Player Matchup

He Bo
He Bo
Platinum II
 
He Bo
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum IV
BrxíN
Rama
Platinum IV
Level 84
God Stats
2W - 2L
1,724 SR
Queue Stats
69W - 53L
1,874 MMR
Solo
Fenrir
Fenrir
Platinum II
Leematrix
Fenrir
Platinum II
Level 158
God Stats
1W - 0L
1,783 SR
Queue Stats
147W - 158L
1,849 MMR
Solo
Amaterasu
Amaterasu
Platinum I
davidoow321
Amaterasu
Platinum I
Level 157
God Stats
2W - 2L
1,668 SR
Queue Stats
451W - 446L
1,904 MMR
Solo
Yu Huang
Yu Huang
Platinum III
xXluh12Xx
Yu Huang
Platinum III
Level 156
God Stats
7W - 17L
1,423 SR
Queue Stats
386W - 380L
1,778 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,620 SR
1,781 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,634 SR
1,794 MMR
Gilgamesh
Gilgamesh
Diamond V
 
Gilgamesh
Diamond V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Platinum I
Defining
Baba Yaga
Platinum I
Level 160
God Stats
1W - 2L
1,715 SR
Queue Stats
90W - 97L
1,935 MMR
Solo
Osiris
Osiris
Platinum V
KaptanRS
Osiris
Platinum V
Level 69
God Stats
0W - 1L
1,710 SR
Queue Stats
33W - 18L
1,941 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
MagicDucky
Jing Wei
Platinum IV
Level 108
God Stats
9W - 6L
1,720 SR
Queue Stats
97W - 98L
1,857 MMR
Solo
Nemesis
Nemesis
Platinum III
Skse
Nemesis
Platinum III
Level 146
God Stats
3W - 5L
1,525 SR
Queue Stats
372W - 354L
1,737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
5 / 2 / 1
7,304
562
6,792
7,217
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
BrxíN
Rama
12
1 / 1 / 1
7,068
544
5,943
7,446
2,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Leematrix
Fenrir
10
1 / 0 / 5
6,802
523
4,222
8,355
8,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
davidoow321
Amaterasu
14
3 / 1 / 2
7,560
582
7,294
14,716
8,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
xXluh12Xx
Yu Huang
13
3 / 0 / 1
7,277
560
5,050
5,686
2,515
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CliodhnaMercuryUllrBakasura

VS

Bans
KaliGebThothArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 3 / 2
6,013
463
2,991
9,303
6,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
Defining
Baba Yaga
11
1 / 2 / 0
6,297
484
4,190
6,600
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
KaptanRS
Osiris
9
1 / 5 / 0
6,166
474
9,805
11,269
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
MagicDucky
Jing Wei
11
0 / 2 / 1
6,292
484
4,452
8,884
2,980
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Skse
Nemesis
12
2 / 1 / 1
6,997
538
6,134
9,303
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
4
4
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
2
1
2.75
L
Gilgamesh
 
Gilgamesh
0
3
2
0.33
W
Rama
BrxíN
Rama
1
1
1
1.5
L
Baba Yaga
Defining
Baba Yaga
1
2
0
0.5
L
Osiris
KaptanRS
Osiris
1
5
0
0.2
W
Fenrir
Leematrix
Fenrir
1
0
5
3.5
L
Jing Wei
MagicDucky
Jing Wei
0
2
1
0.25
L
Nemesis
Skse
Nemesis
2
1
1
2.5
W
Amaterasu
davidoow321
Amaterasu
3
1
2
4
W
Yu Huang
xXluh12Xx
Yu Huang
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,301
Damage
27,572
43,420
Taken
45,359
24,752
Mitigated
22,628
18,158
Healing
12,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,792
741
0
3,144
7,217
2,504
0
931
6,286
55,062
0
L
Gilgamesh
 
Gilgamesh
2,991
859
844
1,800
9,303
6,359
0
3,362
5,941
0
22,273
W
Rama
BrxíN
Rama
5,943
5,012
0
2,663
7,446
2,669
805
284
7,162
0
69,631
L
Baba Yaga
Defining
Baba Yaga
4,190
38
0
2,091
6,600
3,229
0
3,767
2,833
49,252
0
L
Osiris
KaptanRS
Osiris
9,805
5,624
0
3,765
11,269
6,160
0
829
10,440
0
40,368
W
Fenrir
Leematrix
Fenrir
4,222
1,137
0
2,948
8,355
8,151
0
875
7,480
60
20,022
L
Jing Wei
MagicDucky
Jing Wei
4,452
3,467
0
2,511
8,884
2,980
0
884
8,000
0
43,459
L
Nemesis
Skse
Nemesis
6,134
3,298
0
1,112
9,303
3,900
0
3,060
6,243
0
58,131
W
Amaterasu
davidoow321
Amaterasu
7,294
4,862
0
8,983
14,716
8,913
0
0
14,716
0
57,324
W
Yu Huang
xXluh12Xx
Yu Huang
5,050
804
0
420
5,686
2,515
0
2,100
3,586
65,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,011
Gold Earned
31,765
475
Minions Killed
365
0
Camps Cleared
0
1,282,213
Distance Traveled
1,317,481
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,304
562
100
8
0
259,640
1
L
Gilgamesh
6,013
463
36
3
0
293,613
4
W
Rama
7,068
544
130
10
0
235,344
1
L
Baba Yaga
6,297
484
83
6
0
249,976
7
L
Osiris
6,166
474
52
4
0
185,677
3
W
Fenrir
6,802
523
23
2
0
270,777
2
L
Jing Wei
6,292
484
84
6
0
258,378
2
L
Nemesis
6,997
538
110
8
0
329,837
0
W
Amaterasu
7,560
582
108
8
0
273,149
0
W
Yu Huang
7,277
560
114
9
0
243,303
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role