Player Matchup

Eset
Eset
Gold IV
 
Eset
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
KittenKitteh
Sylvanus
Gold IV
Level 129
God Stats
9W - 8L
1,606 SR
Queue Stats
253W - 263L
1,469 MMR
Solo
Achilles
Achilles
Gold III
NiaSimp
Achilles
Gold III
Level 151
God Stats
6W - 7L
1,526 SR
Queue Stats
80W - 75L
1,495 MMR
Solo
Nu Wa
Nu Wa
Gold IV
SpeedyOwl
Nu Wa
Gold IV
Level 68
God Stats
9W - 6L
1,766 SR
Queue Stats
67W - 65L
1,502 MMR
Solo
Hou Yi
Hou Yi
Bronze III
yeferoson123
Hou Yi
Bronze III
Level 128
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,622 SR
1,493 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,803 SR
1,490 MMR
Kali
Kali
Gold III
BlueGlueStick
Kali
Gold III
Level 82
God Stats
2W - 2L
1,544 SR
Queue Stats
78W - 82L
1,578 MMR
Party 1
Khepri
Khepri
Gold III
PerfectCopyHD
Khepri
Gold III
Level 155
God Stats
4W - 7L
1,905 SR
Queue Stats
746W - 739L
1,426 MMR
Solo
Hachiman
Hachiman
Silver I
Stratography
Hachiman
Silver I
Level 157
God Stats
4W - 2L
1,839 SR
Queue Stats
245W - 234L
1,468 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
navywhales
Cu Chulainn
Silver II
Level 55
God Stats
3W - 1L
1,972 SR
Queue Stats
14W - 15L
1,416 MMR
Party 1
Chronos
Chronos
Gold II
xCrowbar
Chronos
Gold II
Level 153
God Stats
3W - 4L
1,754 SR
Queue Stats
252W - 245L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 4 / 0
8,186
390
2,734
12,059
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
KittenKitteh
Sylvanus
18
3 / 5 / 4
11,875
565
16,747
21,925
15,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
NiaSimp
Achilles
17
5 / 5 / 2
11,284
537
14,480
26,493
15,075
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
SpeedyOwl
Nu Wa
16
1 / 7 / 5
10,334
492
15,422
14,917
6,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
16
2 / 4 / 4
10,082
480
9,770
16,308
7,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bans
ThothCliodhnaMercury

VS

Bans
BellonaAresBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 9
13,560
646
15,341
21,466
10,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 13
11,117
529
6,118
19,891
26,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
Stratography
Hachiman
19
3 / 1 / 5
12,231
582
13,232
16,715
6,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
navywhales
Cu Chulainn
17
3 / 3 / 7
10,965
522
14,706
24,906
24,198
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
xCrowbar
Chronos
19
9 / 3 / 8
12,864
613
16,148
17,065
7,074
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
11
Kills
25
25
Deaths
12
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
4
0
0
W
8
2
9
6.25
L
Sylvanus
KittenKitteh
Sylvanus
3
5
4
1
L
Achilles
NiaSimp
Achilles
5
5
2
1.2
W
2
3
13
2.83
L
Nu Wa
SpeedyOwl
Nu Wa
1
7
5
0.5
W
Hachiman
Stratography
Hachiman
3
1
5
5.5
W
Cu Chulainn
navywhales
Cu Chulainn
3
3
7
2.17
W
Chronos
xCrowbar
Chronos
9
3
8
4.33
L
Hou Yi
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,153
Damage
65,545
91,702
Taken
100,043
50,032
Mitigated
75,331
21,176
Healing
30,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,734
199
199
2,189
12,059
5,181
0
1,557
10,502
43,577
0
W
15,341
8,586
0
5,714
21,466
10,454
579
5,841
15,625
0
120,541
L
Sylvanus
KittenKitteh
Sylvanus
16,747
5,407
1,942
5,912
21,925
15,805
906
6,368
15,557
92,142
19,486
L
Achilles
NiaSimp
Achilles
14,480
4,377
0
7,748
26,493
15,075
0
6,296
20,197
0
87,343
W
6,118
758
0
1,596
19,891
26,714
410
7,263
12,628
24,027
0
L
Nu Wa
SpeedyOwl
Nu Wa
15,422
3,874
0
770
14,917
6,753
0
6,195
8,722
95,918
0
W
Hachiman
Stratography
Hachiman
13,232
8,892
0
10,260
16,715
6,891
4,358
9,497
7,218
0
104,683
W
Cu Chulainn
navywhales
Cu Chulainn
14,706
1,938
0
6,431
24,906
24,198
775
6,726
18,180
0
76,887
W
Chronos
xCrowbar
Chronos
16,148
8,600
0
6,087
17,065
7,074
5,990
7,561
9,504
117,770
0
L
Hou Yi
9,770
4,815
0
2,416
16,308
7,218
2,270
1,850
14,458
0
72,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,761
Gold Earned
60,737
598
Minions Killed
595
0
Camps Cleared
0
1,693,929
Distance Traveled
2,055,373
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,186
390
73
3
0
214,512
1
W
Kali
13,560
646
166
8
0
463,034
2
L
Sylvanus
11,875
565
166
8
0
312,919
2
L
Achilles
11,284
537
122
6
0
433,569
1
W
Khepri
11,117
529
28
1
0
409,765
10
L
Nu Wa
10,334
492
138
7
0
350,502
6
W
Hachiman
12,231
582
148
7
0
393,785
5
W
Cu Chulainn
10,965
522
92
4
0
427,735
2
W
Chronos
12,864
613
161
8
0
361,054
4
L
Hou Yi
10,082
480
99
5
0
382,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role