Player Matchup

King Arthur
King Arthur
Habnus
King Arthur
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 45L
1,281 Elo+
Party 1
Vulcan
Vulcan
Holthe_
Vulcan
Level 28
God Stats
13W - 14L
1,340 SR
Queue Stats
44W - 66L
1,250 Elo+
Party 1
Ah Puch
Ah Puch
Mr_Pebblez
Ah Puch
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 71L
1,247 Elo+
Party 1
Team Averages
Level 52
1,447 SR
1,259 Elo+

VS

Team Averages
Level 26
1,550 SR
1,500 Elo+
Jing Wei
Jing Wei
Bosanac Armin
Jing Wei
Level 26
God Stats
0W - 1L
1,448 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
LosKomsijaaa
Ymir
Level 7
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
MAZT3R K1LL3R
Mercury
Level 45
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Habnus
King Arthur
10
4 / 4 / 6
7,195
720
6,321
11,283
11,518
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Holthe_
Vulcan
12
3 / 1 / 8
7,317
732
9,017
4,628
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Mr_Pebblez
Ah Puch
13
4 / 1 / 8
7,781
778
9,429
7,397
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bosanac Armin
Jing Wei
11
1 / 4 / 3
6,873
687
5,028
9,413
4,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 4 / 2
6,953
695
3,185
11,493
8,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
10
1 / 4 / 3
6,733
673
5,499
9,112
3,913
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
11
Kills
4
6
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bosanac Armin
Jing Wei
1
4
3
0.63
W
King Arthur
Habnus
King Arthur
4
4
6
1.75
W
Vulcan
Holthe_
Vulcan
3
1
8
7
L
2
4
2
0.75
L
Mercury
1
4
3
0.63
W
Ah Puch
Mr_Pebblez
Ah Puch
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,767
Damage
13,712
23,308
Taken
30,018
17,615
Mitigated
16,187
2,742
Healing
2,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bosanac Armin
Jing Wei
5,028
4,061
0
503
9,413
4,114
761
5,475
3,938
0
17,386
W
King Arthur
Habnus
King Arthur
6,321
1,802
0
0
11,283
11,518
61
1,779
9,504
0
12,837
W
Vulcan
Holthe_
Vulcan
9,017
3,196
0
424
4,628
2,414
235
982
3,646
19,082
869
L
3,185
1,106
0
413
11,493
8,160
22
7,267
4,226
8,615
0
L
Mercury
5,499
3,063
0
1,523
9,112
3,913
598
5,913
3,199
0
20,000
W
Ah Puch
Mr_Pebblez
Ah Puch
9,429
1,236
0
2,318
7,397
3,683
260
886
6,511
31,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,293
Gold Earned
20,559
89
Minions Killed
78
6
Camps Cleared
2
542,224
Distance Traveled
532,568
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,873
687
36
4
0
181,579
0
W
King Arthur
7,195
720
16
2
1
181,937
1
W
Vulcan
7,317
732
23
2
2
191,116
3
L
Ymir
6,953
695
4
0
0
161,073
0
L
Mercury
6,733
673
38
4
2
189,916
0
W
Ah Puch
7,781
778
50
5
3
169,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role