Player Matchup

Cthulhu
Cthulhu
JammerG
Cthulhu
Level 48
God Stats
21W - 24L
1,479 SR
Queue Stats
23W - 30L
1,443 Elo+
Party 2
Thoth
Thoth
OAndrewss
Thoth
Level 24
God Stats
1W - 1L
1,313 SR
Queue Stats
28W - 31L
1,443 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Okamixel
Ah Muzen Cab
Level 29
God Stats
4W - 4L
1,590 SR
Queue Stats
22W - 28L
1,435 Elo+
Party 2
Team Averages
Level 34
1,461 SR
1,441 Elo+

VS

Team Averages
Level 41
1,497 SR
1,427 Elo+
Thor
Thor
TheViperKing
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,458 Elo+
Party 1
Ra
Ra
lrdual
Ra
Level 29
God Stats
1W - 3L
1,491 SR
Queue Stats
1W - 4L
1,437 Elo+
Party 1
Artio
Artio
makiingpie
Artio
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JammerG
Cthulhu
20
7 / 1 / 13
15,852
793
19,322
19,292
26,202
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
OAndrewss
Thoth
18
5 / 4 / 13
13,807
690
21,361
14,260
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Okamixel
Ah Muzen Cab
19
8 / 7 / 7
14,721
736
25,964
16,362
7,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 6
12,181
609
10,371
23,149
9,780
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
19
7 / 6 / 4
13,539
677
15,913
19,701
9,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
17
3 / 4 / 8
13,539
677
14,804
33,678
45,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
20
Kills
12
12
Deaths
20
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
JammerG
Cthulhu
7
1
13
13.5
W
Thoth
OAndrewss
Thoth
5
4
13
2.88
W
Ah Muzen Cab
Okamixel
Ah Muzen Cab
8
7
7
1.64
L
2
10
6
0.5
L
Ra
7
6
4
1.5
L
Artio
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,647
Damage
41,088
49,914
Taken
76,528
40,201
Mitigated
64,128
11,807
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
JammerG
Cthulhu
19,322
1,062
2,724
6,322
19,292
26,202
671
10,651
8,641
56,297
0
W
Thoth
OAndrewss
Thoth
21,361
470
0
994
14,260
6,430
0
10,543
3,717
44,851
0
W
Ah Muzen Cab
Okamixel
Ah Muzen Cab
25,964
9,931
0
1,767
16,362
7,569
1,809
9,836
6,526
0
66,905
L
10,371
2,939
0
388
23,149
9,780
0
11,943
11,206
0
32,679
L
Ra
15,913
1,294
2,423
2,956
19,701
9,286
0
13,735
5,966
65,939
0
L
Artio
14,804
2,023
2,109
7,432
33,678
45,062
0
15,883
17,795
35,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,380
Gold Earned
39,259
215
Minions Killed
233
7
Camps Cleared
9
996,001
Distance Traveled
1,015,919
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,852
793
83
4
2
381,030
6
W
Thoth
13,807
690
53
3
2
341,488
5
W
Ah Muzen Cab
14,721
736
79
4
3
273,483
3
L
Thor
12,181
609
51
3
3
286,235
4
L
Ra
13,539
677
132
7
6
336,375
1
L
Artio
13,539
677
50
3
0
393,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role