Player Matchup

Bakasura
Bakasura
KingVincent3652
Bakasura
Level 48
God Stats
5W - 7L
1,288 SR
Queue Stats
86W - 93L
1,246 Elo+
Solo
Danzaburou
Danzaburou
King_Bergmann
Danzaburou
Level 76
God Stats
51W - 55L
1,474 SR
Queue Stats
287W - 339L
1,310 Elo+
Solo
Chaac
Chaac
RaginInferno134
Chaac
Level 69
God Stats
10W - 11L
1,391 SR
Queue Stats
311W - 386L
1,240 Elo+
Solo
Baron Samedi
Baron Samedi
TSB star3479
Baron Samedi
Level 64
God Stats
2W - 3L
1,276 SR
Queue Stats
22W - 23L
1,226 Elo+
Solo
Nu Wa
Nu Wa
isamar21
Nu Wa
Level 138
God Stats
22W - 13L
1,532 SR
Queue Stats
309W - 347L
1,280 Elo+
Solo
Team Averages
Level 79
1,392 SR
1,260 Elo+

VS

Team Averages
Level 59
1,409 SR
1,288 Elo+
Eset
Eset
 
Eset
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Chill-Headphones
Fenrir
Level 30
God Stats
14W - 30L
1,185 SR
Queue Stats
36W - 59L
1,057 Elo+
Solo
Bastet
Bastet
El_Pepito_23_
Bastet
Level 69
God Stats
286W - 259L
1,472 SR
Queue Stats
730W - 744L
1,333 Elo+
Solo
Bacchus
Bacchus
Emmánuelður
Bacchus
Level 118
God Stats
3W - 5L
1,387 SR
Queue Stats
400W - 439L
1,236 Elo+
Solo
Jing Wei
Jing Wei
anderxxon1
Jing Wei
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
121W - 165L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
1 / 0 / 0
5,619
624
1,053
7,368
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
King_Bergmann
Danzaburou
9
0 / 1 / 3
4,873
541
4,226
7,432
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 1 / 1
6,375
708
3,703
5,947
3,407
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TSB star3479
Baron Samedi
8
3 / 0 / 0
5,659
629
2,904
2,002
1,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
isamar21
Nu Wa
9
1 / 0 / 4
5,392
599
4,116
3,767
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
7
0 / 2 / 0
4,316
480
1,773
4,256
1,169
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
1 / 3 / 0
4,026
447
1,765
4,526
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

7
1 / 3 / 0
4,472
497
3,794
7,347
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
6
0 / 1 / 1
4,378
486
2,573
7,004
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
anderxxon1
Jing Wei
8
0 / 1 / 1
4,738
526
2,227
4,667
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
2
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
2
0
0
L
1
3
0
0.33
L
1
3
0
0.33
L
Bacchus
0
1
1
0.5
W
Bakasura
1
0
0
1
W
Danzaburou
King_Bergmann
Danzaburou
0
1
3
1.5
W
4
1
1
4.5
W
Baron Samedi
TSB star3479
Baron Samedi
3
0
0
3
L
Jing Wei
anderxxon1
Jing Wei
0
1
1
0.5
W
Nu Wa
isamar21
Nu Wa
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,002
Damage
12,132
26,516
Taken
27,800
10,726
Mitigated
10,941
11,814
Healing
5,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,773
156
0
248
4,256
1,169
369
1,777
2,235
21,413
0
L
1,765
457
0
582
4,526
1,332
0
107
4,419
0
7,973
L
3,794
904
133
1,367
7,347
2,108
0
2,161
5,156
0
21,480
L
Bacchus
2,573
337
333
1,495
7,004
4,865
0
2,357
4,647
13,489
0
W
Bakasura
1,053
670
0
2,148
7,368
2,716
936
617
6,751
0
32,539
W
Danzaburou
King_Bergmann
Danzaburou
4,226
1,726
40
3,743
7,432
2,273
1,200
1,743
5,689
0
25,263
W
3,703
1,522
225
2,197
5,947
3,407
918
299
5,648
867
32,900
W
Baron Samedi
TSB star3479
Baron Samedi
2,904
620
531
1,401
2,002
1,275
162
598
1,404
16,272
0
L
Jing Wei
anderxxon1
Jing Wei
2,227
1,369
213
1,097
4,667
1,467
0
930
3,737
0
31,343
W
Nu Wa
isamar21
Nu Wa
4,116
1,281
224
1,305
3,767
1,055
676
1,089
2,678
27,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,918
Gold Earned
21,930
272
Minions Killed
171
0
Camps Cleared
0
881,835
Distance Traveled
770,152
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,316
480
34
4
0
151,763
0
L
Fenrir
4,026
447
12
1
0
89,931
2
L
Bastet
4,472
497
42
5
0
185,609
0
L
Bacchus
4,378
486
15
2
0
197,296
4
W
Bakasura
5,619
624
89
10
0
223,872
0
W
Danzaburou
4,873
541
44
5
0
147,967
1
W
Chaac
6,375
708
71
8
0
169,547
0
W
Baron Samedi
5,659
629
26
3
0
164,676
0
L
Jing Wei
4,738
526
68
8
0
145,553
0
W
Nu Wa
5,392
599
42
5
0
175,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role