Player Matchup

Scylla
Scylla
Diamond IV
FlimFlamMcBam
Scylla
Diamond IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
2,351 MMR
Party 1
Bacchus
Bacchus
Diamond IV
GenesysSF
Bacchus
Diamond IV
Level 128
God Stats
0W - 2L
1,610 SR
Queue Stats
28W - 15L
2,351 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
braxton47
Hou Yi
Diamond IV
Level 146
God Stats
0W - 2L
1,466 SR
Queue Stats
28W - 15L
2,351 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,525 SR
2,351 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,421 SR
2,461 MMR
Ares
Ares
Diamond IV
 
Ares
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Grandmaster
BootaySmasher
Baron Samedi
Grandmaster
Level 52
God Stats
5W - 4L
1,263 SR
Queue Stats
103W - 100L
3,116 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
WillLecter
Ah Muzen Cab
Diamond I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
2,767 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 5
12,488
657
20,929
19,101
9,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
GenesysSF
Bacchus
16
1 / 3 / 8
12,516
659
12,792
28,310
50,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
braxton47
Hou Yi
18
6 / 7 / 4
13,163
693
16,215
19,361
9,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesPersephoneGuan YuThothSobek

VS

Bans
BastetKhepriCabrakanGebXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
6 / 0 / 7
14,320
754
14,029
26,279
38,086
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
BootaySmasher
Baron Samedi
20
6 / 7 / 5
13,629
717
20,337
22,695
14,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
WillLecter
Ah Muzen Cab
18
2 / 4 / 9
12,967
682
21,562
20,694
9,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
11
Kills
14
14
Deaths
11
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
0
7
9.5
W
Baron Samedi
BootaySmasher
Baron Samedi
6
7
5
1.21
L
4
4
5
1.63
L
Bacchus
GenesysSF
Bacchus
1
3
8
1.67
W
Ah Muzen Cab
WillLecter
Ah Muzen Cab
2
4
9
1.63
L
Hou Yi
braxton47
Hou Yi
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,936
Damage
55,928
66,772
Taken
69,668
69,261
Mitigated
61,726
5,585
Healing
22,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
14,029
406
99
6,884
26,279
38,086
263
13,661
12,296
27,458
0
W
Baron Samedi
BootaySmasher
Baron Samedi
20,337
942
2,871
7,596
22,695
14,060
475
9,779
12,916
73,058
0
L
20,929
2,438
218
2,074
19,101
9,171
495
10,150
8,951
54,111
0
L
Bacchus
GenesysSF
Bacchus
12,792
1,892
0
1,904
28,310
50,958
90
11,944
16,366
20,294
0
W
Ah Muzen Cab
WillLecter
Ah Muzen Cab
21,562
8,946
0
5,225
20,694
9,580
2,652
10,809
9,885
0
88,821
L
Hou Yi
braxton47
Hou Yi
16,215
8,386
0
1,389
19,361
9,132
1,673
12,347
7,014
0
54,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,167
Gold Earned
40,916
223
Minions Killed
231
3
Camps Cleared
13
1,057,406
Distance Traveled
946,674
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,320
754
16
1
1
315,736
1
W
Baron Samedi
13,629
717
91
5
6
302,406
4
L
Scylla
12,488
657
96
5
2
350,116
3
L
Bacchus
12,516
659
31
2
0
387,179
3
W
Ah Muzen Cab
12,967
682
124
7
6
328,532
2
L
Hou Yi
13,163
693
96
5
1
320,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role