Player Matchup

Tyr
Tyr
Platinum IV
 
Tyr
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
FreDy7
Kuzenbo
Gold I
Level 139
God Stats
2W - 2L
1,717 SR
Queue Stats
118W - 120L
1,626 MMR
Solo
Sol
Sol
Gold II
SplattAttack
Sol
Gold II
Level 94
God Stats
58W - 51L
1,721 SR
Queue Stats
309W - 325L
1,681 MMR
Solo
Shiva
Shiva
Gold III
Vladisone
Shiva
Gold III
Level 120
God Stats
0W - 2L
1,281 SR
Queue Stats
144W - 147L
1,543 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,544 SR
1,570 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,648 SR
1,646 MMR
Anhur
Anhur
Gold V
Huntering
Anhur
Gold V
Level 94
God Stats
7W - 2L
2,085 SR
Queue Stats
48W - 22L
1,675 MMR
Party 1
Guan Yu
Guan Yu
Gold III
NEHA4AND1N
Guan Yu
Gold III
Level 101
God Stats
17W - 18L
1,461 SR
Queue Stats
533W - 526L
1,498 MMR
Party 3
Hou Yi
Hou Yi
Gold II
Vare01
Hou Yi
Gold II
Level 140
God Stats
21W - 24L
1,528 SR
Queue Stats
272W - 282L
1,618 MMR
Solo
Horus
Horus
Platinum II
stigmvtv
Horus
Platinum II
Level 124
God Stats
12W - 8L
1,667 SR
Queue Stats
400W - 365L
1,850 MMR
Party 3
Artio
Artio
Silver II
xpoisen
Artio
Silver II
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 8L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
7 / 7 / 2
12,175
507
14,549
33,226
22,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
 
Chiron
17
1 / 7 / 5
11,103
463
16,113
18,877
8,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
FreDy7
Kuzenbo
13
0 / 7 / 3
9,267
386
8,386
27,356
40,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 8 / 1
12,169
507
15,433
21,095
13,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
Vladisone
Shiva
17
2 / 6 / 6
11,742
489
25,035
36,159
26,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
Jing WeiAresMulanPoseidon

VS

Bans
MercuryUllrKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Huntering
Anhur
20
13 / 4 / 6
13,727
572
34,468
25,961
14,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
NEHA4AND1N
Guan Yu
18
4 / 5 / 12
12,218
509
17,937
28,079
38,854
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Vare01
Hou Yi
20
9 / 1 / 4
13,619
567
20,130
19,850
10,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
stigmvtv
Horus
16
4 / 4 / 11
11,345
473
17,717
24,357
15,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
xpoisen
Artio
17
4 / 0 / 22
12,629
526
16,384
30,573
41,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
12
Kills
34
35
Deaths
14
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
7
7
2
1.14
L
Chiron
 
Chiron
1
7
5
0.5
L
Kuzenbo
FreDy7
Kuzenbo
0
7
3
0.21
W
Anhur
Huntering
Anhur
13
4
6
4
W
Guan Yu
NEHA4AND1N
Guan Yu
4
5
12
2
L
2
8
1
0.31
W
Hou Yi
Vare01
Hou Yi
9
1
4
11
L
Shiva
Vladisone
Shiva
2
6
6
0.83
W
Horus
stigmvtv
Horus
4
4
11
2.38
W
Artio
xpoisen
Artio
4
0
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,516
Damage
106,636
136,713
Taken
128,820
111,080
Mitigated
120,959
33,244
Healing
59,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
14,549
2,271
0
6,647
33,226
22,995
395
3,665
29,561
0
107,345
L
Chiron
 
Chiron
16,113
6,367
1,060
3,466
18,877
8,039
0
2,604
16,273
0
98,498
L
Kuzenbo
FreDy7
Kuzenbo
8,386
2,500
0
2,296
27,356
40,531
58
5,163
22,193
34,800
0
W
Anhur
Huntering
Anhur
34,468
24,069
0
8,236
25,961
14,349
4,745
5,612
20,349
0
144,220
W
Guan Yu
NEHA4AND1N
Guan Yu
17,937
1,911
4,940
9,783
28,079
38,854
379
3,841
24,238
0
85,173
L
15,433
6,001
0
6,477
21,095
13,283
55
1,905
19,190
111,485
12,624
W
Hou Yi
Vare01
Hou Yi
20,130
15,626
0
7,400
19,850
10,701
4,094
5,125
14,725
0
134,565
L
Shiva
Vladisone
Shiva
25,035
3,999
367
12,931
36,159
26,232
477
3,047
33,112
0
100,457
W
Horus
stigmvtv
Horus
17,717
8,885
2,953
5,451
24,357
15,900
1,652
5,277
19,080
0
87,374
W
Artio
xpoisen
Artio
16,384
2,107
5,676
15,108
30,573
41,155
208
6,604
23,969
43,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,456
Gold Earned
63,538
644
Minions Killed
659
0
Camps Cleared
0
2,106,244
Distance Traveled
2,300,364
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,175
507
139
6
0
501,884
8
L
Chiron
11,103
463
155
6
0
388,749
3
L
Kuzenbo
9,267
386
51
2
0
409,299
4
W
Anhur
13,727
572
198
8
0
383,494
3
W
Guan Yu
12,218
509
129
5
0
489,829
3
L
Sol
12,169
507
150
6
0
394,087
1
W
Hou Yi
13,619
567
186
8
0
436,298
12
L
Shiva
11,742
489
149
6
0
412,225
4
W
Horus
11,345
473
107
4
0
474,963
3
W
Artio
12,629
526
39
2
0
515,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role