Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
CuIex
Atlas
Level 160
God Stats
11W - 8L
1,592 SR
Queue Stats
355W - 368L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
Dani456123
Baron Samedi
Level 82
God Stats
36W - 20L
1,678 SR
Queue Stats
133W - 114L
1,556 Elo+
Party 2
King Arthur
King Arthur
ZeonWilder
King Arthur
Level 109
God Stats
8W - 7L
1,591 SR
Queue Stats
262W - 245L
1,515 Elo+
Solo
Team Averages
Level 123
1,572 SR
1,518 Elo+

VS

Team Averages
Level 114
1,541 SR
1,501 Elo+
Geb
Geb
Claudius8110
Geb
Level 142
God Stats
120W - 100L
1,576 SR
Queue Stats
326W - 320L
1,501 Elo+
Party 3
Vamana
Vamana
DD1974
Vamana
Level 127
God Stats
66W - 71L
1,497 SR
Queue Stats
433W - 441L
1,494 Elo+
Party 3
Chernobog
Chernobog
Lehmonadeh
Chernobog
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
186W - 179L
1,565 Elo+
Party 3
Zeus
Zeus
PikabooPlays
Zeus
Level 131
God Stats
4W - 1L
1,755 SR
Queue Stats
41W - 48L
1,464 Elo+
Party 4
Mercury
Mercury
xan5050
Mercury
Level 65
God Stats
5W - 7L
1,375 SR
Queue Stats
56W - 57L
1,480 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
3 / 6 / 3
11,204
509
10,770
29,311
13,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
 
Olorun
16
2 / 2 / 3
10,083
458
10,153
17,861
8,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
CuIex
Atlas
14
2 / 2 / 1
9,681
440
6,124
14,045
18,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Dani456123
Baron Samedi
18
3 / 5 / 3
11,298
514
11,349
18,119
10,750
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ZeonWilder
King Arthur
17
2 / 4 / 0
11,168
508
7,532
19,698
14,701
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 7
11,010
500
8,625
15,904
15,775
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Vamana
DD1974
Vamana
18
2 / 1 / 6
10,663
485
9,791
14,806
14,071
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
Lehmonadeh
Chernobog
18
6 / 2 / 2
11,713
532
17,123
14,995
7,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 4 / 5
11,246
511
14,365
12,349
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
xan5050
Mercury
18
5 / 4 / 6
11,512
523
11,101
17,618
7,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
12
Kills
19
19
Deaths
13
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
3
6
3
0.75
L
Olorun
 
Olorun
2
2
3
1.75
W
3
2
7
3.25
L
Atlas
CuIex
Atlas
2
2
1
1.25
W
Vamana
DD1974
Vamana
2
1
6
5
L
Baron Samedi
Dani456123
Baron Samedi
3
5
3
0.9
W
Chernobog
Lehmonadeh
Chernobog
6
2
2
3.5
W
3
4
5
1.38
L
King Arthur
ZeonWilder
King Arthur
2
4
0
0.5
W
Mercury
xan5050
Mercury
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,928
Damage
61,005
99,034
Taken
75,672
65,877
Mitigated
49,416
38,484
Healing
19,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
10,770
3,627
0
13,633
29,311
13,738
0
9,153
20,158
0
102,064
L
Olorun
 
Olorun
10,153
5,069
814
11,133
17,861
8,549
211
6,104
11,757
88,515
0
W
8,625
1,394
3,605
2,740
15,904
15,775
0
9,155
6,749
46,728
0
L
Atlas
CuIex
Atlas
6,124
1,659
0
2,112
14,045
18,139
0
2,126
11,919
30,527
0
W
Vamana
DD1974
Vamana
9,791
4,346
0
4,311
14,806
14,071
1,340
2,645
12,161
0
82,156
L
Baron Samedi
Dani456123
Baron Samedi
11,349
913
1,169
6,998
18,119
10,750
0
7,504
10,615
98,032
0
W
Chernobog
Lehmonadeh
Chernobog
17,123
12,105
0
1,805
14,995
7,497
1,335
9,164
5,831
0
94,691
W
14,365
2,437
0
1,030
12,349
4,490
74
4,049
8,300
100,579
0
L
King Arthur
ZeonWilder
King Arthur
7,532
684
0
2,625
19,698
14,701
0
5,523
14,175
59
94,989
W
Mercury
xan5050
Mercury
11,101
6,029
0
5,636
17,618
7,583
0
3,019
14,599
0
101,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,434
Gold Earned
56,144
597
Minions Killed
637
0
Camps Cleared
0
2,012,184
Distance Traveled
2,148,167
15
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,204
509
131
6
0
461,577
3
L
Olorun
10,083
458
125
6
0
351,386
3
W
Geb
11,010
500
50
2
0
426,606
12
L
Atlas
9,681
440
48
2
0
394,161
2
W
Vamana
10,663
485
121
6
0
398,394
8
L
Baron Samedi
11,298
514
148
7
0
411,197
2
W
Chernobog
11,713
532
160
7
0
451,236
8
W
Zeus
11,246
511
172
8
0
396,703
4
L
King Arthur
11,168
508
145
7
0
393,863
5
W
Mercury
11,512
523
134
6
0
475,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role