Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ESaucy
Ah Muzen Cab
Level 89
God Stats
72W - 61L
1,463 SR
Queue Stats
358W - 389L
1,481 Elo+
Party 1
Mulan
Mulan
HoklD
Mulan
Level 128
God Stats
9W - 8L
1,538 SR
Queue Stats
60W - 64L
1,484 Elo+
Solo
Skadi
Skadi
Neverdiety
Skadi
Level 58
God Stats
162W - 194L
1,486 SR
Queue Stats
169W - 214L
1,447 Elo+
Party 1
Ra
Ra
RacketD705
Ra
Level 67
God Stats
1W - 1L
1,277 SR
Queue Stats
38W - 36L
1,508 Elo+
Solo
Khepri
Khepri
TooNate FF
Khepri
Level 124
God Stats
1W - 0L
1,616 SR
Queue Stats
4W - 7L
1,314 Elo+
Solo
Team Averages
Level 93
1,476 SR
1,447 Elo+

VS

Team Averages
Level 105
1,418 SR
1,404 Elo+
Thanatos
Thanatos
DarkTimeWizard
Thanatos
Level 133
God Stats
7W - 17L
1,331 SR
Queue Stats
66W - 87L
1,336 Elo+
Party 2
Khepri
Khepri
MrGrant123
Khepri
Level 68
God Stats
4W - 8L
1,286 SR
Queue Stats
140W - 166L
1,493 Elo+
Party 3
Danzaburou
Danzaburou
bady_JOKER
Danzaburou
Level 127
God Stats
0W - 1L
1,256 SR
Queue Stats
37W - 42L
1,359 Elo+
Party 2
Fenrir
Fenrir
joshua2124
Fenrir
Level 149
God Stats
4W - 4L
1,612 SR
Queue Stats
199W - 258L
1,384 Elo+
Party 3
Ah Puch
Ah Puch
mustakrakish0
Ah Puch
Level 46
God Stats
21W - 13L
1,608 SR
Queue Stats
35W - 39L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ESaucy
Ah Muzen Cab
19
14 / 2 / 8
14,981
1,362
28,476
17,126
18,298
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
HoklD
Mulan
18
0 / 1 / 17
11,260
1,024
12,450
14,170
17,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
17
2 / 4 / 5
11,236
1,021
11,188
8,848
4,111
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 2 / 12
11,914
1,083
21,203
9,211
4,527
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
TooNate FF
Khepri
17
2 / 2 / 11
11,161
1,015
13,173
12,600
6,511
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

259

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
5 / 5 / 2
11,860
1,078
14,020
17,878
9,856
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
MrGrant123
Khepri
17
0 / 2 / 7
10,476
952
6,370
18,253
23,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
bady_JOKER
Danzaburou
17
4 / 6 / 6
11,724
1,066
15,613
22,692
11,184
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
joshua2124
Fenrir
16
2 / 3 / 6
11,045
1,004
14,200
21,926
19,282
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ah Puch
16
0 / 6 / 6
10,685
971
8,173
15,078
7,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
22
Kills
11
11
Deaths
22
53
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
5
2
1.2
W
Ah Muzen Cab
ESaucy
Ah Muzen Cab
14
2
8
9
W
Mulan
HoklD
Mulan
0
1
17
8.5
L
Khepri
MrGrant123
Khepri
0
2
7
1.75
W
Skadi
2
4
5
1.13
W
4
2
12
5
W
Khepri
TooNate FF
Khepri
2
2
11
3.75
L
Danzaburou
bady_JOKER
Danzaburou
4
6
6
1.17
L
Fenrir
joshua2124
Fenrir
2
3
6
1.67
L
Ah Puch
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,490
Damage
58,376
61,955
Taken
95,827
51,151
Mitigated
71,110
9,961
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
14,020
3,005
0
6,289
17,878
9,856
0
4,206
13,672
0
28,740
W
Ah Muzen Cab
ESaucy
Ah Muzen Cab
28,476
12,823
0
3,349
17,126
18,298
0
2,636
14,304
0
58,580
W
Mulan
HoklD
Mulan
12,450
1,719
0
1,908
14,170
17,704
0
3,834
10,036
0
20,685
L
Khepri
MrGrant123
Khepri
6,370
402
176
675
18,253
23,567
0
7,974
10,279
15,775
0
W
Skadi
11,188
6,404
0
531
8,848
4,111
0
1,551
7,223
0
31,641
W
21,203
2,588
2,850
1,323
9,211
4,527
0
2,388
6,711
38,394
0
W
Khepri
TooNate FF
Khepri
13,173
1,531
0
0
12,600
6,511
0
3,318
9,138
25,468
0
L
Danzaburou
bady_JOKER
Danzaburou
15,613
7,231
323
3,374
22,692
11,184
0
9,896
12,796
0
33,567
L
Fenrir
joshua2124
Fenrir
14,200
2,266
0
1,074
21,926
19,282
0
7,025
14,901
0
20,480
L
Ah Puch
8,173
611
48
1,829
15,078
7,221
0
5,275
9,803
32,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,552
Gold Earned
55,790
217
Minions Killed
179
9
Camps Cleared
5
1,032,527
Distance Traveled
1,079,511
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,860
1,078
37
3
1
232,795
0
W
Ah Muzen Cab
14,981
1,362
79
7
5
238,527
0
W
Mulan
11,260
1,024
13
1
0
212,683
1
L
Khepri
10,476
952
15
1
0
213,918
0
W
Skadi
11,236
1,021
46
4
4
191,611
0
W
Ra
11,914
1,083
45
4
0
193,323
0
W
Khepri
11,161
1,015
34
3
0
196,383
1
L
Danzaburou
11,724
1,066
37
3
1
195,127
1
L
Fenrir
11,045
1,004
10
1
2
234,803
0
L
Ah Puch
10,685
971
80
7
1
202,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role