Player Matchup

Geb
Geb
 
Geb
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Jigowatt
King Arthur
Level 42
God Stats
4W - 4L
1,525 SR
Queue Stats
22W - 19L
1,474 Elo+
Solo
Ra
Ra
Pomeeeeelo
Ra
Level 129
God Stats
2W - 3L
1,615 SR
Queue Stats
63W - 71L
1,485 Elo+
Party 2
Susano
Susano
Ratatatanaaas
Susano
Level 146
God Stats
22W - 26L
1,404 SR
Queue Stats
282W - 336L
1,347 Elo+
Party 2
Anhur
Anhur
Therasherdasher
Anhur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,440 Elo+
Solo
Team Averages
Level 102
1,509 SR
1,449 Elo+

VS

Team Averages
Level 66
1,560 SR
1,399 Elo+
Baron Samedi
Baron Samedi
GojosFingers
Baron Samedi
Level 18
God Stats
1W - 1L
1,680 SR
Queue Stats
6W - 9L
1,484 Elo+
Party 1
Bacchus
Bacchus
ItsTwiggs
Bacchus
Level 67
God Stats
11W - 5L
1,651 SR
Queue Stats
119W - 120L
1,356 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kuzis
Cu Chulainn
Level 128
God Stats
9W - 8L
1,475 SR
Queue Stats
95W - 123L
1,401 Elo+
Solo
Danzaburou
Danzaburou
MythicMooseman
Danzaburou
Level 29
God Stats
2W - 3L
1,496 SR
Queue Stats
4W - 10L
1,236 Elo+
Party 1
Mulan
Mulan
supremevibe
Mulan
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 6 / 1
5,438
418
4,835
13,501
8,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Jigowatt
King Arthur
10
2 / 4 / 1
6,295
484
5,711
12,295
10,147
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 5 / 0
7,035
541
5,008
10,933
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 5 / 2
6,716
517
7,184
11,770
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 0
5,797
446
3,731
9,485
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GojosFingers
Baron Samedi
14
8 / 1 / 7
8,226
633
13,443
8,801
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
ItsTwiggs
Bacchus
12
4 / 1 / 11
7,743
596
6,557
11,246
10,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
Kuzis
Cu Chulainn
14
7 / 1 / 5
8,101
623
4,965
14,700
7,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
MythicMooseman
Danzaburou
11
4 / 0 / 8
7,278
560
9,567
10,376
3,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 4
7,237
557
6,160
9,903
5,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
6
Kills
24
24
Deaths
6
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
1
0.08
W
Baron Samedi
GojosFingers
Baron Samedi
8
1
7
11.5
W
Bacchus
ItsTwiggs
Bacchus
4
1
11
9.5
L
King Arthur
Jigowatt
King Arthur
2
4
1
0.63
W
Cu Chulainn
Kuzis
Cu Chulainn
7
1
5
9.5
W
Danzaburou
MythicMooseman
Danzaburou
4
0
8
8
L
2
5
0
0.4
L
2
5
2
0.6
L
0
4
0
0
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,469
Damage
40,692
57,984
Taken
55,026
31,650
Mitigated
31,311
6,058
Healing
21,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,835
483
0
1,057
13,501
8,619
0
6,049
7,452
18,276
0
W
Baron Samedi
GojosFingers
Baron Samedi
13,443
2,003
918
4,361
8,801
4,007
1,197
3,489
5,312
60,586
0
W
Bacchus
ItsTwiggs
Bacchus
6,557
1,158
416
2,881
11,246
10,622
642
2,401
8,845
23,045
0
L
King Arthur
Jigowatt
King Arthur
5,711
879
0
694
12,295
10,147
0
1,349
10,946
0
30,805
W
Cu Chulainn
Kuzis
Cu Chulainn
4,965
1,328
0
6,768
14,700
7,741
0
1,832
12,868
0
59,046
W
Danzaburou
MythicMooseman
Danzaburou
9,567
5,890
0
3,493
10,376
3,834
701
1,947
8,429
0
46,545
L
5,008
855
428
2,339
10,933
4,718
0
5,156
5,777
54,970
0
L
7,184
2,054
0
550
11,770
4,921
0
3,622
8,148
0
40,409
L
3,731
2,354
0
990
9,485
3,245
208
3,824
5,661
0
36,273
W
6,160
987
0
2,999
9,903
5,107
1,020
174
9,729
0
40,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,281
Gold Earned
38,585
275
Minions Killed
362
0
Camps Cleared
0
1,284,734
Distance Traveled
1,311,246
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,438
418
15
1
0
247,561
0
W
Baron Samedi
8,226
633
97
7
0
244,922
0
W
Bacchus
7,743
596
29
2
0
280,081
2
L
King Arthur
6,295
484
36
3
0
265,063
0
W
Cu Chulainn
8,101
623
92
7
0
273,164
1
W
Danzaburou
7,278
560
68
5
0
253,884
2
L
Ra
7,035
541
87
7
0
256,357
4
L
Susano
6,716
517
67
5
0
281,957
1
L
Anhur
5,797
446
70
5
0
233,796
1
W
Mulan
7,237
557
76
6
0
259,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role