Player Matchup

Nox
Nox
Kolyth
Nox
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,677 Elo+
Party 2
Bacchus
Bacchus
KomiTeuCoo
Bacchus
Level 8
God Stats
0W - 1L
1,696 SR
Queue Stats
2W - 1L
1,677 Elo+
Party 2
Charybdis
Charybdis
Vanillius
Charybdis
Level 137
God Stats
0W - 1L
1,722 SR
Queue Stats
2W - 1L
1,677 Elo+
Party 2
Team Averages
Level 91
1,640 SR
1,677 Elo+

VS

Team Averages
Level 159
1,573 SR
1,702 Elo+
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Taradona
Zeus
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 23L
1,902 Elo+
Party 1
Gilgamesh
Gilgamesh
lSisyphosl
Gilgamesh
Level 159
God Stats
7W - 1L
1,720 SR
Queue Stats
52W - 20L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Kolyth
Nox
10
1 / 3 / 1
6,191
619
5,347
7,527
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
KomiTeuCoo
Bacchus
10
0 / 1 / 2
6,578
658
4,198
8,808
9,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Vanillius
Charybdis
10
1 / 5 / 0
6,204
620
4,413
7,763
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 1 / 5
7,155
716
4,329
6,727
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
12
2 / 1 / 7
7,543
754
12,491
5,495
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
lSisyphosl
Gilgamesh
12
5 / 0 / 3
7,507
751
4,759
7,772
6,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
9
9
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
5
4.5
L
Nox
Kolyth
Nox
1
3
1
0.5
L
Bacchus
KomiTeuCoo
Bacchus
0
1
2
1
W
Zeus
2
1
7
5.5
L
Charybdis
Vanillius
Charybdis
1
5
0
0.2
W
Gilgamesh
lSisyphosl
Gilgamesh
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,958
Damage
21,579
24,098
Taken
19,994
15,112
Mitigated
11,848
1,371
Healing
3,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,329
2,766
0
1,105
6,727
3,072
412
3,492
3,235
0
16,358
L
Nox
Kolyth
Nox
5,347
546
0
250
7,527
2,665
0
4,228
2,878
24,217
0
L
Bacchus
KomiTeuCoo
Bacchus
4,198
217
0
871
8,808
9,470
0
3,927
4,486
5,427
0
W
Zeus
12,491
1,309
0
1,021
5,495
2,094
787
3,035
2,460
30,508
0
L
Charybdis
Vanillius
Charybdis
4,413
1,356
0
250
7,763
2,977
0
3,645
3,662
0
15,741
W
Gilgamesh
lSisyphosl
Gilgamesh
4,759
1,430
0
1,002
7,772
6,682
0
3,709
4,063
0
17,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,973
Gold Earned
22,205
80
Minions Killed
110
5
Camps Cleared
4
524,131
Distance Traveled
545,133
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,155
716
33
3
2
170,482
0
L
Nox
6,191
619
34
3
4
186,741
1
L
Bacchus
6,578
658
10
1
0
187,636
3
W
Zeus
7,543
754
54
5
0
176,100
2
L
Charybdis
6,204
620
36
4
1
149,754
4
W
Gilgamesh
7,507
751
23
2
2
198,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role