Player Matchup

Chiron
Chiron
Bronze III
Haroldmckooz
Chiron
Bronze III
Level 37
God Stats
1W - 0L
1,732 SR
Queue Stats
12W - 2L
1,600 MMR
Party 1
Hera
Hera
Platinum V
OneBigMeme
Hera
Platinum V
Level 126
God Stats
11W - 8L
1,697 SR
Queue Stats
231W - 276L
1,597 MMR
Solo
Horus
Horus
Bronze III
SECURITI
Horus
Bronze III
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 8L
1,600 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 69
1,643 SR
1,599 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,540 SR
1,522 MMR
Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
londonboi3000
Nu Wa
Gold III
Level 160
God Stats
38W - 41L
1,619 SR
Queue Stats
303W - 318L
1,598 MMR
Solo
Thor
Thor
Gold IV
oTrifectao
Thor
Gold IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 189L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
2 / 1 / 9
5,578
1,116
7,660
6,164
2,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
4 / 0 / 5
5,283
1,057
2,936
2,933
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
SECURITI
Horus
9
5 / 0 / 3
5,549
1,110
2,960
6,270
3,212
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ah Muzen CabZeusFenrirCabrakanSobek

VS

Bans
BastetAchillesZhong KuiAtlasBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
3
0 / 2 / 1
3,730
746
895
2,300
1,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 3 / 0
4,278
856
2,648
4,668
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 6 / 0
3,862
772
3,672
8,362
2,899
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
11
Kills
1
1
Deaths
11
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
1
0.25
W
Chiron
2
1
9
6.5
W
4
0
5
6.5
W
Horus
SECURITI
Horus
5
0
3
6.5
L
1
3
0
0.33
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,556
Damage
7,215
15,367
Taken
15,330
6,044
Mitigated
5,212
5,769
Healing
1,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
895
165
0
350
2,300
1,020
0
386
1,914
0
1,632
W
Chiron
7,660
3,358
348
2,622
6,164
2,044
90
1,155
4,813
0
22,706
W
2,936
635
0
552
2,933
788
603
547
2,252
11,123
0
W
Horus
SECURITI
Horus
2,960
1,626
189
2,058
6,270
3,212
39
846
5,206
0
10,940
L
2,648
471
0
360
4,668
1,293
0
1,124
3,544
10,866
0
L
3,672
1,271
0
513
8,362
2,899
0
1,426
6,936
0
6,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,410
Gold Earned
11,870
63
Minions Killed
32
5
Camps Cleared
0
332,707
Distance Traveled
205,984
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,730
746
0
0
0
31,132
1
W
Chiron
5,578
1,116
35
7
2
108,961
1
W
Hera
5,283
1,057
10
2
0
108,053
1
W
Horus
5,549
1,110
18
4
3
115,693
2
L
Nu Wa
4,278
856
24
5
0
96,436
2
L
Thor
3,862
772
8
2
0
78,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role