Player Matchup

Hel
Hel
 
Hel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
DEADPOOL0115
Poseidon
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,222 Elo+
Party 2
Medusa
Medusa
LORDFENIX17
Medusa
Level 62
God Stats
1W - 0L
1,631 SR
Queue Stats
12W - 7L
1,357 Elo+
Party 2
Yu Huang
Yu Huang
Lulocaust
Yu Huang
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,391 Elo+
Party 3
Fenrir
Fenrir
WoolyMamit
Fenrir
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 84L
1,344 Elo+
Solo
Team Averages
Level 87
1,526 SR
1,363 Elo+

VS

Team Averages
Level 114
1,524 SR
1,444 Elo+
Cthulhu
Cthulhu
Kooks67
Cthulhu
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 89L
1,391 Elo+
Solo
Medusa
Medusa
Rom177
Medusa
Level 155
God Stats
0W - 1L
1,621 SR
Queue Stats
18W - 17L
1,513 Elo+
Solo
Cerberus
Cerberus
ScaleneWolf
Cerberus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 135L
1,415 Elo+
Party 1
Nemesis
Nemesis
SirOreoTheGreat
Nemesis
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 143L
1,396 Elo+
Party 1
Yemoja
Yemoja
istleath
Yemoja
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
1 / 3 / 32
12,132
714
14,802
21,619
17,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
DEADPOOL0115
Poseidon
20
10 / 3 / 20
13,537
796
29,326
20,592
10,179
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
8 / 3 / 22
13,531
796
22,323
19,622
10,622
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
Lulocaust
Yu Huang
19
9 / 5 / 16
12,608
742
26,681
15,450
8,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
WoolyMamit
Fenrir
20
13 / 6 / 18
13,432
790
19,872
24,148
18,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kooks67
Cthulhu
20
3 / 9 / 9
12,203
718
25,127
30,126
38,217
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Rom177
Medusa
18
4 / 12 / 9
11,912
701
19,227
23,429
11,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
ScaleneWolf
Cerberus
20
5 / 8 / 10
12,134
714
14,745
31,526
47,739
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 7 / 10
10,561
621
8,855
21,447
15,377
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
istleath
Yemoja
19
4 / 6 / 8
12,079
711
9,289
21,414
27,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
65
41
Kills
19
20
Deaths
42
108
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
3
32
5.67
W
Poseidon
DEADPOOL0115
Poseidon
10
3
20
6.67
L
Cthulhu
Kooks67
Cthulhu
3
9
9
0.83
W
Medusa
8
3
22
6.33
W
Yu Huang
Lulocaust
Yu Huang
9
5
16
3.4
L
Medusa
Rom177
Medusa
4
12
9
0.71
L
Cerberus
ScaleneWolf
Cerberus
5
8
10
1.25
L
3
7
10
1.14
W
Fenrir
WoolyMamit
Fenrir
13
6
18
3.67
L
Yemoja
istleath
Yemoja
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,004
Damage
77,243
101,431
Taken
127,942
65,085
Mitigated
140,502
53,976
Healing
29,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,802
844
20,435
12,714
21,619
17,666
1,465
10,671
10,948
32,667
0
W
Poseidon
DEADPOOL0115
Poseidon
29,326
4,410
1,261
4,240
20,592
10,179
2,598
10,728
9,864
56,131
0
L
Cthulhu
Kooks67
Cthulhu
25,127
1,526
1,370
2,281
30,126
38,217
63
13,783
16,102
46,423
0
W
Medusa
22,323
11,496
3,389
4,669
19,622
10,622
2,812
10,143
9,479
0
47,459
W
Yu Huang
Lulocaust
Yu Huang
26,681
2,368
1,057
671
15,450
8,244
378
7,494
7,956
48,448
0
L
Medusa
Rom177
Medusa
19,227
8,480
562
1,293
23,429
11,211
56
12,749
10,355
0
38,369
L
Cerberus
ScaleneWolf
Cerberus
14,745
1,053
814
8,626
31,526
47,739
325
17,694
13,624
36,721
0
L
8,855
1,822
1,861
2,698
21,447
15,377
1,429
10,596
10,566
0
15,539
W
Fenrir
WoolyMamit
Fenrir
19,872
5,565
773
4,767
24,148
18,374
1,063
10,125
14,023
0
23,083
L
Yemoja
istleath
Yemoja
9,289
2,137
7,175
2,588
21,414
27,958
187
15,987
5,378
20,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,240
Gold Earned
58,889
192
Minions Killed
201
0
Camps Cleared
0
1,597,573
Distance Traveled
1,300,426
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,132
714
39
2
0
329,920
0
W
Poseidon
13,537
796
47
3
0
309,362
4
L
Cthulhu
12,203
718
46
3
0
280,321
0
W
Medusa
13,531
796
48
3
0
317,361
0
W
Yu Huang
12,608
742
49
3
0
299,528
2
L
Medusa
11,912
701
34
2
0
225,382
0
L
Cerberus
12,134
714
77
5
0
279,810
1
L
Nemesis
10,561
621
21
1
0
257,863
0
W
Fenrir
13,432
790
9
1
0
341,402
0
L
Yemoja
12,079
711
23
1
0
257,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role