats
150W - 165L
1,519 Elo+
Solo
Merlin
Merlin
Maddrigall
Merlin
Level 38
God Stats
30W - 36L
1,495 SR
Queue Stats
93W - 129L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
PapiJöhn
Zhong Kui
Level 140
God Stats
5W - 6L
1,648 SR
Queue Stats
415W - 227L
1,690 Elo+
Party 1
Odin
Odin
QuandaleDingl3
Odin
Level 43
God Stats
19W - 14L
1,588 SR
Queue Stats
380W - 227L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dracula007666
Jing Wei
19
2 / 3 / 2
11,497
719
10,477
19,154
8,430
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
FerLuci1
Fenrir
16
1 / 12 / 2
10,057
629
5,744
19,921
11,143
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

15
0 / 4 / 1
9,122
570
3,907
13,627
12,965
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 2 / 2
11,060
691
7,138
13,594
16,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Paladin_Madman
Discordia
17
0 / 7 / 3
9,994
625
11,541
11,084
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
2 / 0 / 10
11,711
732
6,954
14,632
7,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
A13Xf023
Danzaburou
19
4 / 2 / 8
12,377
774
9,711
11,930
5,649
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Maddrigall
Merlin
19
9 / 1 / 5
12,381
774
14,309
9,952
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
PapiJöhn
Zhong Kui
20
9 / 2 / 12
12,647
790
22,888
16,195
13,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 0 / 20
11,857
741
9,847
11,563
14,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
83
5
Kills
28
28
Deaths
5
10
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
0
10
7
W
Danzaburou
A13Xf023
Danzaburou
4
2
8
4
L
Jing Wei
Dracula007666
Jing Wei
2
3
2
1
L
Fenrir
FerLuci1
Fenrir
1
12
2
0.17
L
0
4
1
0.13
L
2
2
2
1.5
W
Merlin
Maddrigall
Merlin
9
1
5
11.5
L
Discordia
Paladin_Madman
Discordia
0
7
3
0.21
W
Zhong Kui
PapiJöhn
Zhong Kui
9
2
12
7.5
W
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,807
Damage
63,709
77,380
Taken
64,272
53,286
Mitigated
45,416
6,383
Healing
10,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,954
429
0
1,574
14,632
7,091
2,758
2,633
11,999
0
36,274
W
Danzaburou
A13Xf023
Danzaburou
9,711
3,499
0
3,514
11,930
5,649
2,386
3,491
8,439
0
55,055
L
Jing Wei
Dracula007666
Jing Wei
10,477
8,353
0
3,132
19,154
8,430
0
9,071
10,004
0
69,436
L
Fenrir
FerLuci1
Fenrir
5,744
868
0
752
19,921
11,143
0
8,966
10,735
0
12,799
L
3,907
1,217
0
1,006
13,627
12,965
0
5,635
7,880
0
13,185
L
7,138
299
321
1,172
13,594
16,324
0
7,628
5,722
28,353
0
W
Merlin
Maddrigall
Merlin
14,309
666
0
0
9,952
4,942
1,945
3,523
6,429
48,829
0
L
Discordia
Paladin_Madman
Discordia
11,541
294
0
0
11,084
4,424
0
5,897
4,940
37,835
0
W
Zhong Kui
PapiJöhn
Zhong Kui
22,888
2,817
205
4,348
16,195
13,376
3,196
5,599
10,596
66,244
0
W
9,847
1,878
0
1,012
11,563
14,358
157
3,433
8,130
0
23,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,730
Gold Earned
60,973
239
Minions Killed
332
0
Camps Cleared
0
1,381,666
Distance Traveled
1,767,413
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,711
732
62
4
0
378,137
1
W
Danzaburou
12,377
774
84
5
0
330,110
3
L
Jing Wei
11,497
719
104
7
0
328,633
1
L
Fenrir
10,057
629
19
1
0
232,990
2
L
Bellona
9,122
570
28
2
0
275,889
1
L
Geb
11,060
691
34
2
0
249,308
2
W
Merlin
12,381
774
91
6
0
350,989
2
L
Discordia
9,994
625
54
3
0
294,846
5
W
Zhong Kui
12,647
790
78
5
0
322,367
2
W
Odin
11,857
741
17
1
0
385,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role