Player Matchup

King Arthur
King Arthur
AllahGoldXD
King Arthur
Level 152
God Stats
0W - 2L
1,351 SR
Queue Stats
17W - 16L
1,658 Elo+
Party 2
Hou Yi
Hou Yi
CMAL
Hou Yi
Level 148
God Stats
6W - 6L
1,611 SR
Queue Stats
378W - 254L
1,539 Elo+
Solo
Hel
Hel
Chebas1631
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,564 Elo+
Solo
Athena
Athena
PentaKirruuu
Athena
Level 146
God Stats
0W - 1L
1,784 SR
Queue Stats
17W - 16L
1,658 Elo+
Party 2
Serqet
Serqet
Waterhead
Serqet
Level 159
God Stats
7W - 15L
1,429 SR
Queue Stats
170W - 165L
1,593 Elo+
Solo
Team Averages
Level 147
1,535 SR
1,602 Elo+

VS

Team Averages
Level 153
1,762 SR
1,745 Elo+
Bastet
Bastet
BathDuckie
Bastet
Level 129
God Stats
2W - 1L
1,708 SR
Queue Stats
23W - 22L
1,613 Elo+
Party 1
Nu Wa
Nu Wa
LeeTheMan
Nu Wa
Level 159
God Stats
2W - 0L
1,806 SR
Queue Stats
69W - 64L
1,628 Elo+
Solo
Atlas
Atlas
Nightl0ck9
Atlas
Level 160
God Stats
87W - 38L
1,779 SR
Queue Stats
586W - 255L
1,810 Elo+
Party 1
Shiva
Shiva
QisNOT
Shiva
Level 158
God Stats
31W - 19L
1,718 SR
Queue Stats
128W - 89L
1,665 Elo+
Party 1
Rama
Rama
stealthykoalaber
Rama
Level 160
God Stats
27W - 9L
1,800 SR
Queue Stats
447W - 124L
2,006 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AllahGoldXD
King Arthur
17
2 / 8 / 5
10,260
684
10,550
21,944
23,519
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
CMAL
Hou Yi
19
5 / 5 / 3
11,206
747
13,071
19,986
8,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 5 / 7
11,979
799
12,262
21,055
9,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
17
1 / 4 / 11
10,000
667
11,847
22,945
30,174
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
Waterhead
Serqet
17
1 / 6 / 7
10,198
680
9,215
18,041
7,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BathDuckie
Bastet
18
5 / 3 / 11
11,856
790
12,218
12,041
5,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
LeeTheMan
Nu Wa
20
6 / 1 / 19
12,296
820
18,307
7,678
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
18
3 / 4 / 14
12,283
819
16,261
24,256
27,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
QisNOT
Shiva
20
7 / 3 / 15
12,333
822
24,520
18,108
18,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 3 / 9
12,445
830
22,210
18,846
8,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
96
14
Kills
28
28
Deaths
14
33
Assists
68
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AllahGoldXD
King Arthur
2
8
5
0.56
W
Bastet
BathDuckie
Bastet
5
3
11
3.5
L
Hou Yi
CMAL
Hou Yi
5
5
3
1.3
L
5
5
7
1.7
W
Nu Wa
LeeTheMan
Nu Wa
6
1
19
15.5
W
Atlas
3
4
14
2.5
L
Athena
1
4
11
1.63
W
Shiva
QisNOT
Shiva
7
3
15
4.83
L
Serqet
Waterhead
Serqet
1
6
7
0.75
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,945
Damage
93,516
103,971
Taken
80,929
79,261
Mitigated
64,065
19,924
Healing
22,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AllahGoldXD
King Arthur
10,550
1,362
0
3,737
21,944
23,519
9
7,604
13,683
0
25,751
W
Bastet
BathDuckie
Bastet
12,218
3,447
0
2,204
12,041
5,491
1,372
3,050
8,087
0
34,825
L
Hou Yi
CMAL
Hou Yi
13,071
7,311
0
1,326
19,986
8,785
976
7,004
12,607
0
51,040
L
12,262
1,048
5,298
7,373
21,055
9,373
741
5,731
14,893
48,033
0
W
Nu Wa
LeeTheMan
Nu Wa
18,307
3,323
0
1,649
7,678
3,320
3,260
2,789
4,317
56,689
0
W
Atlas
16,261
6,341
3,437
3,938
24,256
27,386
935
5,248
17,504
34,908
0
L
Athena
11,847
2,178
0
726
22,945
30,174
13
5,791
16,186
23,642
0
W
Shiva
QisNOT
Shiva
24,520
4,174
695
4,301
18,108
18,980
1,711
5,477
12,631
0
48,554
L
Serqet
Waterhead
Serqet
9,215
1,400
0
1,464
18,041
7,410
0
7,975
9,768
0
27,355
W
22,210
17,585
0
6,599
18,846
8,888
6,073
7,545
11,023
0
68,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,643
Gold Earned
61,213
282
Minions Killed
286
0
Camps Cleared
0
1,458,188
Distance Traveled
1,529,592
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,260
684
33
2
0
286,891
1
W
Bastet
11,856
790
44
3
0
329,976
1
L
Hou Yi
11,206
747
73
5
0
277,705
4
L
Hel
11,979
799
97
6
0
277,298
1
W
Nu Wa
12,296
820
88
6
0
293,120
0
W
Atlas
12,283
819
16
1
0
323,178
0
L
Athena
10,000
667
26
2
0
301,443
0
W
Shiva
12,333
822
46
3
0
312,105
0
L
Serqet
10,198
680
53
4
0
314,851
1
W
Rama
12,445
830
92
6
0
271,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role