Player Matchup

Mercury
Mercury
AvocadoDrago
Mercury
Level 109
God Stats
3W - 2L
1,317 SR
Queue Stats
303W - 288L
1,538 Elo+
Party 2
Erlang Shen
Erlang Shen
Reconist42
Erlang Shen
Level 123
God Stats
1W - 1L
1,453 SR
Queue Stats
124W - 129L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
SirHaze09
Danzaburou
Level 99
God Stats
29W - 31L
1,536 SR
Queue Stats
311W - 330L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
TheJawaGod
Kukulkan
Level 122
God Stats
5W - 5L
1,854 SR
Queue Stats
271W - 257L
1,517 Elo+
Party 2
Ares
Ares
Thiccy McQuicky
Ares
Level 121
God Stats
3W - 2L
1,814 SR
Queue Stats
12W - 11L
1,398 Elo+
Party 2
Team Averages
Level 115
1,595 SR
1,479 Elo+

VS

Team Averages
Level 115
1,606 SR
1,477 Elo+
Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Osukaa
Izanami
Level 75
God Stats
14W - 13L
1,645 SR
Queue Stats
62W - 67L
1,566 Elo+
Party 1
Ares
Ares
Yomo324
Ares
Level 149
God Stats
7W - 2L
1,707 SR
Queue Stats
109W - 123L
1,591 Elo+
Party 1
Nu Wa
Nu Wa
bigbroham88
Nu Wa
Level 122
God Stats
4W - 5L
1,680 SR
Queue Stats
84W - 81L
1,405 Elo+
Party 3
Susano
Susano
sBlasian
Susano
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,325 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AvocadoDrago
Mercury
18
11 / 4 / 4
11,743
587
12,021
18,390
8,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Reconist42
Erlang Shen
16
1 / 1 / 7
10,253
513
11,413
21,401
23,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
SirHaze09
Danzaburou
16
0 / 0 / 3
10,327
516
5,634
7,592
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
TheJawaGod
Kukulkan
17
3 / 1 / 5
10,694
535
15,263
10,560
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 6
9,632
482
8,906
19,178
20,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 2 / 3
9,075
454
10,423
16,867
14,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Osukaa
Izanami
16
1 / 2 / 3
9,732
487
5,949
10,596
5,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
Yomo324
Ares
12
3 / 2 / 4
8,948
447
11,326
19,886
26,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 4 / 3
8,614
431
13,224
11,347
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
sBlasian
Susano
14
3 / 7 / 2
8,978
449
9,236
19,509
10,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
17
Kills
9
9
Deaths
17
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
3
1.75
W
Mercury
AvocadoDrago
Mercury
11
4
4
3.25
L
Izanami
Osukaa
Izanami
1
2
3
1.25
W
Erlang Shen
Reconist42
Erlang Shen
1
1
7
4.5
W
Danzaburou
SirHaze09
Danzaburou
0
0
3
1.5
W
Kukulkan
TheJawaGod
Kukulkan
3
1
5
5.5
W
2
3
6
1.67
L
Ares
Yomo324
Ares
3
2
4
2.5
L
0
4
3
0.38
L
Susano
sBlasian
Susano
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,237
Damage
50,158
77,121
Taken
78,205
62,059
Mitigated
63,086
23,704
Healing
17,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,423
3,318
0
5,351
16,867
14,916
0
3,508
13,359
104
58,026
W
Mercury
AvocadoDrago
Mercury
12,021
7,020
0
1,020
18,390
8,684
0
4,784
13,606
0
99,081
L
Izanami
Osukaa
Izanami
5,949
3,830
0
4,169
10,596
5,467
153
1,733
8,863
0
100,801
W
Erlang Shen
Reconist42
Erlang Shen
11,413
5,855
0
9,284
21,401
23,969
0
5,526
15,875
0
70,632
W
Danzaburou
SirHaze09
Danzaburou
5,634
2,250
0
4,825
7,592
3,343
1,720
2,667
4,925
0
83,830
W
Kukulkan
TheJawaGod
Kukulkan
15,263
2,305
0
3,103
10,560
5,719
1,207
5,992
4,568
115,433
0
W
8,906
597
772
4,700
19,178
20,344
37
6,992
12,186
24,777
0
L
Ares
Yomo324
Ares
11,326
1,345
0
1,653
19,886
26,711
0
10,543
9,343
25,710
0
L
13,224
2,652
0
1,330
11,347
5,391
19
5,772
5,575
87,656
0
L
Susano
sBlasian
Susano
9,236
2,099
0
5,178
19,509
10,601
0
3,926
15,583
0
74,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,649
Gold Earned
45,347
564
Minions Killed
525
0
Camps Cleared
0
1,988,402
Distance Traveled
1,889,456
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,075
454
97
5
0
397,595
4
W
Mercury
11,743
587
125
6
0
485,996
1
L
Izanami
9,732
487
161
8
0
357,542
0
W
Erlang Shen
10,253
513
102
5
0
364,926
1
W
Danzaburou
10,327
516
127
6
0
372,116
7
W
Kukulkan
10,694
535
182
9
0
370,662
9
W
Ares
9,632
482
28
1
0
394,702
2
L
Ares
8,948
447
29
1
0
371,094
3
L
Nu Wa
8,614
431
131
7
0
357,590
8
L
Susano
8,978
449
107
5
0
405,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role