Player Matchup

Bellona
Bellona
Ace_VITAL_
Bellona
Level 102
God Stats
6W - 1L
1,526 SR
Queue Stats
299W - 292L
1,448 Elo+
Party 1
Zeus
Zeus
Captain_Binx
Zeus
Level 115
God Stats
40W - 30L
1,728 SR
Queue Stats
309W - 321L
1,461 Elo+
Party 3
Neith
Neith
FATWHACKER1
Neith
Level 105
God Stats
8W - 9L
1,443 SR
Queue Stats
251W - 264L
1,508 Elo+
Party 3
Nu Wa
Nu Wa
SpiritOfTheOmega
Nu Wa
Level 117
God Stats
5W - 4L
1,577 SR
Queue Stats
6W - 6L
1,444 Elo+
Party 1
Atlas
Atlas
wash0ut15
Atlas
Level 125
God Stats
9W - 5L
1,636 SR
Queue Stats
74W - 83L
1,421 Elo+
Party 1
Team Averages
Level 113
1,582 SR
1,456 Elo+

VS

Team Averages
Level 108
1,569 SR
1,408 Elo+
Loki
Loki
Buraddorasuto
Loki
Level 126
God Stats
3W - 2L
1,506 SR
Queue Stats
103W - 93L
1,575 Elo+
Solo
Ymir
Ymir
JWERTZX
Ymir
Level 68
God Stats
9W - 6L
1,643 SR
Queue Stats
85W - 96L
1,445 Elo+
Party 2
Anhur
Anhur
Shabambalam
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,071 Elo+
Solo
Shiva
Shiva
TTV_xtdwashx
Shiva
Level 129
God Stats
9W - 5L
1,660 SR
Queue Stats
113W - 126L
1,463 Elo+
Party 2
Ra
Ra
quitupao01
Ra
Level 128
God Stats
130W - 105L
1,537 SR
Queue Stats
396W - 418L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ace_VITAL_
Bellona
10
2 / 0 / 1
5,785
579
3,175
6,221
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 0 / 0
6,324
632
6,495
3,480
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 1
5,107
511
3,900
4,274
1,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 0 / 3
4,737
474
2,660
5,250
1,132
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
wash0ut15
Atlas
10
1 / 0 / 0
5,835
584
4,737
6,674
7,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,749
475
2,436
6,110
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
JWERTZX
Ymir
7
0 / 1 / 1
4,902
490
1,064
6,866
3,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
4,816
482
1,372
5,967
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 0
5,185
519
5,160
9,198
5,416
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 3 / 1
4,605
461
1,975
6,313
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
10
Kills
1
1
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ace_VITAL_
Bellona
2
0
1
2.5
L
0
2
0
0
W
5
0
0
5
W
1
1
1
1.5
L
Ymir
JWERTZX
Ymir
0
1
1
0.5
L
1
2
0
0.5
W
1
0
3
2.5
L
0
2
0
0
L
0
3
1
0.17
W
Atlas
wash0ut15
Atlas
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,967
Damage
12,007
25,899
Taken
34,454
15,016
Mitigated
14,552
6,784
Healing
10,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ace_VITAL_
Bellona
3,175
766
0
290
6,221
3,852
0
339
5,882
0
35,380
L
2,436
208
0
2,402
6,110
1,936
0
1,419
4,658
0
25,443
W
6,495
1,859
0
380
3,480
1,179
548
1,167
2,313
47,066
0
W
3,900
1,449
0
1,471
4,274
1,466
486
1,323
2,951
0
30,100
L
Ymir
JWERTZX
Ymir
1,064
62
1,319
2,210
6,866
3,078
0
2,898
3,968
17,764
0
L
1,372
789
0
763
5,967
1,772
108
1,530
4,437
0
25,601
W
2,660
1,658
99
1,802
5,250
1,132
280
210
5,040
16,966
0
L
5,160
1,671
0
2,633
9,198
5,416
0
3,872
4,785
0
31,761
L
1,975
267
102
1,278
6,313
2,350
0
3,599
2,714
25,996
0
W
Atlas
wash0ut15
Atlas
4,737
2,020
0
2,742
6,674
7,387
0
0
6,674
35,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,788
Gold Earned
24,257
298
Minions Killed
242
0
Camps Cleared
0
925,321
Distance Traveled
890,808
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,785
579
72
7
0
220,935
1
L
Loki
4,749
475
58
6
0
197,002
1
W
Zeus
6,324
632
89
9
0
185,499
3
W
Neith
5,107
511
47
5
0
167,596
1
L
Ymir
4,902
490
32
3
0
184,783
1
L
Anhur
4,816
482
48
5
0
161,785
0
W
Nu Wa
4,737
474
29
3
0
182,188
0
L
Shiva
5,185
519
56
6
0
171,232
2
L
Ra
4,605
461
48
5
0
176,006
0
W
Atlas
5,835
584
61
6
0
169,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role