Player Matchup

Baron Samedi
Baron Samedi
Diamond V
 
Baron Samedi
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
FakeStyle
Ra
Masters
Level 160
God Stats
45W - 46L
1,575 SR
Queue Stats
629W - 643L
2,159 MMR
Solo
Xbalanque
Xbalanque
Platinum II
Yenndas
Xbalanque
Platinum II
Level 68
God Stats
89W - 59L
1,771 SR
Queue Stats
294W - 295L
1,839 MMR
Solo
Ravana
Ravana
Platinum V
iDragorniak
Ravana
Platinum V
Level 160
God Stats
21W - 19L
1,556 SR
Queue Stats
272W - 278L
1,710 MMR
Solo
King Arthur
King Arthur
Platinum I
sSilencePleasee
King Arthur
Platinum I
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 17L
2,166 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,580 SR
1,875 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,555 SR
1,954 MMR
Charybdis
Charybdis
Diamond I
DesculpaERREI
Charybdis
Diamond I
Level 160
God Stats
5W - 2L
1,663 SR
Queue Stats
159W - 139L
2,618 MMR
Solo
Mercury
Mercury
Platinum II
Lördinho
Mercury
Platinum II
Level 154
God Stats
9W - 10L
1,582 SR
Queue Stats
454W - 457L
1,934 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
StevenGamerARG
Ah Muzen Cab
Gold IV
Level 123
God Stats
0W - 1L
1,524 SR
Queue Stats
30W - 31L
1,643 MMR
Solo
Athena
Athena
Gold II
iJaax
Athena
Gold II
Level 158
God Stats
1W - 1L
1,493 SR
Queue Stats
27W - 26L
1,733 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
letsSplitPushear
Sun Wukong
Platinum III
Level 137
God Stats
5W - 4L
1,512 SR
Queue Stats
183W - 187L
1,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
0 / 4 / 21
11,928
477
16,739
28,478
37,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
12 / 3 / 8
14,115
565
24,880
24,560
17,004
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Yenndas
Xbalanque
20
9 / 5 / 9
14,331
573
27,594
27,203
13,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
20
5 / 2 / 7
13,267
531
15,806
21,368
13,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
sSilencePleasee
King Arthur
20
5 / 2 / 14
13,577
543
26,347
35,006
52,947
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
NemesisSusanoGebRama

VS

Bans
BakasuraApolloBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DesculpaERREI
Charybdis
20
5 / 3 / 5
13,304
532
22,835
22,640
10,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
Lördinho
Mercury
20
6 / 7 / 6
13,032
521
16,266
23,755
12,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ah Muzen Cab
StevenGamerARG
Ah Muzen Cab
17
3 / 7 / 6
11,317
453
16,865
19,706
10,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
iJaax
Athena
15
1 / 8 / 10
10,496
420
12,222
33,808
41,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
letsSplitPushear
Sun Wukong
17
1 / 6 / 5
11,419
457
17,862
38,621
36,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
48
31
Kills
16
16
Deaths
31
59
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
4
21
2.63
L
Charybdis
DesculpaERREI
Charybdis
5
3
5
2.5
W
12
3
8
5.33
L
Mercury
Lördinho
Mercury
6
7
6
1.29
L
Ah Muzen Cab
StevenGamerARG
Ah Muzen Cab
3
7
6
0.86
W
Xbalanque
Yenndas
Xbalanque
9
5
9
2.7
W
Ravana
5
2
7
4.25
L
Athena
iJaax
Athena
1
8
10
0.75
L
Sun Wukong
letsSplitPushear
Sun Wukong
1
6
5
0.58
W
King Arthur
sSilencePleasee
King Arthur
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,366
Damage
86,050
136,615
Taken
138,530
134,574
Mitigated
110,896
57,358
Healing
34,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,739
2,598
4,664
10,806
28,478
37,337
472
3,859
24,619
46,870
0
L
Charybdis
DesculpaERREI
Charybdis
22,835
12,714
0
11,872
22,640
10,517
828
6,181
16,459
0
145,184
W
24,880
3,640
5,664
10,190
24,560
17,004
959
5,129
19,431
132,443
0
L
Mercury
Lördinho
Mercury
16,266
6,702
0
400
23,755
12,151
0
5,917
17,838
0
117,300
L
Ah Muzen Cab
StevenGamerARG
Ah Muzen Cab
16,865
4,590
0
4,477
19,706
10,245
0
9,292
10,414
0
97,057
W
Xbalanque
Yenndas
Xbalanque
27,594
14,610
0
10,563
27,203
13,598
7,164
3,442
23,761
0
139,431
W
Ravana
15,806
4,619
0
7,407
21,368
13,688
166
2,053
19,315
0
137,323
L
Athena
iJaax
Athena
12,222
3,535
0
2,577
33,808
41,828
0
11,771
22,037
34,254
0
L
Sun Wukong
letsSplitPushear
Sun Wukong
17,862
3,639
0
15,581
38,621
36,155
162
9,177
29,444
0
99,025
W
King Arthur
sSilencePleasee
King Arthur
26,347
3,771
0
8,064
35,006
52,947
213
1,750
33,256
0
122,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,218
Gold Earned
59,568
779
Minions Killed
680
0
Camps Cleared
0
2,379,456
Distance Traveled
2,331,193
29
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,928
477
58
2
0
466,073
8
L
Charybdis
13,304
532
215
9
0
433,631
8
W
Ra
14,115
565
175
7
0
473,254
6
L
Mercury
13,032
521
161
6
0
534,981
4
L
Ah Muzen Cab
11,317
453
125
5
0
447,498
5
W
Xbalanque
14,331
573
171
7
0
408,355
1
W
Ravana
13,267
531
199
8
0
540,494
10
L
Athena
10,496
420
30
1
0
480,780
10
L
Sun Wukong
11,419
457
149
6
0
434,303
8
W
King Arthur
13,577
543
176
7
0
491,280
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role