Player Matchup

Baron Samedi
Baron Samedi
AlmightyKronos
Baron Samedi
Level 105
God Stats
4W - 2L
1,835 SR
Queue Stats
114W - 115L
1,442 Elo+
Party 1
Bakasura
Bakasura
ELNFerda
Bakasura
Level 68
God Stats
18W - 16L
1,530 SR
Queue Stats
214W - 252L
1,455 Elo+
Party 1
Charybdis
Charybdis
NovemberHasCome
Charybdis
Level 158
God Stats
11W - 13L
1,927 SR
Queue Stats
105W - 118L
1,467 Elo+
Party 3
Bellona
Bellona
VortexEclipce
Bellona
Level 87
God Stats
17W - 4L
1,768 SR
Queue Stats
118W - 125L
1,511 Elo+
Party 1
Discordia
Discordia
missingsince1995
Discordia
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
310W - 325L
1,431 Elo+
Party 3
Team Averages
Level 109
1,712 SR
1,461 Elo+

VS

Team Averages
Level 94
1,468 SR
1,484 Elo+
Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AWM 6x
Arachne
Level 71
God Stats
2W - 6L
1,446 SR
Queue Stats
99W - 80L
1,528 Elo+
Party 2
Ah Puch
Ah Puch
ILoveJohnSmith
Ah Puch
Level 49
God Stats
1W - 5L
1,408 SR
Queue Stats
55W - 52L
1,535 Elo+
Solo
Apollo
Apollo
Sweet Bib
Apollo
Level 122
God Stats
5W - 5L
1,513 SR
Queue Stats
410W - 377L
1,534 Elo+
Party 2
Bellona
Bellona
jones_swag16
Bellona
Level 101
God Stats
5W - 8L
1,474 SR
Queue Stats
123W - 160L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlmightyKronos
Baron Samedi
16
3 / 0 / 2
10,565
556
13,340
9,168
9,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
ELNFerda
Bakasura
17
1 / 1 / 1
9,820
517
6,324
14,646
7,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
NovemberHasCome
Charybdis
16
1 / 0 / 1
10,345
544
9,032
7,138
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
16
5 / 1 / 1
9,809
516
10,160
14,987
14,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
15
1 / 0 / 0
9,444
497
9,722
9,205
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 4 / 0
7,787
410
4,619
15,076
6,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
AWM 6x
Arachne
15
0 / 3 / 0
8,186
431
3,666
16,391
10,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 3 / 1
8,578
451
11,157
14,730
6,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Sweet Bib
Apollo
17
1 / 0 / 0
9,860
519
6,358
16,625
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
jones_swag16
Bellona
12
0 / 1 / 0
7,123
375
2,397
8,943
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
11
Kills
2
2
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
0
0
L
Arachne
AWM 6x
Arachne
0
3
0
0
W
Baron Samedi
AlmightyKronos
Baron Samedi
3
0
2
4
W
Bakasura
ELNFerda
Bakasura
1
1
1
1.5
L
1
3
1
0.5
W
Charybdis
NovemberHasCome
Charybdis
1
0
1
1.5
L
Apollo
Sweet Bib
Apollo
1
0
0
1
W
Bellona
5
1
1
5.5
L
Bellona
jones_swag16
Bellona
0
1
0
0
W
Discordia
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,578
Damage
28,197
55,144
Taken
71,765
37,681
Mitigated
35,454
20,903
Healing
20,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,619
1,648
0
750
15,076
6,167
0
3,983
10,813
0
76,392
L
Arachne
AWM 6x
Arachne
3,666
2,267
0
4,675
16,391
10,611
0
9,838
6,175
0
49,243
W
Baron Samedi
AlmightyKronos
Baron Samedi
13,340
653
92
5,602
9,168
9,520
801
1,015
8,153
88,698
0
W
Bakasura
ELNFerda
Bakasura
6,324
4,601
0
2,788
14,646
7,180
0
2,500
12,146
0
79,724
L
11,157
1,268
0
5,334
14,730
6,777
153
7,472
7,258
71,453
0
W
Charybdis
NovemberHasCome
Charybdis
9,032
3,349
0
4,354
7,138
2,785
3,459
0
7,138
0
92,789
L
Apollo
Sweet Bib
Apollo
6,358
4,436
0
7,322
16,625
5,903
0
1,312
15,313
0
88,897
W
Bellona
10,160
3,341
11
5,410
14,987
14,782
0
2,825
12,162
0
84,028
L
Bellona
jones_swag16
Bellona
2,397
425
0
2,169
8,943
5,996
0
457
8,376
0
43,609
W
Discordia
9,722
519
0
2,646
9,205
3,414
892
4,817
4,388
74,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,983
Gold Earned
41,534
734
Minions Killed
572
0
Camps Cleared
0
1,877,855
Distance Traveled
1,908,969
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,787
410
125
7
0
429,367
7
L
Arachne
8,186
431
101
5
0
376,551
0
W
Baron Samedi
10,565
556
162
9
0
292,765
4
W
Bakasura
9,820
517
151
8
0
494,403
1
L
Ah Puch
8,578
451
112
6
0
337,713
1
W
Charybdis
10,345
544
164
9
0
358,232
11
L
Apollo
9,860
519
165
9
0
357,008
5
W
Bellona
9,809
516
129
7
0
393,964
0
L
Bellona
7,123
375
69
4
0
408,330
1
W
Discordia
9,444
497
128
7
0
338,491
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role