Player Matchup

Sobek
Sobek
 
Sobek
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
BigLittleboi
Chernobog
Level 30
God Stats
3W - 1L
1,761 SR
Queue Stats
21W - 24L
1,485 Elo+
Party 3
Ares
Ares
Lookin4Waifu
Ares
Level 20
God Stats
1W - 2L
1,314 SR
Queue Stats
9W - 12L
1,475 Elo+
Party 3
Ra
Ra
dvaenadelavcev
Ra
Level 4
God Stats
5W - 0L
1,708 SR
Queue Stats
25W - 2L
1,554 Elo+
Party 3
Cu Chulainn
Cu Chulainn
spooderphat
Cu Chulainn
Level 150
God Stats
17W - 11L
1,580 SR
Queue Stats
279W - 175L
1,618 Elo+
Party 3
Team Averages
Level 71
1,573 SR
1,526 Elo+

VS

Team Averages
Level 35
1,556 SR
1,524 Elo+
Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
HeizungAuf5
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 Elo+
Party 2
Medusa
Medusa
Niruki24
Medusa
Level 48
God Stats
4W - 1L
1,742 SR
Queue Stats
95W - 91L
1,502 Elo+
Party 1
Bacchus
Bacchus
Tuskness
Bacchus
Level 28
God Stats
8W - 7L
1,540 SR
Queue Stats
109W - 95L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
naslo97
Zhong Kui
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 0 / 4
5,263
526
4,432
8,099
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
BigLittleboi
Chernobog
11
3 / 1 / 2
6,524
652
6,363
4,969
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
3 / 2 / 2
5,178
518
3,237
7,609
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 1 / 3
6,605
661
5,057
4,870
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
spooderphat
Cu Chulainn
11
1 / 0 / 1
6,232
623
4,840
6,476
3,986
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 2 / 1
4,492
449
2,596
7,588
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 5 / 1
4,115
412
1,447
8,481
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Niruki24
Medusa
9
1 / 2 / 2
5,302
530
2,645
6,547
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Tuskness
Bacchus
6
0 / 2 / 4
4,793
479
4,485
8,114
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
naslo97
Zhong Kui
10
3 / 1 / 1
5,873
587
6,479
7,949
5,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
4
4
Deaths
12
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
4
3
L
Thanatos
 
Thanatos
0
2
1
0.25
W
Chernobog
BigLittleboi
Chernobog
3
1
2
4
L
0
5
1
0.1
W
3
2
2
2
L
Medusa
Niruki24
Medusa
1
2
2
1
L
Bacchus
Tuskness
Bacchus
0
2
4
1
W
4
1
3
5.5
L
Zhong Kui
naslo97
Zhong Kui
3
1
1
3.5
W
Cu Chulainn
spooderphat
Cu Chulainn
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,929
Damage
17,652
32,023
Taken
38,679
18,767
Mitigated
19,268
12,643
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,432
621
0
3,080
8,099
5,889
0
3,678
4,421
13,366
0
L
Thanatos
 
Thanatos
2,596
1,099
0
5,363
7,588
2,710
0
1,085
6,503
0
20,566
W
Chernobog
BigLittleboi
Chernobog
6,363
3,570
0
3,068
4,969
1,619
0
1,402
3,567
0
52,384
L
1,447
457
0
294
8,481
2,420
0
2,140
6,341
0
15,913
W
3,237
217
0
1,047
7,609
5,041
0
3,109
4,500
19,990
0
L
Medusa
Niruki24
Medusa
2,645
1,285
0
2,202
6,547
2,108
0
939
5,608
0
36,183
L
Bacchus
Tuskness
Bacchus
4,485
569
0
2,625
8,114
6,382
0
4,582
3,532
10,033
0
W
5,057
623
1,099
2,139
4,870
2,232
0
2,426
2,444
54,990
0
L
Zhong Kui
naslo97
Zhong Kui
6,479
995
0
2,786
7,949
5,648
0
3,980
3,969
38,303
0
W
Cu Chulainn
spooderphat
Cu Chulainn
4,840
700
0
2,210
6,476
3,986
0
349
6,127
0
48,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
24,575
336
Minions Killed
214
0
Camps Cleared
0
1,048,370
Distance Traveled
1,013,003
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,263
526
15
2
0
216,641
4
L
Thanatos
4,492
449
37
4
0
228,064
0
W
Chernobog
6,524
652
103
10
0
187,176
4
L
Pele
4,115
412
29
3
0
202,279
0
W
Ares
5,178
518
30
3
0
206,605
4
L
Medusa
5,302
530
76
8
0
197,252
1
L
Bacchus
4,793
479
6
1
0
201,427
0
W
Ra
6,605
661
96
10
0
214,409
1
L
Zhong Kui
5,873
587
66
7
0
183,981
4
W
Cu Chulainn
6,232
623
92
9
0
223,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role