Player Matchup

Charybdis
Charybdis
HardPL
Charybdis
Level 105
God Stats
0W - 5L
1,122 SR
Queue Stats
107W - 122L
1,297 Elo+
Solo
Erlang Shen
Erlang Shen
KiritoKun465TTV
Erlang Shen
Level 87
God Stats
1W - 1L
1,377 SR
Queue Stats
60W - 55L
1,535 Elo+
Solo
Ah Puch
Ah Puch
LUKE4500
Ah Puch
Level 116
God Stats
2W - 4L
1,574 SR
Queue Stats
144W - 168L
1,383 Elo+
Solo
Team Averages
Level 103
1,358 SR
1,405 Elo+

VS

Team Averages
Level 87
1,442 SR
1,425 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
adriiibl
Agni
Level 103
God Stats
24W - 28L
1,450 SR
Queue Stats
148W - 194L
1,444 Elo+
Solo
Danzaburou
Danzaburou
bottleno5
Danzaburou
Level 38
God Stats
1W - 1L
1,377 SR
Queue Stats
1W - 1L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HardPL
Charybdis
11
1 / 3 / 2
7,084
708
3,476
7,773
3,003
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
KiritoKun465TTV
Erlang Shen
11
3 / 2 / 1
7,115
712
5,876
10,102
5,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
LUKE4500
Ah Puch
10
0 / 4 / 2
6,383
638
4,831
8,731
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 1 / 2
7,444
744
5,918
6,732
3,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
12
2 / 1 / 6
7,356
736
8,562
5,938
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
bottleno5
Danzaburou
13
4 / 2 / 5
7,939
794
9,022
6,741
3,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
9
9
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
2
4
L
Charybdis
HardPL
Charybdis
1
3
2
0.67
L
Erlang Shen
KiritoKun465TTV
Erlang Shen
3
2
1
1.75
L
Ah Puch
LUKE4500
Ah Puch
0
4
2
0.25
W
Agni
2
1
6
5
W
Danzaburou
bottleno5
Danzaburou
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,183
Damage
23,502
26,606
Taken
19,411
11,608
Mitigated
8,290
3,998
Healing
3,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,918
947
0
1,263
6,732
3,190
807
2,266
4,466
0
21,866
L
Charybdis
HardPL
Charybdis
3,476
1,661
0
415
7,773
3,003
0
3,274
4,315
0
21,752
L
Erlang Shen
KiritoKun465TTV
Erlang Shen
5,876
2,191
0
1,601
10,102
5,574
0
3,689
6,165
0
10,357
L
Ah Puch
LUKE4500
Ah Puch
4,831
36
0
1,982
8,731
3,031
0
1,849
6,607
23,203
0
W
Agni
8,562
473
0
643
5,938
1,851
0
751
5,187
21,702
0
W
Danzaburou
bottleno5
Danzaburou
9,022
3,008
0
1,804
6,741
3,249
0
2,154
4,587
0
28,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,582
Gold Earned
22,739
117
Minions Killed
134
6
Camps Cleared
4
543,810
Distance Traveled
547,227
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,444
744
27
3
2
190,188
4
L
Charybdis
7,084
708
50
5
2
164,045
3
L
Erlang Shen
7,115
712
13
1
0
198,094
1
L
Ah Puch
6,383
638
54
5
4
181,671
2
W
Agni
7,356
736
39
4
1
194,819
4
W
Danzaburou
7,939
794
68
7
1
162,220
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role