Player Matchup

Kukulkan
Kukulkan
Hennessy80
Kukulkan
Level 100
God Stats
6W - 5L
1,245 SR
Queue Stats
150W - 154L
1,451 Elo+
Solo
Sylvanus
Sylvanus
JuniperBairy
Sylvanus
Level 107
God Stats
13W - 10L
1,730 SR
Queue Stats
88W - 77L
1,594 Elo+
Party 2
Cernunnos
Cernunnos
Merc4sale
Cernunnos
Level 128
God Stats
15W - 11L
1,639 SR
Queue Stats
57W - 52L
1,535 Elo+
Solo
Thanatos
Thanatos
VolicÆ
Thanatos
Level 157
God Stats
5W - 1L
1,656 SR
Queue Stats
163W - 128L
1,589 Elo+
Party 2
Osiris
Osiris
Yuki Dog Savage
Osiris
Level 123
God Stats
2W - 0L
1,685 SR
Queue Stats
84W - 96L
1,406 Elo+
Solo
Team Averages
Level 123
1,591 SR
1,515 Elo+

VS

Team Averages
Level 101
1,528 SR
1,473 Elo+
Da Ji
Da Ji
AuroraBandit
Da Ji
Level 157
God Stats
1W - 3L
1,666 SR
Queue Stats
167W - 144L
1,507 Elo+
Party 3
Zeus
Zeus
Deez Lord
Zeus
Level 25
God Stats
3W - 8L
1,373 SR
Queue Stats
8W - 15L
1,357 Elo+
Party 1
Odin
Odin
Deez Magnus
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,357 Elo+
Party 1
Hachiman
Hachiman
MaNCuB 16
Hachiman
Level 145
God Stats
0W - 1L
1,887 SR
Queue Stats
59W - 40L
1,666 Elo+
Party 3
Nu Wa
Nu Wa
Neos424
Nu Wa
Level 155
God Stats
6W - 4L
1,214 SR
Queue Stats
493W - 524L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hennessy80
Kukulkan
20
6 / 6 / 6
13,187
776
11,986
15,881
7,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
JuniperBairy
Sylvanus
20
3 / 3 / 20
14,135
831
13,730
22,767
35,432
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Merc4sale
Cernunnos
19
3 / 5 / 9
12,337
726
8,657
20,943
8,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
VolicÆ
Thanatos
20
15 / 3 / 8
14,614
860
20,711
15,543
10,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 4 / 10
12,227
719
10,559
23,268
22,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 7 / 2
14,075
828
28,220
20,331
9,757
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
15
1 / 9 / 3
9,980
587
7,686
13,515
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 3
9,330
549
1,647
8,087
4,613
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
MaNCuB 16
Hachiman
19
2 / 6 / 8
11,855
697
13,455
19,142
7,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Neos424
Nu Wa
18
0 / 7 / 6
11,107
653
20,994
16,903
6,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
43
31
Kills
21
21
Deaths
31
53
Assists
22
Player
Kills
Deaths
Assists
KDA
L
18
7
2
2.71
L
Zeus
1
9
3
0.28
L
0
2
3
0.75
W
Kukulkan
Hennessy80
Kukulkan
6
6
6
1.5
W
Sylvanus
JuniperBairy
Sylvanus
3
3
20
4.33
L
Hachiman
MaNCuB 16
Hachiman
2
6
8
1
W
Cernunnos
Merc4sale
Cernunnos
3
5
9
1.5
L
Nu Wa
Neos424
Nu Wa
0
7
6
0.43
W
Thanatos
VolicÆ
Thanatos
15
3
8
6.33
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,643
Damage
72,002
98,402
Taken
77,978
83,800
Mitigated
31,864
36,338
Healing
2,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,220
6,335
0
500
20,331
9,757
0
4,615
15,716
0
44,338
L
Zeus
7,686
1,215
0
250
13,515
4,206
86
4,322
9,193
17,242
0
L
1,647
672
0
0
8,087
4,613
0
4,165
3,922
0
4,036
W
Kukulkan
Hennessy80
Kukulkan
11,986
752
0
1,366
15,881
7,223
1,218
4,579
11,241
61,550
0
W
Sylvanus
JuniperBairy
Sylvanus
13,730
988
3,305
7,607
22,767
35,432
1,785
7,910
14,218
37,837
0
L
Hachiman
MaNCuB 16
Hachiman
13,455
7,822
0
1,902
19,142
7,173
0
6,267
12,875
0
39,692
W
Cernunnos
Merc4sale
Cernunnos
8,657
4,275
0
5,921
20,943
8,919
3,109
3,560
17,342
0
57,034
L
Nu Wa
Neos424
Nu Wa
20,994
5,750
0
340
16,903
6,115
116
6,347
10,556
57,695
0
W
Thanatos
VolicÆ
Thanatos
20,711
5,581
0
14,689
15,543
10,104
2,012
4,846
10,697
0
58,711
W
10,559
3,219
0
3,450
23,268
22,122
360
7,785
15,106
0
34,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,500
Gold Earned
56,347
349
Minions Killed
208
0
Camps Cleared
0
1,669,565
Distance Traveled
1,228,365
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,075
828
38
2
0
326,899
2
L
Zeus
9,980
587
20
1
0
219,815
0
L
Odin
9,330
549
8
0
0
104,902
0
W
Kukulkan
13,187
776
113
7
0
321,031
0
W
Sylvanus
14,135
831
44
3
0
320,838
1
L
Hachiman
11,855
697
57
3
0
309,084
1
W
Cernunnos
12,337
726
86
5
0
293,314
2
L
Nu Wa
11,107
653
85
5
0
267,665
2
W
Thanatos
14,614
860
76
4
0
395,479
2
W
Osiris
12,227
719
30
2
0
338,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role