Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
GARCH0MP
Amaterasu
Level 59
God Stats
11W - 5L
1,687 SR
Queue Stats
85W - 87L
1,513 Elo+
Solo
Charybdis
Charybdis
SenorCuddles
Charybdis
Level 156
God Stats
4W - 2L
1,431 SR
Queue Stats
51W - 53L
1,478 Elo+
Solo
Fenrir
Fenrir
ThirteenConnor
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
TyrantuIa
Nu Wa
Level 106
God Stats
9W - 2L
1,387 SR
Queue Stats
46W - 35L
1,421 Elo+
Party 1
Team Averages
Level 111
1,501 SR
1,479 Elo+

VS

Team Averages
Level 95
1,469 SR
1,503 Elo+
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CoomBLASTER69420
Pele
Level 73
God Stats
0W - 1L
1,302 SR
Queue Stats
68W - 52L
1,555 Elo+
Solo
Chang'e
Chang'e
DatBoyMTwitty21
Chang'e
Level 101
God Stats
0W - 3L
1,224 SR
Queue Stats
24W - 29L
1,466 Elo+
Party 2
Geb
Geb
MAKlNBACON
Geb
Level 88
God Stats
6W - 5L
1,592 SR
Queue Stats
62W - 61L
1,542 Elo+
Party 2
Achilles
Achilles
Swannnnn
Achilles
Level 60
God Stats
8W - 6L
1,724 SR
Queue Stats
46W - 53L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 0 / 5
4,712
942
5,593
4,875
4,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
GARCH0MP
Amaterasu
10
2 / 0 / 2
4,635
927
3,859
4,081
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charybdis
SenorCuddles
Charybdis
10
1 / 1 / 2
4,607
921
3,309
3,675
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 5
4,436
887
1,532
4,727
2,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nu Wa
TyrantuIa
Nu Wa
9
1 / 1 / 6
4,463
893
5,169
3,416
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 1
4,822
964
3,462
3,566
1,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 0
4,181
836
4,160
4,708
1,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 1
3,901
780
1,767
2,644
1,027
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 2
4,480
896
1,975
7,401
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Swannnnn
Achilles
8
0 / 1 / 2
4,210
842
4,406
5,714
3,128
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
7
Kills
3
3
Deaths
7
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
5
4.5
L
Neith
 
Neith
2
0
1
2.5
L
0
1
0
0
L
0
2
1
0.25
W
Amaterasu
GARCH0MP
Amaterasu
2
0
2
3
L
1
3
2
0.67
W
Charybdis
SenorCuddles
Charybdis
1
1
2
2
L
Achilles
Swannnnn
Achilles
0
1
2
1
W
1
1
5
3.5
W
Nu Wa
TyrantuIa
Nu Wa
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,462
Damage
15,770
20,774
Taken
24,033
11,772
Mitigated
11,185
5,697
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,593
397
636
1,232
4,875
4,256
0
858
4,017
12,083
0
L
Neith
 
Neith
3,462
1,127
0
1,364
3,566
1,379
0
912
2,622
0
14,917
L
4,160
1,226
0
326
4,708
1,530
0
2,103
2,456
0
12,798
L
1,767
157
334
372
2,644
1,027
0
1,396
1,159
3,159
0
W
Amaterasu
GARCH0MP
Amaterasu
3,859
1,707
0
2,041
4,081
2,642
0
1,198
2,883
0
9,996
L
1,975
502
360
1,667
7,401
4,121
0
3,416
3,795
3,839
0
W
Charybdis
SenorCuddles
Charybdis
3,309
1,997
0
190
3,675
1,312
23
417
3,258
0
13,511
L
Achilles
Swannnnn
Achilles
4,406
1,394
0
767
5,714
3,128
0
2,476
3,064
0
10,510
W
1,532
379
0
848
4,727
2,453
0
569
4,158
0
6,158
W
Nu Wa
TyrantuIa
Nu Wa
5,169
1,884
0
750
3,416
1,109
0
700
2,716
13,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,853
Gold Earned
21,594
88
Minions Killed
76
0
Camps Cleared
0
536,534
Distance Traveled
498,244
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,712
942
20
4
0
122,042
0
L
Neith
4,822
964
31
6
0
109,668
0
L
Pele
4,181
836
18
4
0
112,543
1
L
Chang'e
3,901
780
6
1
0
45,450
0
W
Amaterasu
4,635
927
14
3
0
123,985
1
L
Geb
4,480
896
5
1
0
114,485
1
W
Charybdis
4,607
921
29
6
0
98,702
1
L
Achilles
4,210
842
16
3
0
116,098
1
W
Fenrir
4,436
887
13
3
0
92,960
0
W
Nu Wa
4,463
893
12
2
0
98,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role