Player Matchup

Hachiman
Hachiman
DAH Greenzz
Hachiman
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,726 Elo+
Party 2
Anubis
Anubis
Fite The Goat
Anubis
Level 99
God Stats
10W - 5L
1,646 SR
Queue Stats
215W - 194L
1,521 Elo+
Party 2
Ymir
Ymir
Jeezus The Goat
Ymir
Level 74
God Stats
2W - 1L
1,427 SR
Queue Stats
269W - 218L
1,566 Elo+
Party 2
Team Averages
Level 93
1,524 SR
1,604 Elo+

VS

Team Averages
Level 102
1,388 SR
1,521 Elo+
Gilgamesh
Gilgamesh
H1tM4n82
Gilgamesh
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 48L
1,492 Elo+
Solo
Mercury
Mercury
SanguinaryDemon
Mercury
Level 81
God Stats
0W - 4L
1,067 SR
Queue Stats
249W - 250L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
TheBailer22
Baron Samedi
Level 122
God Stats
7W - 11L
1,595 SR
Queue Stats
234W - 224L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DAH Greenzz
Hachiman
19
6 / 5 / 2
14,196
747
22,922
22,924
10,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 5 / 5
12,232
644
12,283
12,940
6,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 5 / 8
12,585
662
4,726
22,812
38,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
H1tM4n82
Gilgamesh
13
1 / 2 / 9
10,923
575
6,263
14,564
12,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 4 / 9
12,567
661
8,716
17,401
6,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TheBailer22
Baron Samedi
19
12 / 2 / 3
13,929
733
31,514
17,366
9,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
8
Kills
15
15
Deaths
8
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DAH Greenzz
Hachiman
6
5
2
1.4
W
2
5
5
0.9
L
Gilgamesh
H1tM4n82
Gilgamesh
1
2
9
2.75
W
0
5
8
0.8
L
2
4
9
1.63
L
Baron Samedi
TheBailer22
Baron Samedi
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,931
Damage
46,493
58,676
Taken
49,331
55,757
Mitigated
29,266
13,393
Healing
15,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DAH Greenzz
Hachiman
22,922
15,405
0
6,743
22,924
10,135
2,159
8,319
14,605
0
89,692
W
12,283
512
0
2,345
12,940
6,839
711
9,791
3,149
52,965
0
L
Gilgamesh
H1tM4n82
Gilgamesh
6,263
1,562
0
1,120
14,564
12,725
276
4,118
10,446
0
16,770
W
4,726
369
406
3,899
22,812
38,783
240
13,877
8,935
16,577
0
L
8,716
2,394
0
2,137
17,401
6,558
84
6,946
10,455
0
43,796
L
Baron Samedi
TheBailer22
Baron Samedi
31,514
2,040
3,471
8,284
17,366
9,983
846
6,262
11,104
75,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,013
Gold Earned
37,419
207
Minions Killed
184
6
Camps Cleared
9
926,718
Distance Traveled
933,476
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,196
747
109
6
4
302,580
2
W
Anubis
12,232
644
83
4
2
309,609
4
L
Gilgamesh
10,923
575
27
1
1
219,467
1
W
Ymir
12,585
662
15
1
0
314,529
3
L
Mercury
12,567
661
54
3
4
392,295
3
L
Baron Samedi
13,929
733
103
5
4
321,714
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role