Player Matchup

Cthulhu
Cthulhu
Astartes0w0
Cthulhu
Level 25
God Stats
1W - 0L
1,749 SR
Queue Stats
27W - 3L
1,949 Elo+
Party 1
Hera
Hera
Kuroz0
Hera
Level 160
God Stats
2W - 1L
1,711 SR
Queue Stats
331W - 41L
1,998 Elo+
Party 1
Medusa
Medusa
ValiantViper
Medusa
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 19L
2,011 Elo+
Party 1
Team Averages
Level 105
1,653 SR
1,986 Elo+

VS

Team Averages
Level 63
1,475 SR
1,603 Elo+
King Arthur
King Arthur
LeDessertMasqué
King Arthur
Level 101
God Stats
1W - 4L
1,425 SR
Queue Stats
22W - 15L
1,525 Elo+
Party 2
Freya
Freya
PwnByBOoy
Freya
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,586 Elo+
Party 2
Rama
Rama
SkYadDer2
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Astartes0w0
Cthulhu
17
5 / 2 / 14
13,495
750
9,176
21,322
25,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
Kuroz0
Hera
19
8 / 2 / 15
13,703
761
28,076
12,780
6,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
17
10 / 4 / 9
12,930
718
21,326
17,766
9,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LeDessertMasqué
King Arthur
16
2 / 6 / 3
11,605
645
14,172
30,151
34,690
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
PwnByBOoy
Freya
15
1 / 9 / 3
10,613
590
6,282
18,953
8,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
17
3 / 8 / 2
12,203
678
12,294
19,363
7,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
23
Kills
6
8
Deaths
23
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Astartes0w0
Cthulhu
5
2
14
6
W
Hera
Kuroz0
Hera
8
2
15
7.75
L
King Arthur
LeDessertMasqué
King Arthur
2
6
3
0.58
L
Freya
PwnByBOoy
Freya
1
9
3
0.28
L
Rama
3
8
2
0.5
W
Medusa
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,578
Damage
32,748
51,868
Taken
68,467
42,217
Mitigated
50,651
8,994
Healing
4,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Astartes0w0
Cthulhu
9,176
1,155
459
5,555
21,322
25,714
405
2,877
18,445
30,793
0
W
Hera
Kuroz0
Hera
28,076
7,666
0
1,317
12,780
6,907
1,315
1,348
11,432
83,263
0
L
King Arthur
LeDessertMasqué
King Arthur
14,172
1,576
0
480
30,151
34,690
0
16,414
13,737
126
47,325
L
Freya
PwnByBOoy
Freya
6,282
2,339
0
1,389
18,953
8,221
0
10,840
8,113
29,539
3,428
L
Rama
12,294
8,518
0
2,552
19,363
7,740
0
10,714
8,649
0
48,948
W
Medusa
21,326
8,902
0
1,663
17,766
9,596
1,181
1,706
16,060
0
48,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,128
Gold Earned
34,421
201
Minions Killed
158
12
Camps Cleared
4
993,265
Distance Traveled
891,582
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,495
750
33
2
0
330,285
2
W
Hera
13,703
761
109
6
10
332,400
5
L
King Arthur
11,605
645
50
3
1
330,799
2
L
Freya
10,613
590
45
3
3
272,164
1
L
Rama
12,203
678
63
4
0
288,619
3
W
Medusa
12,930
718
59
3
2
330,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role