Player Matchup

Ganesha
Ganesha
MarkyPolo_
Ganesha
Level 94
God Stats
6W - 8L
1,525 SR
Queue Stats
416W - 456L
1,436 Elo+
Solo
Neith
Neith
Mateo507_
Neith
Level 86
God Stats
1W - 10L
1,292 SR
Queue Stats
18W - 27L
1,440 Elo+
Solo
Guan Yu
Guan Yu
Phetryska
Guan Yu
Level 49
God Stats
2W - 6L
1,346 SR
Queue Stats
103W - 110L
1,406 Elo+
Solo
Anubis
Anubis
StromRanger
Anubis
Level 105
God Stats
34W - 42L
1,465 SR
Queue Stats
178W - 211L
1,392 Elo+
Solo
Artemis
Artemis
rapace32
Artemis
Level 69
God Stats
37W - 41L
1,465 SR
Queue Stats
134W - 159L
1,350 Elo+
Solo
Team Averages
Level 81
1,419 SR
1,405 Elo+

VS

Team Averages
Level 78
1,527 SR
1,388 Elo+
Tsukuyomi
Tsukuyomi
Jotaro_Sekiro_32
Tsukuyomi
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
293W - 393L
1,331 Elo+
Solo
Ares
Ares
Ruiner_of_U
Ares
Level 32
God Stats
1W - 0L
1,593 SR
Queue Stats
4W - 7L
1,235 Elo+
Solo
Olorun
Olorun
SuperAgentLee
Olorun
Level 49
God Stats
50W - 55L
1,461 SR
Queue Stats
63W - 70L
1,369 Elo+
Solo
Yu Huang
Yu Huang
arnau2245
Yu Huang
Level 128
God Stats
9W - 17L
1,396 SR
Queue Stats
142W - 143L
1,485 Elo+
Solo
Xbalanque
Xbalanque
patronium906
Xbalanque
Level 83
God Stats
44W - 28L
1,686 SR
Queue Stats
281W - 285L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MarkyPolo_
Ganesha
3
0 / 0 / 0
5,991
285
347
2,529
929
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
Mateo507_
Neith
18
5 / 1 / 1
10,737
511
10,873
17,884
9,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Phetryska
Guan Yu
15
1 / 1 / 1
9,245
440
10,739
20,891
13,681
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
13
1 / 4 / 0
8,089
385
4,164
13,875
5,691
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
rapace32
Artemis
17
1 / 3 / 2
9,623
458
10,210
10,719
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
0 / 2 / 2
9,550
455
3,697
16,660
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 2 / 4
10,103
481
1,520
10,665
9,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 2 / 0
10,037
478
14,561
19,432
6,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
arnau2245
Yu Huang
19
4 / 1 / 3
12,220
582
13,427
9,209
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
patronium906
Xbalanque
17
4 / 1 / 4
10,487
499
10,221
15,812
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
8
Kills
9
9
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
0
2
2
0.5
L
Ganesha
MarkyPolo_
Ganesha
0
0
0
0
L
Neith
Mateo507_
Neith
5
1
1
5.5
L
Guan Yu
Phetryska
Guan Yu
1
1
1
1.5
W
1
2
4
1.5
L
Anubis
1
4
0
0.25
W
0
2
0
0
W
Yu Huang
arnau2245
Yu Huang
4
1
3
5.5
W
Xbalanque
patronium906
Xbalanque
4
1
4
6
L
Artemis
rapace32
Artemis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,333
Damage
43,426
65,898
Taken
71,778
33,171
Mitigated
35,166
20,505
Healing
33,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
3,697
719
343
8,900
16,660
6,691
742
254
16,406
0
72,462
L
Ganesha
MarkyPolo_
Ganesha
347
27
78
1,114
2,529
929
0
312
2,217
3,511
0
L
Neith
Mateo507_
Neith
10,873
3,588
0
8,733
17,884
9,204
0
3,060
14,824
0
128,800
L
Guan Yu
Phetryska
Guan Yu
10,739
1,873
0
4,032
20,891
13,681
0
15,946
4,945
0
62,403
W
1,520
138
0
1,455
10,665
9,934
912
406
10,259
22,122
0
L
Anubis
4,164
255
0
4,428
13,875
5,691
0
6,863
7,012
49,316
0
W
14,561
9,097
0
12,843
19,432
6,969
1,235
781
18,651
81,463
0
W
Yu Huang
arnau2245
Yu Huang
13,427
740
0
2,497
9,209
4,439
1,814
2,718
6,491
107,576
0
W
Xbalanque
patronium906
Xbalanque
10,221
5,639
0
7,909
15,812
7,133
4,757
352
15,460
0
119,761
L
Artemis
rapace32
Artemis
10,210
4,695
0
2,120
10,719
3,666
0
3,838
6,881
0
72,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,685
Gold Earned
52,397
453
Minions Killed
617
0
Camps Cleared
0
1,550,899
Distance Traveled
1,836,141
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,550
455
110
5
0
373,159
0
L
Ganesha
5,991
285
0
0
0
47,106
0
L
Neith
10,737
511
178
8
0
383,997
7
L
Guan Yu
9,245
440
90
4
0
429,353
5
W
Ares
10,103
481
39
2
0
386,913
0
L
Anubis
8,089
385
74
4
0
346,832
0
W
Olorun
10,037
478
123
6
0
313,648
1
W
Yu Huang
12,220
582
178
8
0
387,220
3
W
Xbalanque
10,487
499
167
8
0
375,201
4
L
Artemis
9,623
458
111
5
0
343,611
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role