Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
NovaDiamond32
Anubis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,582 Elo+
Party 1
Bellona
Bellona
Nylahjames
Bellona
Level 87
God Stats
42W - 38L
1,489 SR
Queue Stats
96W - 96L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
Wizzy4691
Cthulhu
Level 41
God Stats
25W - 23L
1,446 SR
Queue Stats
97W - 107L
1,374 Elo+
Party 1
Team Averages
Level 89
1,487 SR
1,472 Elo+

VS

Team Averages
Level 88
1,453 SR
1,388 Elo+
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Cocotibul
Xing Tian
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 259L
1,416 Elo+
Solo
Apollo
Apollo
SIMPLIF13D
Apollo
Level 15
God Stats
2W - 1L
1,688 SR
Queue Stats
2W - 4L
1,317 Elo+
Party 2
Vamana
Vamana
picklenick420
Vamana
Level 113
God Stats
16W - 9L
1,418 SR
Queue Stats
24W - 26L
1,272 Elo+
Solo
Pele
Pele
redrex510
Pele
Level 104
God Stats
0W - 2L
1,161 SR
Queue Stats
186W - 188L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
4 / 1 / 2
5,892
589
5,252
4,445
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
 
Da Ji
9
3 / 0 / 5
5,864
586
6,182
7,121
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 0 / 0
6,690
669
3,843
3,676
1,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Nylahjames
Bellona
11
2 / 0 / 1
6,700
670
3,302
4,343
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Wizzy4691
Cthulhu
9
3 / 0 / 5
6,144
614
5,506
7,570
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 1 / 0
4,627
463
2,826
4,338
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Cocotibul
Xing Tian
5
0 / 4 / 0
3,991
399
2,328
10,108
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
SIMPLIF13D
Apollo
6
0 / 3 / 1
4,134
413
2,375
6,384
1,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
4,046
405
972
2,821
1,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
8
1 / 7 / 0
4,875
488
4,503
10,502
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
15
Kills
1
1
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
1
2
5
W
Da Ji
 
Da Ji
3
0
5
5.5
L
Janus
 
Janus
0
1
0
0
L
Xing Tian
Cocotibul
Xing Tian
0
4
0
0
W
3
0
0
3
W
Bellona
Nylahjames
Bellona
2
0
1
2.5
L
Apollo
SIMPLIF13D
Apollo
0
3
1
0.17
W
Cthulhu
Wizzy4691
Cthulhu
3
0
5
5.5
L
0
0
0
0
L
Pele
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,085
Damage
13,004
27,155
Taken
34,153
15,823
Mitigated
12,726
11,729
Healing
4,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,252
4,113
0
500
4,445
1,758
2,515
1,214
3,231
0
40,206
W
Da Ji
 
Da Ji
6,182
2,447
0
3,360
7,121
2,615
0
578
6,543
0
26,429
L
Janus
 
Janus
2,826
147
0
629
4,338
1,173
33
1,571
2,767
29,784
0
L
Xing Tian
Cocotibul
Xing Tian
2,328
1,036
0
199
10,108
4,945
0
3,098
7,010
8,831
0
W
3,843
279
0
2,329
3,676
1,962
1,170
1,289
2,387
44,957
0
W
Bellona
Nylahjames
Bellona
3,302
902
0
2,587
4,343
3,319
1,050
360
3,843
0
44,001
L
Apollo
SIMPLIF13D
Apollo
2,375
1,792
0
416
6,384
1,884
0
1,811
4,573
0
12,725
W
Cthulhu
Wizzy4691
Cthulhu
5,506
1,814
449
2,504
7,570
6,169
208
1,713
5,857
18,400
0
L
972
263
0
857
2,821
1,498
0
0
2,821
0
13,118
L
Pele
4,503
1,360
0
2,242
10,502
3,226
0
2,869
7,633
0
25,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,290
Gold Earned
21,673
316
Minions Killed
145
0
Camps Cleared
0
899,592
Distance Traveled
781,539
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,892
589
63
6
0
144,038
0
W
Da Ji
5,864
586
47
5
0
220,460
0
L
Janus
4,627
463
50
5
0
196,478
0
L
Xing Tian
3,991
399
9
1
0
151,890
0
W
Anubis
6,690
669
81
8
0
164,383
3
W
Bellona
6,700
670
104
10
0
179,894
0
L
Apollo
4,134
413
16
2
0
164,686
0
W
Cthulhu
6,144
614
21
2
0
190,817
0
L
Vamana
4,046
405
28
3
0
77,139
0
L
Pele
4,875
488
42
4
0
191,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role