Player Matchup

Hou Yi
Hou Yi
IvaBiggen123299
Hou Yi
Level 16
God Stats
0W - 4L
1,202 SR
Queue Stats
1W - 7L
1,069 Elo+
Party 1
Tyr
Tyr
KaitenWindrunner
Tyr
Level 147
God Stats
5W - 3L
1,853 SR
Queue Stats
292W - 336L
1,400 Elo+
Party 1
Mercury
Mercury
KitchenBeku
Mercury
Level 38
God Stats
3W - 2L
1,563 SR
Queue Stats
29W - 42L
1,377 Elo+
Party 3
Cerberus
Cerberus
LuLmurmeli
Cerberus
Level 67
God Stats
25W - 29L
1,391 SR
Queue Stats
285W - 295L
1,401 Elo+
Party 3
The Morrigan
The Morrigan
TheLittleOne2711
The Morrigan
Level 124
God Stats
1W - 1L
1,751 SR
Queue Stats
301W - 353L
1,409 Elo+
Party 1
Team Averages
Level 78
1,552 SR
1,331 Elo+

VS

Team Averages
Level 45
1,483 SR
1,391 Elo+
Yemoja
Yemoja
Atrimi
Yemoja
Level 5
God Stats
4W - 2L
1,408 SR
Queue Stats
4W - 3L
1,271 Elo+
Party 2
Horus
Horus
HumbleMaster
Horus
Level 131
God Stats
3W - 2L
1,502 SR
Queue Stats
126W - 125L
1,549 Elo+
Solo
Rama
Rama
Pegasius286
Rama
Level 24
God Stats
1W - 0L
1,176 SR
Queue Stats
14W - 12L
1,381 Elo+
Party 2
Baron Samedi
Baron Samedi
RaCnicek
Baron Samedi
Level 24
God Stats
4W - 1L
1,623 SR
Queue Stats
10W - 8L
1,391 Elo+
Party 2
Mercury
Mercury
TFNBuNNy
Mercury
Level 42
God Stats
3W - 0L
1,708 SR
Queue Stats
15W - 14L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
8,611
391
6,204
11,639
4,220
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 1
11,005
500
16,966
27,283
38,383
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
KitchenBeku
Mercury
13
0 / 8 / 4
8,498
386
4,773
19,818
7,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
LuLmurmeli
Cerberus
13
0 / 6 / 1
8,753
398
7,086
25,141
26,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
TheLittleOne2711
The Morrigan
14
3 / 8 / 1
9,483
431
8,495
13,697
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Atrimi
Yemoja
16
1 / 1 / 16
10,887
495
4,041
10,339
9,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 6 / 8
12,618
574
17,352
28,433
19,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 0 / 15
10,887
495
18,613
16,225
7,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
RaCnicek
Baron Samedi
18
11 / 1 / 14
12,794
582
20,854
10,765
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
TFNBuNNy
Mercury
18
7 / 1 / 13
11,474
522
11,814
19,203
8,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
96
9
Kills
30
31
Deaths
9
7
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Atrimi
Yemoja
1
1
16
9
W
5
6
8
1.5
L
1
6
0
0.17
L
5
3
1
1.83
L
Mercury
KitchenBeku
Mercury
0
8
4
0.25
L
Cerberus
LuLmurmeli
Cerberus
0
6
1
0.08
W
6
0
15
13.5
W
Baron Samedi
RaCnicek
Baron Samedi
11
1
14
18
W
Mercury
TFNBuNNy
Mercury
7
1
13
13.5
L
The Morrigan
TheLittleOne2711
The Morrigan
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,524
Damage
72,674
97,578
Taken
84,965
82,434
Mitigated
50,569
20,620
Healing
42,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Atrimi
Yemoja
4,041
1,014
10,007
2,865
10,339
9,472
495
4,330
6,009
26,009
0
W
17,352
8,751
901
12,803
28,433
19,216
1,255
3,595
24,838
3,320
104,109
L
6,204
3,055
0
480
11,639
4,220
882
3,336
8,303
0
48,124
L
16,966
1,647
0
9,821
27,283
38,383
339
5,933
21,350
0
92,217
L
Mercury
KitchenBeku
Mercury
4,773
1,497
0
2,067
19,818
7,634
393
5,024
14,794
0
50,143
L
Cerberus
LuLmurmeli
Cerberus
7,086
267
554
7,145
25,141
26,318
0
5,769
19,372
58,245
0
W
18,613
14,073
0
5,226
16,225
7,753
4,951
3,160
13,065
0
87,954
W
Baron Samedi
RaCnicek
Baron Samedi
20,854
2,048
3,457
4,788
10,765
5,928
1,400
2,100
8,633
102,985
0
W
Mercury
TFNBuNNy
Mercury
11,814
4,771
0
2,007
19,203
8,200
0
3,027
16,176
0
101,058
L
The Morrigan
TheLittleOne2711
The Morrigan
8,495
1,196
266
287
13,697
5,879
150
5,349
8,113
57,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,350
Gold Earned
58,660
507
Minions Killed
599
0
Camps Cleared
0
1,871,658
Distance Traveled
2,042,082
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,887
495
33
2
0
371,783
1
W
Horus
12,618
574
183
8
0
399,066
1
L
Hou Yi
8,611
391
79
4
0
257,671
0
L
Tyr
11,005
500
130
6
0
410,291
5
L
Mercury
8,498
386
68
3
0
478,425
4
L
Cerberus
8,753
398
147
7
0
359,902
2
W
Rama
10,887
495
122
6
0
367,434
0
W
Baron Samedi
12,794
582
145
7
0
387,936
1
W
Mercury
11,474
522
116
5
0
515,863
4
L
The Morrigan
9,483
431
83
4
0
365,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role