Player Matchup

Artemis
Artemis
Galenti
Artemis
Level 100
God Stats
13W - 2L
1,838 SR
Queue Stats
199W - 27L
2,014 Elo+
Party 1
Bellona
Bellona
InfiniteHavocHD
Bellona
Level 109
God Stats
1W - 0L
1,706 SR
Queue Stats
412W - 48L
2,041 Elo+
Party 1
He Bo
He Bo
Tzarkan2
He Bo
Level 29
God Stats
3W - 0L
1,929 SR
Queue Stats
189W - 6L
2,254 Elo+
Party 1
Team Averages
Level 79
1,824 SR
2,103 Elo+

VS

Team Averages
Level 97
1,686 SR
1,613 Elo+
Yu Huang
Yu Huang
Aelgalden
Yu Huang
Level 87
God Stats
5W - 7L
1,496 SR
Queue Stats
96W - 99L
1,524 Elo+
Solo
Bellona
Bellona
TallManWithaBun
Bellona
Level 116
God Stats
10W - 3L
1,880 SR
Queue Stats
281W - 181L
1,652 Elo+
Party 2
Thanatos
Thanatos
VentingFire
Thanatos
Level 88
God Stats
4W - 2L
1,683 SR
Queue Stats
381W - 263L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Galenti
Artemis
12
1 / 2 / 7
7,284
728
6,319
4,986
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 0 / 7
8,816
882
8,190
10,131
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Tzarkan2
He Bo
14
6 / 0 / 5
8,287
829
12,354
6,658
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aelgalden
Yu Huang
10
0 / 2 / 2
6,356
636
5,607
7,599
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 1
5,950
595
3,327
12,331
11,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
VentingFire
Thanatos
10
2 / 6 / 0
6,452
645
5,809
10,985
4,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Aelgalden
Yu Huang
0
2
2
0.5
W
Artemis
Galenti
Artemis
1
2
7
2.25
W
4
0
7
7.5
L
0
3
1
0.17
W
He Bo
Tzarkan2
He Bo
6
0
5
8.5
L
Thanatos
VentingFire
Thanatos
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,863
Damage
14,743
21,775
Taken
30,915
12,477
Mitigated
19,315
8,726
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Aelgalden
Yu Huang
5,607
388
0
1,170
7,599
3,155
0
3,836
3,763
21,137
0
W
Artemis
Galenti
Artemis
6,319
3,903
0
9
4,986
1,486
84
1,707
3,082
0
24,827
W
8,190
2,243
0
5,405
10,131
8,825
1,034
2,282
7,590
0
24,223
L
3,327
1,102
0
2,147
12,331
11,307
0
5,448
6,883
0
14,260
W
He Bo
Tzarkan2
He Bo
12,354
813
0
3,312
6,658
2,166
517
1,224
5,256
35,235
0
L
Thanatos
VentingFire
Thanatos
5,809
899
0
3,630
10,985
4,853
0
3,307
7,678
0
11,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,387
Gold Earned
18,758
138
Minions Killed
88
8
Camps Cleared
2
627,475
Distance Traveled
538,390
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,356
636
39
4
0
171,602
4
W
Artemis
7,284
728
49
5
2
177,437
4
W
Bellona
8,816
882
33
3
1
238,267
4
L
Bellona
5,950
595
24
2
2
186,478
1
W
He Bo
8,287
829
56
6
5
211,771
4
L
Thanatos
6,452
645
25
3
0
180,310
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role